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__NOTOC__  
 
__NOTOC__  
 
Continued on [[Pokémon Moves J-R]]
 
 
 
==A==
 
==A==
 
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
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|-
 
|-
 
| rowspan="2"|071
 
| rowspan="2"|071
|{{Absorb}}
+
|{{M071}}
 
|-
 
|-
 
| colspan="8"|A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
 
| colspan="8"|A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
 
|-
 
|-
 
| rowspan="2"|051
 
| rowspan="2"|051
|{{Acid}}
+
|{{M051}}
 
|-
 
|-
 
| colspan="8"|The foe is attacked with a spray of harsh acid. It may also lower the target’s Sp. Def stat.
 
| colspan="8"|The foe is attacked with a spray of harsh acid. It may also lower the target’s Sp. Def stat.
 
|-
 
|-
 
| rowspan="2"|151
 
| rowspan="2"|151
|{{Acid Armor}}
+
|{{M151}}
 
|-
 
|-
 
| colspan="8"|The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
 
| colspan="8"|The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
 
|-
 
|-
 
| rowspan="2"|367
 
| rowspan="2"|367
|{{Acupressure}}
+
|{{M367}}
 
|-
 
|-
 
| colspan="8"|The user applies pressure to stress points, sharply boosting one of its stats.
 
| colspan="8"|The user applies pressure to stress points, sharply boosting one of its stats.
 
|-
 
|-
 
| rowspan="2"|332
 
| rowspan="2"|332
|{{Aerial Ace}}
+
|{{M332}}
 
|-
 
|-
 
| colspan="8"|The user confounds the foe with speed, then slashes. The attack lands without fail.
 
| colspan="8"|The user confounds the foe with speed, then slashes. The attack lands without fail.
 
|-
 
|-
 
| rowspan="2"|177
 
| rowspan="2"|177
|{{Aeroblast}}
+
|{{M177}}
 
|-
 
|-
 
| colspan="8"|A vortex of air is shot at the foe to inflict damage. It has a high critical-hit ratio.
 
| colspan="8"|A vortex of air is shot at the foe to inflict damage. It has a high critical-hit ratio.
 
|-
 
|-
 
| rowspan="2"|097
 
| rowspan="2"|097
|{{Agility}}
+
|{{M097}}
 
|-
 
|-
 
| colspan="8"|The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
 
| colspan="8"|The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
 
|-
 
|-
 
| rowspan="2"|314
 
| rowspan="2"|314
|{{Air Cutter}}
+
|{{M314}}
 
|-
 
|-
 
| colspan="8"|The user launches razorlike wind to slash the foe. It has a high critical-hit ratio.
 
| colspan="8"|The user launches razorlike wind to slash the foe. It has a high critical-hit ratio.
 
|-
 
|-
 
| rowspan="2"|403
 
| rowspan="2"|403
|{{Air Slash}}
+
|{{M403}}
 
|-
 
|-
 
| colspan="8"|The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
 
| colspan="8"|The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
 
|-
 
|-
 
| rowspan="2"|133
 
| rowspan="2"|133
|{{Amnesia}}
+
|{{M133}}
 
|-
 
|-
 
| colspan="8"|The user temporarily empties its mind to forget its concerns. It sharply raises the user’s Sp. Def stat.
 
| colspan="8"|The user temporarily empties its mind to forget its concerns. It sharply raises the user’s Sp. Def stat.
 
|-
 
|-
 
| rowspan="2"|246
 
| rowspan="2"|246
|{{AncientPower}}
+
|{{M246}}
 
|-
 
|-
 
| colspan="8"|The user attacks with a prehistoric power. It may also raise all the user’s stats at once.
 
| colspan="8"|The user attacks with a prehistoric power. It may also raise all the user’s stats at once.
 
|-
 
|-
 
| rowspan="2"|453
 
| rowspan="2"|453
|{{Aqua Jet}}
+
|{{M453}}
 
|-
 
|-
 
| colspan="8"|The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
 
| colspan="8"|The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
 
|-
 
|-
 
| rowspan="2"|392
 
| rowspan="2"|392
|{{Aqua Ring}}
+
|{{M392}}
 
|-
 
|-
 
| colspan="8"|The user envelops itself in a veil made of water. It regains some HP on every turn.
 
| colspan="8"|The user envelops itself in a veil made of water. It regains some HP on every turn.
 
|-
 
|-
 
| rowspan="2"|401
 
| rowspan="2"|401
|{{Aqua Tail}}
+
|{{M401}}
 
|-
 
|-
 
| colspan="8"|The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
 
| colspan="8"|The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
 
|-
 
|-
 
| rowspan="2"|292
 
| rowspan="2"|292
|{{Arm Thrust}}
+
|{{M292}}
 
|-
 
|-
 
| colspan="8"|The user looses a flurry of open-palmed arm thrusts that hit two to five times in a row.
 
| colspan="8"|The user looses a flurry of open-palmed arm thrusts that hit two to five times in a row.
 
|-
 
|-
 
| rowspan="2"|312
 
| rowspan="2"|312
|{{Aromatherapy}}
+
|{{M312}}
 
|-
 
|-
 
| colspan="8"|The user releases a soothing scent that heals all status problems affecting the user’s party.
 
| colspan="8"|The user releases a soothing scent that heals all status problems affecting the user’s party.
 
|-
 
|-
 
| rowspan="2"|274
 
| rowspan="2"|274
|{{Assist}}
+
|{{M274}}
 
|-
 
|-
 
| colspan="8"|The user hurriedly and randomly uses a move among those known by other Pokémon in the party.
 
| colspan="8"|The user hurriedly and randomly uses a move among those known by other Pokémon in the party.
 
|-
 
|-
 
| rowspan="2"|372
 
| rowspan="2"|372
|{{Assurance}}
+
|{{M372}}
 
|-
 
|-
 
| colspan="8"|If the foe has already taken some damage in the same turn, this attack’s power is doubled.
 
| colspan="8"|If the foe has already taken some damage in the same turn, this attack’s power is doubled.
 
|-
 
|-
 
| rowspan="2"|310
 
| rowspan="2"|310
|{{Astonish}}
+
|{{M310}}
 
|-
 
|-
 
| colspan="8"|The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.
 
| colspan="8"|The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.
 
|-
 
|-
 
| rowspan="2"|454
 
| rowspan="2"|454
|{{Attack Order}}
+
|{{M454}}
 
|-
 
|-
 
| colspan="8"|The user calls out its underlings to pummel the foe. It has a high critical-hit ratio.
 
| colspan="8"|The user calls out its underlings to pummel the foe. It has a high critical-hit ratio.
 
|-
 
|-
 
| rowspan="2"|213
 
| rowspan="2"|213
|{{Attract}}
+
|{{M213}}
 
|-
 
|-
 
| colspan="8"|If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
 
| colspan="8"|If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
 
|-
 
|-
 
| rowspan="2"|396
 
| rowspan="2"|396
|{{Aura Sphere}}
+
|{{M396}}
 
|-
 
|-
 
| colspan="8"|The user looses a blast of aura power from deep within its body. This move is certain to hit.
 
| colspan="8"|The user looses a blast of aura power from deep within its body. This move is certain to hit.
 
|-
 
|-
 
| rowspan="2"|062
 
| rowspan="2"|062
|{{Aurora Beam}}
+
|{{M062}}
 
|-
 
|-
 
| colspan="8"|The foe is hit with a rainbow-colored beam. It may also lower the target’s Attack stat.
 
| colspan="8"|The foe is hit with a rainbow-colored beam. It may also lower the target’s Attack stat.
 
|-
 
|-
 
| rowspan="2"|419
 
| rowspan="2"|419
|{{Avalanche}}
+
|{{M419}}
 
|-
 
|-
 
| colspan="8"|An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
 
| colspan="8"|An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
Line 153: Line 150:
 
|-
 
|-
 
| rowspan="2"|140
 
| rowspan="2"|140
|{{Barrage}}
+
|{{M140}}
 
|-
 
|-
 
| colspan="8"|Round objects are hurled at the foe to strike two to five times in a row.
 
| colspan="8"|Round objects are hurled at the foe to strike two to five times in a row.
 
|-
 
|-
 
| rowspan="2"|112
 
| rowspan="2"|112
|{{Barrier}}
+
|{{M112}}
 
|-
 
|-
 
| colspan="8"|The user throws up a sturdy wall that sharply raises its Defense stat.
 
| colspan="8"|The user throws up a sturdy wall that sharply raises its Defense stat.
 
|-
 
|-
 
| rowspan="2"|226
 
| rowspan="2"|226
|{{Baton Pass}}
+
|{{M226}}
 
|-
 
|-
 
| colspan="8"|The user switches places with a party Pokémon in waiting, passing along any stat changes.
 
| colspan="8"|The user switches places with a party Pokémon in waiting, passing along any stat changes.
 
|-
 
|-
 
| rowspan="2"|251
 
| rowspan="2"|251
|{{Beat Up}}
+
|{{M251}}
 
|-
 
|-
 
| colspan="8"|The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage.
 
| colspan="8"|The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage.
 
|-
 
|-
 
| rowspan="2"|187
 
| rowspan="2"|187
|{{Belly Drum}}
+
|{{M187}}
 
|-
 
|-
 
| colspan="8"|The user maximizes its Attack stat in exchange for HP equal to half its max HP.
 
| colspan="8"|The user maximizes its Attack stat in exchange for HP equal to half its max HP.
 
|-
 
|-
 
| rowspan="2"|117
 
| rowspan="2"|117
|{{Bide}}
+
|{{M117}}
 
|-
 
|-
 
| colspan="8"|The user endures attacks for two turns, then strikes back to cause double the damage taken.
 
| colspan="8"|The user endures attacks for two turns, then strikes back to cause double the damage taken.
 
|-
 
|-
 
| rowspan="2"|020
 
| rowspan="2"|020
|{{Bind}}
+
|{{M020}}
 
|-
 
|-
 
| colspan="8"|A long body or tentacles are used to bind and squeeze the foe for two to five turns.
 
| colspan="8"|A long body or tentacles are used to bind and squeeze the foe for two to five turns.
 
|-
 
|-
 
| rowspan="2"|044
 
| rowspan="2"|044
|{{Bite}}
+
|{{M044}}
 
|-
 
|-
 
| colspan="8"|The foe is bitten with viciously sharp fangs. It may make the target flinch.
 
| colspan="8"|The foe is bitten with viciously sharp fangs. It may make the target flinch.
 
|-
 
|-
 
| rowspan="2"|307
 
| rowspan="2"|307
|{{Blast Burn}}
+
|{{M307}}
 
|-
 
|-
 
| colspan="8"|The foe is razed by a fiery explosion. The user must rest on the next turn, however.
 
| colspan="8"|The foe is razed by a fiery explosion. The user must rest on the next turn, however.
 
|-
 
|-
 
| rowspan="2"|299
 
| rowspan="2"|299
|{{Blaze Kick}}
+
|{{M299}}
 
|-
 
|-
 
| colspan="8"|The user launches a kick with a high critical-hit ratio. It may also leave the target with a burn.
 
| colspan="8"|The user launches a kick with a high critical-hit ratio. It may also leave the target with a burn.
 
|-
 
|-
 
| rowspan="2"|059
 
| rowspan="2"|059
|{{Blizzard}}
+
|{{M059}}
 
|-
 
|-
 
| colspan="8"|A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
 
| colspan="8"|A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
 
|-
 
|-
 
| rowspan="2"|335
 
| rowspan="2"|335
|{{Block}}
+
|{{M335}}
 
|-
 
|-
 
| colspan="8"|The user blocks the foe’s way with arms spread wide to prevent escape.
 
| colspan="8"|The user blocks the foe’s way with arms spread wide to prevent escape.
 
|-
 
|-
 
| rowspan="2"|034
 
| rowspan="2"|034
|{{Body Slam}}
+
|{{M034}}
 
|-
 
|-
 
| colspan="8"|The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
 
| colspan="8"|The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
 
|-
 
|-
 
| rowspan="2"|125
 
| rowspan="2"|125
|{{Bone Club}}
+
|{{M125}}
 
|-
 
|-
 
| colspan="8"|The user clubs the foe with a bone. It may also make the target flinch.
 
| colspan="8"|The user clubs the foe with a bone. It may also make the target flinch.
 
|-
 
|-
 
| rowspan="2"|198
 
| rowspan="2"|198
|{{Bone Rush}}
+
|{{M198}}
 
|-
 
|-
 
| colspan="8"|The user strikes at the foe with a hard bone two to five times in a row.
 
| colspan="8"|The user strikes at the foe with a hard bone two to five times in a row.
 
|-
 
|-
 
| rowspan="2"|155
 
| rowspan="2"|155
|{{Bonemerang}}
+
|{{M155}}
 
|-
 
|-
 
| colspan="8"|The user throws the bone it holds. The bone loops to hit the foe twice, coming and going.
 
| colspan="8"|The user throws the bone it holds. The bone loops to hit the foe twice, coming and going.
 
|-
 
|-
 
| rowspan="2"|340
 
| rowspan="2"|340
|{{Bounce}}
+
|{{M340}}
 
|-
 
|-
 
| colspan="8"|The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.
 
| colspan="8"|The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.
 
|-
 
|-
 
| rowspan="2"|413
 
| rowspan="2"|413
|{{Brave Bird}}
+
|{{M413}}
 
|-
 
|-
 
| colspan="8"|The user tucks in its wings and charges from a low altitude. The user also takes serious damage.
 
| colspan="8"|The user tucks in its wings and charges from a low altitude. The user also takes serious damage.
 
|-
 
|-
 
| rowspan="2"|280
 
| rowspan="2"|280
|{{Brick Break}}
+
|{{M280}}
 
|-
 
|-
 
| colspan="8"|The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
 
| colspan="8"|The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
 
|-
 
|-
 
| rowspan="2"|362
 
| rowspan="2"|362
|{{Brine}}
+
|{{M362}}
 
|-
 
|-
 
| colspan="8"|If the foe’s HP is down to about half, this attack will hit with double the power.
 
| colspan="8"|If the foe’s HP is down to about half, this attack will hit with double the power.
 
|-
 
|-
 
| rowspan="2"|145
 
| rowspan="2"|145
|{{Bubble}}
+
|{{M145}}
 
|-
 
|-
 
| colspan="8"|A spray of countless bubbles is jetted at the foe. It may also lower the target’s Speed stat.
 
| colspan="8"|A spray of countless bubbles is jetted at the foe. It may also lower the target’s Speed stat.
 
|-
 
|-
 
| rowspan="2"|061
 
| rowspan="2"|061
|{{BubbleBeam}}
+
|{{M061}}
 
|-
 
|-
 
| colspan="8"|A spray of bubbles is forcefully ejected at the foe. It may also lower the target’s Speed stat.
 
| colspan="8"|A spray of bubbles is forcefully ejected at the foe. It may also lower the target’s Speed stat.
 
|-
 
|-
 
| rowspan="2"|450
 
| rowspan="2"|450
|{{Bug Bite}}
+
|{{M450}}
 
|-
 
|-
 
| colspan="8"|The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect.
 
| colspan="8"|The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect.
 
|-
 
|-
 
| rowspan="2"|405
 
| rowspan="2"|405
|{{Bug Buzz}}
+
|{{M405}}
 
|-
 
|-
 
| colspan="8"|The user vibrates its wings to generate a damaging sound wave. It may also lower the foe’s Sp. Def stat.
 
| colspan="8"|The user vibrates its wings to generate a damaging sound wave. It may also lower the foe’s Sp. Def stat.
 
|-
 
|-
 
| rowspan="2"|339
 
| rowspan="2"|339
|{{Bulk Up}}
+
|{{M339}}
 
|-
 
|-
 
| colspan="8"|The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
 
| colspan="8"|The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
 
|-
 
|-
 
| rowspan="2"|418
 
| rowspan="2"|418
|{{Bullet Punch}}
+
|{{M418}}
 
|-
 
|-
 
| colspan="8"|The user strikes with a tough punch as fast as a bullet. This move always goes first.
 
| colspan="8"|The user strikes with a tough punch as fast as a bullet. This move always goes first.
 
|-
 
|-
 
| rowspan="2"|331
 
| rowspan="2"|331
|{{Bullet Seed}}
+
|{{M331}}
 
|-
 
|-
 
| colspan="8"|The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
 
| colspan="8"|The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
Line 303: Line 300:
 
|-
 
|-
 
| rowspan="2"|347
 
| rowspan="2"|347
|{{Calm Mind}}
+
|{{M347}}
 
|-
 
|-
 
| colspan="8"|The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
 
| colspan="8"|The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
 
|-
 
|-
 
| rowspan="2"|293
 
| rowspan="2"|293
|{{Camouflage}}
+
|{{M293}}
 
|-
 
|-
 
| colspan="8"|The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave.
 
| colspan="8"|The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave.
 
|-
 
|-
 
| rowspan="2"|445
 
| rowspan="2"|445
|{{Captivate}}
+
|{{M445}}
 
|-
 
|-
 
| colspan="8"|If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
 
| colspan="8"|If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
 
|-
 
|-
 
| rowspan="2"|268
 
| rowspan="2"|268
|{{Charge}}
+
|{{M268}}
 
|-
 
|-
 
| colspan="8"|The user boosts the power of the Electric move it uses next. It also raises the user’s Sp. Def stat.
 
| colspan="8"|The user boosts the power of the Electric move it uses next. It also raises the user’s Sp. Def stat.
 
|-
 
|-
 
| rowspan="2"|451
 
| rowspan="2"|451
|{{Charge Beam}}
+
|{{M451}}
 
|-
 
|-
 
| colspan="8"|The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.
 
| colspan="8"|The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.
 
|-
 
|-
 
| rowspan="2"|204
 
| rowspan="2"|204
|{{Charm}}
+
|{{M204}}
 
|-
 
|-
 
| colspan="8"|The user charmingly stares at the foe, making it less wary. The target’s Attack is sharply lowered.
 
| colspan="8"|The user charmingly stares at the foe, making it less wary. The target’s Attack is sharply lowered.
 
|-
 
|-
 
| rowspan="2"|448
 
| rowspan="2"|448
|{{Chatter}}
+
|{{M448}}
 
|-
 
|-
 
| colspan="8"|The user attacks using a sound wave based on words it has learned. It may also confuse the foe.
 
| colspan="8"|The user attacks using a sound wave based on words it has learned. It may also confuse the foe.
 
|-
 
|-
 
| rowspan="2"|128
 
| rowspan="2"|128
|{{Clamp}}
+
|{{M128}}
 
|-
 
|-
 
| colspan="8"|The foe is clamped and squeezed by the user’s very thick and sturdy shell for two to five turns.
 
| colspan="8"|The foe is clamped and squeezed by the user’s very thick and sturdy shell for two to five turns.
 
|-
 
|-
 
| rowspan="2"|370
 
| rowspan="2"|370
|{{Close Combat}}
+
|{{M370}}
 
|-
 
|-
 
| colspan="8"|The user fights the foe in close without guarding itself. It also cuts the user’s Defense and Sp. Def.
 
| colspan="8"|The user fights the foe in close without guarding itself. It also cuts the user’s Defense and Sp. Def.
 
|-
 
|-
 
| rowspan="2"|004
 
| rowspan="2"|004
|{{Comet Punch}}
+
|{{M004}}
 
|-
 
|-
 
| colspan="8"|The foe is hit with a flurry of punches that strike two to five times in a row.
 
| colspan="8"|The foe is hit with a flurry of punches that strike two to five times in a row.
 
|-
 
|-
 
| rowspan="2"|109
 
| rowspan="2"|109
|{{Confuse Ray}}
+
|{{M109}}
 
|-
 
|-
 
| colspan="8"|The foe is exposed to a sinister ray that triggers confusion.
 
| colspan="8"|The foe is exposed to a sinister ray that triggers confusion.
 
|-
 
|-
 
| rowspan="2"|093
 
| rowspan="2"|093
|{{Confusion}}
+
|{{M093}}
 
|-
 
|-
 
| colspan="8"|The foe is hit by a weak telekinetic force. It may also leave the foe confused.
 
| colspan="8"|The foe is hit by a weak telekinetic force. It may also leave the foe confused.
 
|-
 
|-
 
| rowspan="2"|132
 
| rowspan="2"|132
|{{Constrict}}
+
|{{M132}}
 
|-
 
|-
 
| colspan="8"|The foe is attacked with long, creeping tentacles or vines. It may also lower the target’s Speed.
 
| colspan="8"|The foe is attacked with long, creeping tentacles or vines. It may also lower the target’s Speed.
 
|-
 
|-
 
| rowspan="2"|160
 
| rowspan="2"|160
|{{Conversion}}
+
|{{M160}}
 
|-
 
|-
 
| colspan="8"|The user changes its type to become the same type as one of its moves.
 
| colspan="8"|The user changes its type to become the same type as one of its moves.
 
|-
 
|-
 
| rowspan="2"|176
 
| rowspan="2"|176
|{{Conversion 2}}
+
|{{M176}}
 
|-
 
|-
 
| colspan="8"|The user changes its type to make itself resistant to the type of the attack it last took.
 
| colspan="8"|The user changes its type to make itself resistant to the type of the attack it last took.
 
|-
 
|-
 
| rowspan="2"|383
 
| rowspan="2"|383
|{{Copycat}}
+
|{{M383}}
 
|-
 
|-
 
| colspan="8"|The user mimics the move used immediately before it. The move fails if no other move has been used yet.
 
| colspan="8"|The user mimics the move used immediately before it. The move fails if no other move has been used yet.
 
|-
 
|-
 
| rowspan="2"|322
 
| rowspan="2"|322
|{{Cosmic Power}}
+
|{{M322}}
 
|-
 
|-
 
| colspan="8"|The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.
 
| colspan="8"|The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.
 
|-
 
|-
 
| rowspan="2"|178
 
| rowspan="2"|178
|{{Cotton Spore}}
+
|{{M178}}
 
|-
 
|-
 
| colspan="8"|The user releases cottonlike spores that cling to the foe, sharply reducing its Speed stat.
 
| colspan="8"|The user releases cottonlike spores that cling to the foe, sharply reducing its Speed stat.
 
|-
 
|-
 
| rowspan="2"|068
 
| rowspan="2"|068
|{{Counter}}
+
|{{M068}}
 
|-
 
|-
 
| colspan="8"|A retaliation move that counters any physical attack, inflicting double the damage taken.
 
| colspan="8"|A retaliation move that counters any physical attack, inflicting double the damage taken.
 
|-
 
|-
 
| rowspan="2"|343
 
| rowspan="2"|343
|{{Covet}}
+
|{{M343}}
 
|-
 
|-
 
| colspan="8"|The user endearingly approaches the foe, then steals the item the foe is holding.
 
| colspan="8"|The user endearingly approaches the foe, then steals the item the foe is holding.
 
|-
 
|-
 
| rowspan="2"|152
 
| rowspan="2"|152
|{{Crabhammer}}
+
|{{M152}}
 
|-
 
|-
 
| colspan="8"|The foe is hammered with a large pincer. This move has a high critical-hit ratio.
 
| colspan="8"|The foe is hammered with a large pincer. This move has a high critical-hit ratio.
 
|-
 
|-
 
| rowspan="2"|238
 
| rowspan="2"|238
|{{Cross Chop}}
+
|{{M238}}
 
|-
 
|-
 
| colspan="8"|The user delivers a double chop with its forearms crossed. It has a high critical-hit ratio.
 
| colspan="8"|The user delivers a double chop with its forearms crossed. It has a high critical-hit ratio.
 
|-
 
|-
 
| rowspan="2"|440
 
| rowspan="2"|440
|{{Cross Poison}}
+
|{{M440}}
 
|-
 
|-
 
| colspan="8"|A slashing attack that may also leave the target poisoned. It has a high critical-hit ratio.
 
| colspan="8"|A slashing attack that may also leave the target poisoned. It has a high critical-hit ratio.
 
|-
 
|-
 
| rowspan="2"|242
 
| rowspan="2"|242
|{{Crunch}}
+
|{{M242}}
 
|-
 
|-
 
| colspan="8"|The user crunches up the foe with sharp fangs. It may also lower the target’s Defense stat.
 
| colspan="8"|The user crunches up the foe with sharp fangs. It may also lower the target’s Defense stat.
 
|-
 
|-
 
| rowspan="2"|306
 
| rowspan="2"|306
|{{Crush Claw}}
+
|{{M306}}
 
|-
 
|-
 
| colspan="8"|The user slashes the foe with hard and sharp claws. It may also lower the target’s Defense.
 
| colspan="8"|The user slashes the foe with hard and sharp claws. It may also lower the target’s Defense.
 
|-
 
|-
 
| rowspan="2"|462
 
| rowspan="2"|462
|{{Crush Grip}}
+
|{{M462}}
 
|-
 
|-
 
| colspan="8"|The foe is crushed with great force. The attack is more powerful the more HP the foe has left.
 
| colspan="8"|The foe is crushed with great force. The attack is more powerful the more HP the foe has left.
 
|-
 
|-
 
| rowspan="2"|174
 
| rowspan="2"|174
|{{Curse}}
+
|{{M174}}
 
|-
 
|-
 
| colspan="8"|A move that works differently for the Ghost type than for all the other types.
 
| colspan="8"|A move that works differently for the Ghost type than for all the other types.
 
|-
 
|-
 
| rowspan="2"|015
 
| rowspan="2"|015
|{{Cut}}
+
|{{M015}}
 
|-
 
|-
 
| colspan="8"|The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
 
| colspan="8"|The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
Line 458: Line 455:
 
|-
 
|-
 
| rowspan="2"|399
 
| rowspan="2"|399
|{{Dark Pulse}}
+
|{{M399}}
 
|-
 
|-
 
| colspan="8"|The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
 
| colspan="8"|The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
 
|-
 
|-
 
| rowspan="2"|464
 
| rowspan="2"|464
|{{Dark Void}}
+
|{{M464}}
 
|-
 
|-
 
| colspan="8"|The foe is dragged into a world of total darkness that puts it to sleep.
 
| colspan="8"|The foe is dragged into a world of total darkness that puts it to sleep.
 
|-
 
|-
 
| rowspan="2"|111
 
| rowspan="2"|111
|{{Defense Curl}}
+
|{{M111}}
 
|-
 
|-
 
| colspan="8"|The user curls up to conceal weak spots and raise its Defense stat.
 
| colspan="8"|The user curls up to conceal weak spots and raise its Defense stat.
 
|-
 
|-
 
| rowspan="2"|455
 
| rowspan="2"|455
|{{Defend Order}}
+
|{{M455}}
 
|-
 
|-
 
| colspan="8"|The user calls out its underlings to make a living shield, raising its Defense and Sp. Def stats.
 
| colspan="8"|The user calls out its underlings to make a living shield, raising its Defense and Sp. Def stats.
 
|-
 
|-
 
| rowspan="2"|432
 
| rowspan="2"|432
|{{Defog}}
+
|{{M432}}
 
|-
 
|-
 
| colspan="8"|Obstacles are moved, reducing the foe’s evasion stat. It can also be used to clear deep fog, etc.
 
| colspan="8"|Obstacles are moved, reducing the foe’s evasion stat. It can also be used to clear deep fog, etc.
 
|-
 
|-
 
| rowspan="2"|194
 
| rowspan="2"|194
|{{Destiny Bond}}
+
|{{M194}}
 
|-
 
|-
 
| colspan="8"|When this move is used, if the user faints, the foe that landed the knockout hit also faints.
 
| colspan="8"|When this move is used, if the user faints, the foe that landed the knockout hit also faints.
 
|-
 
|-
 
| rowspan="2"|197
 
| rowspan="2"|197
|{{Detect}}
+
|{{M197}}
 
|-
 
|-
 
| colspan="8"|It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
 
| colspan="8"|It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
 
|-
 
|-
 
| rowspan="2"|091
 
| rowspan="2"|091
|{{Dig}}
+
|{{M091}}
 
|-
 
|-
 
| colspan="8"|The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
 
| colspan="8"|The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
 
|-
 
|-
 
| rowspan="2"|050
 
| rowspan="2"|050
|{{Disable}}
+
|{{M050}}
 
|-
 
|-
 
| colspan="8"|For several turns, this move prevents the foe from using the move it last used.
 
| colspan="8"|For several turns, this move prevents the foe from using the move it last used.
 
|-
 
|-
 
| rowspan="2"|435
 
| rowspan="2"|435
|{{Discharge}}
+
|{{M435}}
 
|-
 
|-
 
| colspan="8"|A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis.
 
| colspan="8"|A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis.
 
|-
 
|-
 
| rowspan="2"|291
 
| rowspan="2"|291
|{{Dive}}
+
|{{M291}}
 
|-
 
|-
 
| colspan="8"|A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.
 
| colspan="8"|A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.
 
|-
 
|-
 
| rowspan="2"|146
 
| rowspan="2"|146
|{{Dizzy Punch}}
+
|{{M146}}
 
|-
 
|-
 
| colspan="8"|The foe is hit with a rhythmically launched punch that may also leave it confused.
 
| colspan="8"|The foe is hit with a rhythmically launched punch that may also leave it confused.
 
|-
 
|-
 
| rowspan="2"|353
 
| rowspan="2"|353
|{{Doom Desire}}
+
|{{M353}}
 
|-
 
|-
 
| colspan="8"|Two turns after this move is used, the user blasts the foe with a concentrated bundle of light.
 
| colspan="8"|Two turns after this move is used, the user blasts the foe with a concentrated bundle of light.
 
|-
 
|-
 
| rowspan="2"|458
 
| rowspan="2"|458
|{{Double Hit}}
+
|{{M458}}
 
|-
 
|-
 
| colspan="8"|The user slams the foe with a tail, etc. The target is hit twice in a row.
 
| colspan="8"|The user slams the foe with a tail, etc. The target is hit twice in a row.
 
|-
 
|-
 
| rowspan="2"|024
 
| rowspan="2"|024
|{{Double Kick}}
+
|{{M024}}
 
|-
 
|-
 
| colspan="8"|The foe is quickly kicked twice in succession using both feet.
 
| colspan="8"|The foe is quickly kicked twice in succession using both feet.
 
|-
 
|-
 
| rowspan="2"|104
 
| rowspan="2"|104
|{{Double Team}}
+
|{{M104}}
 
|-
 
|-
 
| colspan="8"|By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
 
| colspan="8"|By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
 
|-
 
|-
 
| rowspan="2"|038
 
| rowspan="2"|038
|{{Double-Edge}}
+
|{{M038}}
 
|-
 
|-
 
| colspan="8"|A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
 
| colspan="8"|A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
 
|-
 
|-
 
| rowspan="2"|003
 
| rowspan="2"|003
|{{DoubleSlap}}
+
|{{M003}}
 
|-
 
|-
 
| colspan="8"|The foe is slapped repeatedly, back and forth, two to five times in a row.
 
| colspan="8"|The foe is slapped repeatedly, back and forth, two to five times in a row.
 
|-
 
|-
 
| rowspan="2"|434
 
| rowspan="2"|434
|{{Draco Meteor}}
+
|{{M434}}
 
|-
 
|-
 
| colspan="8"|Comets are summoned down from the sky. The attack’s recoil sharply reduces the user’s Sp. Atk stat.
 
| colspan="8"|Comets are summoned down from the sky. The attack’s recoil sharply reduces the user’s Sp. Atk stat.
 
|-
 
|-
 
| rowspan="2"|337
 
| rowspan="2"|337
|{{Dragon Claw}}
+
|{{M337}}
 
|-
 
|-
 
| colspan="8"|The user slashes the foe with huge, sharp claws.
 
| colspan="8"|The user slashes the foe with huge, sharp claws.
 
|-
 
|-
 
| rowspan="2"|349
 
| rowspan="2"|349
|{{Dragon Dance}}
+
|{{M349}}
 
|-
 
|-
 
| colspan="8"|The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
 
| colspan="8"|The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
 
|-
 
|-
 
| rowspan="2"|406
 
| rowspan="2"|406
|{{Dragon Pulse}}
+
|{{M406}}
 
|-
 
|-
 
| colspan="8"|The foe is attacked with a shock wave generated by the user’s gaping mouth.  
 
| colspan="8"|The foe is attacked with a shock wave generated by the user’s gaping mouth.  
 
|-
 
|-
 
| rowspan="2"|082
 
| rowspan="2"|082
|{{Dragon Rage}}
+
|{{M082}}
 
|-
 
|-
 
| colspan="8"|The foe is stricken by a shock wave. This attack always inflicts 40 HP damage.
 
| colspan="8"|The foe is stricken by a shock wave. This attack always inflicts 40 HP damage.
 
|-
 
|-
 
| rowspan="2"|407
 
| rowspan="2"|407
|{{Dragon Rush}}
+
|{{M407}}
 
|-
 
|-
 
| colspan="8"|The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch.
 
| colspan="8"|The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch.
 
|-
 
|-
 
| rowspan="2"|225
 
| rowspan="2"|225
|{{DragonBreath}}
+
|{{M225}}
 
|-
 
|-
 
| colspan="8"|The user exhales a mighty gust that inflicts damage. It may also paralyze the target.
 
| colspan="8"|The user exhales a mighty gust that inflicts damage. It may also paralyze the target.
 
|-
 
|-
 
| rowspan="2"|409
 
| rowspan="2"|409
|{{Drain Punch}}
+
|{{M409}}
 
|-
 
|-
 
| colspan="8"|An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
 
| colspan="8"|An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
 
|-
 
|-
 
| rowspan="2"|138
 
| rowspan="2"|138
|{{Dream Eater}}
+
|{{M138}}
 
|-
 
|-
 
| colspan="8"|An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.
 
| colspan="8"|An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.
 
|-
 
|-
 
| rowspan="2"|065
 
| rowspan="2"|065
|{{Drill Peck}}
+
|{{M065}}
 
|-
 
|-
 
| colspan="8"|A corkscrewing attack with the sharp beak acting as a drill.
 
| colspan="8"|A corkscrewing attack with the sharp beak acting as a drill.
 
|-
 
|-
 
| rowspan="2"|223
 
| rowspan="2"|223
|{{DynamicPunch}}
+
|{{M223}}
 
|-
 
|-
 
| colspan="8"|The foe is punched with the user’s full, concentrated power. It confuses the foe if it hits.
 
| colspan="8"|The foe is punched with the user’s full, concentrated power. It confuses the foe if it hits.
Line 618: Line 615:
 
|-
 
|-
 
| rowspan="2"|414
 
| rowspan="2"|414
|{{Earth Power}}
+
|{{M414}}
 
|-
 
|-
 
| colspan="8"|The user makes the ground under the foe erupt with power. It may also lower the target’s Sp. Def.
 
| colspan="8"|The user makes the ground under the foe erupt with power. It may also lower the target’s Sp. Def.
 
|-
 
|-
 
| rowspan="2"|089
 
| rowspan="2"|089
|{{Earthquake}}
+
|{{M089}}
 
|-
 
|-
 
| colspan="8"|The user sets off an earthquake that hits all the Pokémon in the battle.
 
| colspan="8"|The user sets off an earthquake that hits all the Pokémon in the battle.
 
|-
 
|-
 
| rowspan="2"|121
 
| rowspan="2"|121
|{{Egg Bomb}}
+
|{{M121}}
 
|-
 
|-
 
| colspan="8"|A large egg is hurled with maximum force at the foe to inflict damage.
 
| colspan="8"|A large egg is hurled with maximum force at the foe to inflict damage.
 
|-
 
|-
 
| rowspan="2"|373
 
| rowspan="2"|373
|{{Embargo}}
+
|{{M373}}
 
|-
 
|-
 
| colspan="8"|It prevents the foe from using its held item. Its Trainer is also prevented from using items on it.
 
| colspan="8"|It prevents the foe from using its held item. Its Trainer is also prevented from using items on it.
 
|-
 
|-
 
| rowspan="2"|052
 
| rowspan="2"|052
|{{Ember}}
+
|{{M052}}
 
|-
 
|-
 
| colspan="8"|The foe is attacked with small flames. The target may also be left with a burn.
 
| colspan="8"|The foe is attacked with small flames. The target may also be left with a burn.
 
|-
 
|-
 
| rowspan="2"|227
 
| rowspan="2"|227
|{{Encore}}
+
|{{M227}}
 
|-
 
|-
 
| colspan="8"|The user compels the foe to keep using only the move it last used for two to six turns.
 
| colspan="8"|The user compels the foe to keep using only the move it last used for two to six turns.
 
|-
 
|-
 
| rowspan="2"|283
 
| rowspan="2"|283
|{{Endeavor}}
+
|{{M283}}
 
|-
 
|-
 
| colspan="8"|An attack move that cuts down the foe’s HP to equal the user’s HP.
 
| colspan="8"|An attack move that cuts down the foe’s HP to equal the user’s HP.
 
|-
 
|-
 
| rowspan="2"|203
 
| rowspan="2"|203
|{{Endure}}
+
|{{M203}}
 
|-
 
|-
 
| colspan="8"|The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
 
| colspan="8"|The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
 
|-
 
|-
 
| rowspan="2"|412
 
| rowspan="2"|412
|{{Energy Ball}}
+
|{{M412}}
 
|-
 
|-
 
| colspan="8"|The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def.
 
| colspan="8"|The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def.
 
|-
 
|-
 
| rowspan="2"|284
 
| rowspan="2"|284
|{{Eruption}}
+
|{{M284}}
 
|-
 
|-
 
| colspan="8"|The user attacks in an explosive fury. The lower the user’s HP, the less powerful this attack becomes.
 
| colspan="8"|The user attacks in an explosive fury. The lower the user’s HP, the less powerful this attack becomes.
 
|-
 
|-
 
| rowspan="2"|153
 
| rowspan="2"|153
|{{Explosion}}
+
|{{M153}}
 
|-
 
|-
 
| colspan="8"|The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
 
| colspan="8"|The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
 
|-
 
|-
 
| rowspan="2"|326
 
| rowspan="2"|326
|{{Extrasensory}}
+
|{{M326}}
 
|-
 
|-
 
| colspan="8"|The user attacks with an odd, unseeable power. It may also make the foe flinch.
 
| colspan="8"|The user attacks with an odd, unseeable power. It may also make the foe flinch.
 
|-
 
|-
 
| rowspan="2"|245
 
| rowspan="2"|245
|{{ExtremeSpeed}}
+
|{{M245}}
 
|-
 
|-
 
| colspan="8"|The user charges the foe at blinding speed. This attack always goes before any other move.
 
| colspan="8"|The user charges the foe at blinding speed. This attack always goes before any other move.
Line 698: Line 695:
 
|-
 
|-
 
| rowspan="2"|263
 
| rowspan="2"|263
|{{Facade}}
+
|{{M263}}
 
|-
 
|-
 
| colspan="8"|An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
 
| colspan="8"|An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
 
|-
 
|-
 
| rowspan="2"|185
 
| rowspan="2"|185
|{{Faint Attack}}
+
|{{M185}}
 
|-
 
|-
 
| colspan="8"|The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.
 
| colspan="8"|The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.
 
|-
 
|-
 
| rowspan="2"|252
 
| rowspan="2"|252
|{{Fake Out}}
+
|{{M252}}
 
|-
 
|-
 
| colspan="8"|An attack that hits first and makes the target flinch. This move works only on the first turn.
 
| colspan="8"|An attack that hits first and makes the target flinch. This move works only on the first turn.
 
|-
 
|-
 
| rowspan="2"|313
 
| rowspan="2"|313
|{{Fake Tears}}
+
|{{M313}}
 
|-
 
|-
 
| colspan="8"|The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat.
 
| colspan="8"|The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat.
 
|-
 
|-
 
| rowspan="2"|206
 
| rowspan="2"|206
|{{False Swipe}}
+
|{{M206}}
 
|-
 
|-
 
| colspan="8"|A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
 
| colspan="8"|A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
 
|-
 
|-
 
| rowspan="2"|297
 
| rowspan="2"|297
|{{FeatherDance}}
+
|{{M297}}
 
|-
 
|-
 
| colspan="8"|The user covers the foe with a mass of down that sharply lowers the Attack stat.
 
| colspan="8"|The user covers the foe with a mass of down that sharply lowers the Attack stat.
 
|-
 
|-
 
| rowspan="2"|364
 
| rowspan="2"|364
|{{Feint}}
+
|{{M364}}
 
|-
 
|-
 
| colspan="8"|An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.
 
| colspan="8"|An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.
 
|-
 
|-
 
| rowspan="2"|126
 
| rowspan="2"|126
|{{Fire Blast}}
+
|{{M126}}
 
|-
 
|-
 
| colspan="8"|The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
 
| colspan="8"|The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
 
|-
 
|-
 
| rowspan="2"|424
 
| rowspan="2"|424
|{{Fire Fang}}
+
|{{M424}}
 
|-
 
|-
 
| colspan="8"|The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
 
| colspan="8"|The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
 
|-
 
|-
 
| rowspan="2"|007
 
| rowspan="2"|007
|{{Fire Punch}}
+
|{{M007}}
 
|-
 
|-
 
| colspan="8"|The foe is punched with a fiery fist. It may leave the target with a burn.
 
| colspan="8"|The foe is punched with a fiery fist. It may leave the target with a burn.
 
|-
 
|-
 
| rowspan="2"|083
 
| rowspan="2"|083
|{{Fire Spin}}
+
|{{M083}}
 
|-
 
|-
 
| colspan="8"|The foe becomes trapped within a fierce vortex of fire that rages for two to five turns.
 
| colspan="8"|The foe becomes trapped within a fierce vortex of fire that rages for two to five turns.
 
|-
 
|-
 
| rowspan="2"|090
 
| rowspan="2"|090
|{{Fissure}}
+
|{{M090}}
 
|-
 
|-
 
| colspan="8"|The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits.
 
| colspan="8"|The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits.
 
|-
 
|-
 
| rowspan="2"|175
 
| rowspan="2"|175
|{{Flail}}
+
|{{M175}}
 
|-
 
|-
 
| colspan="8"|The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
 
| colspan="8"|The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
 
|-
 
|-
 
| rowspan="2"|172
 
| rowspan="2"|172
|{{Flame Wheel}}
+
|{{M172}}
 
|-
 
|-
 
| colspan="8"|The user cloaks itself in fire and charges at the foe. It may also leave the target with a burn.
 
| colspan="8"|The user cloaks itself in fire and charges at the foe. It may also leave the target with a burn.
 
|-
 
|-
 
| rowspan="2"|053
 
| rowspan="2"|053
|{{Flamethrower}}
+
|{{M053}}
 
|-
 
|-
 
| colspan="8"|The foe is scorched with an intense blast of fire. The target may also be left with a burn.
 
| colspan="8"|The foe is scorched with an intense blast of fire. The target may also be left with a burn.
 
|-
 
|-
 
| rowspan="2"|394
 
| rowspan="2"|394
|{{Flare Blitz}}
+
|{{M394}}
 
|-
 
|-
 
| colspan="8"|The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too.
 
| colspan="8"|The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too.
 
|-
 
|-
 
| rowspan="2"|148
 
| rowspan="2"|148
|{{Flash}}
+
|{{M148}}
 
|-
 
|-
 
| colspan="8"|The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves.
 
| colspan="8"|The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves.
 
|-
 
|-
 
| rowspan="2"|430
 
| rowspan="2"|430
|{{Flash Cannon}}
+
|{{M430}}
 
|-
 
|-
 
| colspan="8"|The user gathers all its light energy and releases it at once. It may also lower the foe’s Sp. Def stat.
 
| colspan="8"|The user gathers all its light energy and releases it at once. It may also lower the foe’s Sp. Def stat.
 
|-
 
|-
 
| rowspan="2"|260
 
| rowspan="2"|260
|{{Flatter}}
+
|{{M260}}
 
|-
 
|-
 
| colspan="8"|Flattery is used to confuse the foe. However, it also raises the target’s Sp. Atk stat.
 
| colspan="8"|Flattery is used to confuse the foe. However, it also raises the target’s Sp. Atk stat.
 
|-
 
|-
 
| rowspan="2"|374
 
| rowspan="2"|374
|{{Fling}}
+
|{{M374}}
 
|-
 
|-
 
| colspan="8"|The user flings its held item at the foe to attack. Its power and effects depend on the item.
 
| colspan="8"|The user flings its held item at the foe to attack. Its power and effects depend on the item.
 
|-
 
|-
 
| rowspan="2"|019
 
| rowspan="2"|019
|{{Fly}}
+
|{{M019}}
 
|-
 
|-
 
| colspan="8"|The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
 
| colspan="8"|The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
 
|-
 
|-
 
| rowspan="2"|411
 
| rowspan="2"|411
|{{Focus Blast}}
+
|{{M411}}
 
|-
 
|-
 
| colspan="8"|The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.
 
| colspan="8"|The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.
 
|-
 
|-
 
| rowspan="2"|116
 
| rowspan="2"|116
|{{Focus Energy}}
+
|{{M116}}
 
|-
 
|-
 
| colspan="8"|The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
 
| colspan="8"|The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
 
|-
 
|-
 
| rowspan="2"|264
 
| rowspan="2"|264
|{{Focus Punch}}
+
|{{M264}}
 
|-
 
|-
 
| colspan="8"|The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
 
| colspan="8"|The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
 
|-
 
|-
 
| rowspan="2"|266
 
| rowspan="2"|266
|{{Follow Me}}
+
|{{M266}}
 
|-
 
|-
 
| colspan="8"|The user draws attention to itself, making all foes take aim only at the user.
 
| colspan="8"|The user draws attention to itself, making all foes take aim only at the user.
 
|-
 
|-
 
| rowspan="2"|395
 
| rowspan="2"|395
|{{Force Palm}}
+
|{{M395}}
 
|-
 
|-
 
| colspan="8"|The foe is attacked with a shock wave. It may also leave the target paralyzed.
 
| colspan="8"|The foe is attacked with a shock wave. It may also leave the target paralyzed.
 
|-
 
|-
 
| rowspan="2"|193
 
| rowspan="2"|193
|{{Foresight}}
+
|{{M193}}
 
|-
 
|-
 
| colspan="8"|Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
 
| colspan="8"|Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
 
|-
 
|-
 
| rowspan="2"|338
 
| rowspan="2"|338
|{{Frenzy Plant}}
+
|{{M338}}
 
|-
 
|-
 
| colspan="8"|The foe is slammed with an enormous tree. The user can’t move on the next turn.
 
| colspan="8"|The foe is slammed with an enormous tree. The user can’t move on the next turn.
 
|-
 
|-
 
| rowspan="2"|218
 
| rowspan="2"|218
|{{Frustration}}
+
|{{M218}}
 
|-
 
|-
 
| colspan="8"|A full-power attack that grows more powerful the less the user likes its Trainer.
 
| colspan="8"|A full-power attack that grows more powerful the less the user likes its Trainer.
 
|-
 
|-
 
| rowspan="2"|031
 
| rowspan="2"|031
|{{Fury Attack}}
+
|{{M031}}
 
|-
 
|-
 
| colspan="8"|The foe is jabbed repeatedly with a horn or beak two to five times in a row.
 
| colspan="8"|The foe is jabbed repeatedly with a horn or beak two to five times in a row.
 
|-
 
|-
 
| rowspan="2"|210
 
| rowspan="2"|210
|{{Fury Cutter}}
+
|{{M210}}
 
|-
 
|-
 
| colspan="8"|The foe is slashed with scythes or claws. Its power increases if it hits in succession.
 
| colspan="8"|The foe is slashed with scythes or claws. Its power increases if it hits in succession.
 
|-
 
|-
 
| rowspan="2"|154
 
| rowspan="2"|154
|{{Fury Swipes}}
+
|{{M154}}
 
|-
 
|-
 
| colspan="8"|The foe is raked with sharp claws or scythes for two to five times in quick succession.
 
| colspan="8"|The foe is raked with sharp claws or scythes for two to five times in quick succession.
 
|-
 
|-
 
| rowspan="2"|248
 
| rowspan="2"|248
|{{Future Sight}}
+
|{{M248}}
 
|-
 
|-
 
| colspan="8"|Two turns after this move is used, the foe is attacked with a hunk of psychic energy.
 
| colspan="8"|Two turns after this move is used, the foe is attacked with a hunk of psychic energy.
Line 878: Line 875:
 
|-
 
|-
 
| rowspan="2"|380
 
| rowspan="2"|380
|{{Gastro Acid}}
+
|{{M380}}
 
|-
 
|-
 
| colspan="8"|The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe’s ability.
 
| colspan="8"|The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe’s ability.
 
|-
 
|-
 
| rowspan="2"|202
 
| rowspan="2"|202
|{{Giga Drain}}
+
|{{M202}}
 
|-
 
|-
 
| colspan="8"|A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
 
| colspan="8"|A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
 
|-
 
|-
 
| rowspan="2"|416
 
| rowspan="2"|416
|{{Giga Impact}}
+
|{{M416}}
 
|-
 
|-
 
| colspan="8"|The user charges at the foe using every bit of its power. The user must rest on the next turn.
 
| colspan="8"|The user charges at the foe using every bit of its power. The user must rest on the next turn.
 
|-
 
|-
 
| rowspan="2"|137
 
| rowspan="2"|137
|{{Glare}}
+
|{{M137}}
 
|-
 
|-
 
| colspan="8"|The user intimidates the foe with the pattern on its belly to cause paralysis.
 
| colspan="8"|The user intimidates the foe with the pattern on its belly to cause paralysis.
 
|-
 
|-
 
| rowspan="2"|447
 
| rowspan="2"|447
|{{Grass Knot}}
+
|{{M447}}
 
|-
 
|-
 
| colspan="8"|The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
 
| colspan="8"|The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
 
|-
 
|-
 
| rowspan="2"|320
 
| rowspan="2"|320
|{{GrassWhistle}}
+
|{{M320}}
 
|-
 
|-
 
| colspan="8"|The user plays a pleasant melody that lulls the foe into a deep sleep.
 
| colspan="8"|The user plays a pleasant melody that lulls the foe into a deep sleep.
 
|-
 
|-
 
| rowspan="2"|356
 
| rowspan="2"|356
|{{Gravity}}
+
|{{M356}}
 
|-
 
|-
 
| colspan="8"|Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation.
 
| colspan="8"|Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation.
 
|-
 
|-
 
| rowspan="2"|045
 
| rowspan="2"|045
|{{Growl}}
+
|{{M045}}
 
|-
 
|-
 
| colspan="8"|The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered.
 
| colspan="8"|The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered.
 
|-
 
|-
 
| rowspan="2"|074
 
| rowspan="2"|074
|{{Growth}}
+
|{{M074}}
 
|-
 
|-
 
| colspan="8"|The user’s body is forced to grow all at once. It raises the Sp. Atk stat.
 
| colspan="8"|The user’s body is forced to grow all at once. It raises the Sp. Atk stat.
 
|-
 
|-
 
| rowspan="2"|288
 
| rowspan="2"|288
|{{Grudge}}
+
|{{M288}}
 
|-
 
|-
 
| colspan="8"|If the user faints, the user’s grudge fully depletes the PP of the foe’s move that knocked it out.
 
| colspan="8"|If the user faints, the user’s grudge fully depletes the PP of the foe’s move that knocked it out.
 
|-
 
|-
 
| rowspan="2"|385
 
| rowspan="2"|385
|{{Guard Swap}}
+
|{{M385}}
 
|-
 
|-
 
| colspan="8"|The user employs its psychic power to switch changes to its Defense and Sp. Def with the foe.
 
| colspan="8"|The user employs its psychic power to switch changes to its Defense and Sp. Def with the foe.
 
|-
 
|-
 
| rowspan="2"|012
 
| rowspan="2"|012
|{{Guillotine}}
+
|{{M012}}
 
|-
 
|-
 
| colspan="8"|A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits.
 
| colspan="8"|A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits.
 
|-
 
|-
 
| rowspan="2"|441
 
| rowspan="2"|441
|{{Gunk Shot}}
+
|{{M441}}
 
|-
 
|-
 
| colspan="8"|The user shoots filthy garbage at the foe to attack. It may also poison the target.
 
| colspan="8"|The user shoots filthy garbage at the foe to attack. It may also poison the target.
 
|-
 
|-
 
| rowspan="2"|016
 
| rowspan="2"|016
|{{Gust}}
+
|{{M016}}
 
|-
 
|-
 
| colspan="8"|A gust of wind is whipped up by wings and launched at the foe to inflict damage.
 
| colspan="8"|A gust of wind is whipped up by wings and launched at the foe to inflict damage.
 
|-
 
|-
 
| rowspan="2"|360
 
| rowspan="2"|360
|{{Gyro Ball}}
+
|{{M360}}
 
|-
 
|-
 
| colspan="8"|The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
 
| colspan="8"|The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
Line 968: Line 965:
 
|-
 
|-
 
| rowspan="2"|258
 
| rowspan="2"|258
|{{Hail}}
+
|{{M258}}
 
|-
 
|-
 
| colspan="8"|The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
 
| colspan="8"|The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
 
|-
 
|-
 
| rowspan="2"|359
 
| rowspan="2"|359
|{{Hammer Arm}}
+
|{{M359}}
 
|-
 
|-
 
| colspan="8"|The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however.
 
| colspan="8"|The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however.
 
|-
 
|-
 
| rowspan="2"|106
 
| rowspan="2"|106
|{{Harden}}
+
|{{M106}}
 
|-
 
|-
 
| colspan="8"|The user stiffens all the muscles in its body to raise its Defense stat.
 
| colspan="8"|The user stiffens all the muscles in its body to raise its Defense stat.
 
|-
 
|-
 
| rowspan="2"|114
 
| rowspan="2"|114
|{{Haze}}
+
|{{M114}}
 
|-
 
|-
 
| colspan="8"|The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
 
| colspan="8"|The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
 
|-
 
|-
 
| rowspan="2"|457
 
| rowspan="2"|457
|{{Head Smash}}
+
|{{M457}}
 
|-
 
|-
 
| colspan="8"|The user delivers a life-endangering head butt at full power. The user also takes terrible damage.
 
| colspan="8"|The user delivers a life-endangering head butt at full power. The user also takes terrible damage.
 
|-
 
|-
 
| rowspan="2"|029
 
| rowspan="2"|029
|{{Headbutt}}
+
|{{M029}}
 
|-
 
|-
 
| colspan="8"|The user sticks its head out and rams straight forward. It may make the foe flinch.
 
| colspan="8"|The user sticks its head out and rams straight forward. It may make the foe flinch.
 
|-
 
|-
 
| rowspan="2"|215
 
| rowspan="2"|215
|{{Heal Bell}}
+
|{{M215}}
 
|-
 
|-
 
| colspan="8"|The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
 
| colspan="8"|The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
 
|-
 
|-
 
| rowspan="2"|377
 
| rowspan="2"|377
|{{Heal Block}}
+
|{{M377}}
 
|-
 
|-
 
| colspan="8"|The user prevents the foe from using any HP-recovery moves for five turns.
 
| colspan="8"|The user prevents the foe from using any HP-recovery moves for five turns.
 
|-
 
|-
 
| rowspan="2"|456
 
| rowspan="2"|456
|{{Heal Order}}
+
|{{M456}}
 
|-
 
|-
 
| colspan="8"|The user calls out its underlings to heal it. The user regains up to half of its max HP.
 
| colspan="8"|The user calls out its underlings to heal it. The user regains up to half of its max HP.
 
|-
 
|-
 
| rowspan="2"|361
 
| rowspan="2"|361
|{{Healing Wish}}
+
|{{M361}}
 
|-
 
|-
 
| colspan="8"|The user faints. In return, the Pokémon taking its place will have its HP restored and status cured.
 
| colspan="8"|The user faints. In return, the Pokémon taking its place will have its HP restored and status cured.
 
|-
 
|-
 
| rowspan="2"|391
 
| rowspan="2"|391
|{{Heart Swap}}
+
|{{M391}}
 
|-
 
|-
 
| colspan="8"|The user employs its psychic power to switch stat changes with the foe.
 
| colspan="8"|The user employs its psychic power to switch stat changes with the foe.
 
|-
 
|-
 
| rowspan="2"|257
 
| rowspan="2"|257
|{{Heat Wave}}
+
|{{M257}}
 
|-
 
|-
 
| colspan="8"|The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.
 
| colspan="8"|The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.
 
|-
 
|-
 
| rowspan="2"|270
 
| rowspan="2"|270
|{{Helping Hand}}
+
|{{M270}}
 
|-
 
|-
 
| colspan="8"|A move that boosts the power of the ally’s attack in a Double Battle.
 
| colspan="8"|A move that boosts the power of the ally’s attack in a Double Battle.
 
|-
 
|-
 
| rowspan="2"|136
 
| rowspan="2"|136
|{{Hi Jump Kick}}
+
|{{M136}}
 
|-
 
|-
 
| colspan="8"|The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
 
| colspan="8"|The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
 
|-
 
|-
 
| rowspan="2"|237
 
| rowspan="2"|237
|{{Hidden Power}}
+
|{{M237}}
 
|-
 
|-
 
| colspan="8"|A unique attack that varies in type and intensity depending on the Pokémon using it.
 
| colspan="8"|A unique attack that varies in type and intensity depending on the Pokémon using it.
 
|-
 
|-
 
| rowspan="2"|030
 
| rowspan="2"|030
|{{Horn Attack}}
+
|{{M030}}
 
|-
 
|-
 
| colspan="8"|The foe is jabbed with a sharply pointed horn to inflict damage.
 
| colspan="8"|The foe is jabbed with a sharply pointed horn to inflict damage.
 
|-
 
|-
 
| rowspan="2"|032
 
| rowspan="2"|032
|{{Horn Drill}}
+
|{{M032}}
 
|-
 
|-
 
| colspan="8"|The foe is stabbed with a horn rotating like a drill. The foe instantly faints if it hits.
 
| colspan="8"|The foe is stabbed with a horn rotating like a drill. The foe instantly faints if it hits.
 
|-
 
|-
 
| rowspan="2"|336
 
| rowspan="2"|336
|{{Howl}}
+
|{{M336}}
 
|-
 
|-
 
| colspan="8"|The user howls loudly to raise its spirit, boosting its Attack stat.
 
| colspan="8"|The user howls loudly to raise its spirit, boosting its Attack stat.
 
|-
 
|-
 
| rowspan="2"|308
 
| rowspan="2"|308
|{{Hydro Cannon}}
+
|{{M308}}
 
|-
 
|-
 
| colspan="8"|The foe is hit with a watery blast. The user must rest on the next turn, however.
 
| colspan="8"|The foe is hit with a watery blast. The user must rest on the next turn, however.
 
|-
 
|-
 
| rowspan="2"|056
 
| rowspan="2"|056
|{{Hydro Pump}}
+
|{{M056}}
 
|-
 
|-
 
| colspan="8"|The foe is blasted by a huge volume of water launched under great pressure.
 
| colspan="8"|The foe is blasted by a huge volume of water launched under great pressure.
 
|-
 
|-
 
| rowspan="2"|063
 
| rowspan="2"|063
|{{Hyper Beam}}
+
|{{M063}}
 
|-
 
|-
 
| colspan="8"|The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
 
| colspan="8"|The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
 
|-
 
|-
 
| rowspan="2"|158
 
| rowspan="2"|158
|{{Hyper Fang}}
+
|{{M158}}
 
|-
 
|-
 
| colspan="8"|The user bites hard on the foe with its sharp front fangs. It may also make the target flinch.
 
| colspan="8"|The user bites hard on the foe with its sharp front fangs. It may also make the target flinch.
 
|-
 
|-
 
| rowspan="2"|304
 
| rowspan="2"|304
|{{Hyper Voice}}
+
|{{M304}}
 
|-
 
|-
 
| colspan="8"|The user lets loose a horribly echoing shout with the power to inflict damage.
 
| colspan="8"|The user lets loose a horribly echoing shout with the power to inflict damage.
 
|-
 
|-
 
| rowspan="2"|095
 
| rowspan="2"|095
|{{Hypnosis}}
+
|{{M095}}
 
|-
 
|-
 
| colspan="8"|The user employs hypnotic suggestion to make the target fall into a deep sleep.
 
| colspan="8"|The user employs hypnotic suggestion to make the target fall into a deep sleep.
Line 1,103: Line 1,100:
 
|-
 
|-
 
| rowspan="2"|301
 
| rowspan="2"|301
|{{Ice Ball}}
+
|{{M301}}
 
|-
 
|-
 
| colspan="8"|The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
 
| colspan="8"|The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
 
|-
 
|-
 
| rowspan="2"|058
 
| rowspan="2"|058
|{{Ice Beam}}
+
|{{M058}}
 
|-
 
|-
 
| colspan="8"|The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
 
| colspan="8"|The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
 
|-
 
|-
 
| rowspan="2"|423
 
| rowspan="2"|423
|{{Ice Fang}}
+
|{{M423}}
 
|-
 
|-
 
| colspan="8"|The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
 
| colspan="8"|The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
 
|-
 
|-
 
| rowspan="2"|008
 
| rowspan="2"|008
|{{Ice Punch}}
+
|{{M008}}
 
|-
 
|-
 
| colspan="8"|The foe is punched with an icy fist. It may leave the target frozen.
 
| colspan="8"|The foe is punched with an icy fist. It may leave the target frozen.
 
|-
 
|-
 
| rowspan="2"|420
 
| rowspan="2"|420
|{{Ice Shard}}
+
|{{M420}}
 
|-
 
|-
 
| colspan="8"|The user flash freezes chunks of ice and hurls them. This move always goes first.
 
| colspan="8"|The user flash freezes chunks of ice and hurls them. This move always goes first.
 
|-
 
|-
 
| rowspan="2"|333
 
| rowspan="2"|333
|{{Icicle Spear}}
+
|{{M333}}
 
|-
 
|-
 
| colspan="8"|The user launches sharp icicles at the foe. It strikes two to five times in a row.
 
| colspan="8"|The user launches sharp icicles at the foe. It strikes two to five times in a row.
 
|-
 
|-
 
| rowspan="2"|196
 
| rowspan="2"|196
|{{Icy Wind}}
+
|{{M196}}
 
|-
 
|-
 
| colspan="8"|The user attacks with a gust of chilled air. It also lowers the target’s Speed stat.
 
| colspan="8"|The user attacks with a gust of chilled air. It also lowers the target’s Speed stat.
 
|-
 
|-
 
| rowspan="2"|286
 
| rowspan="2"|286
|{{Imprison}}
+
|{{M286}}
 
|-
 
|-
 
| colspan="8"|If the foe knows any move also known by the user, the foe is prevented from using it.
 
| colspan="8"|If the foe knows any move also known by the user, the foe is prevented from using it.
 
|-
 
|-
 
| rowspan="2"|275
 
| rowspan="2"|275
|{{Ingrain}}
+
|{{M275}}
 
|-
 
|-
 
| colspan="8"|The user lays roots that restore HP on every turn. Because it is rooted, it can’t switch out.
 
| colspan="8"|The user lays roots that restore HP on every turn. Because it is rooted, it can’t switch out.
 
|-
 
|-
 
| rowspan="2"|334
 
| rowspan="2"|334
|{{Iron Defense}}
+
|{{M334}}
 
|-
 
|-
 
| colspan="8"|The user hardens its body’s surface like iron, sharply raising its Defense stat.
 
| colspan="8"|The user hardens its body’s surface like iron, sharply raising its Defense stat.
 
|-
 
|-
 
| rowspan="2"|442
 
| rowspan="2"|442
|{{Iron Head}}
+
|{{M442}}
 
|-
 
|-
 
| colspan="8"|The foe slams the target with its steel-hard head. It may also make the target flinch.
 
| colspan="8"|The foe slams the target with its steel-hard head. It may also make the target flinch.
 
|-
 
|-
 
| rowspan="2"|231
 
| rowspan="2"|231
|{{Iron Tail}}
+
|{{M231}}
 
|-
 
|-
 
| colspan="8"|The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat.
 
| colspan="8"|The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat.
 +
|}
 +
 +
==J==
 +
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 +
!align= "center" rowspan="2" width="2%"|#
 +
!align= "center" width="25%"|Name
 +
!align= "center" width="12%"|Type
 +
!align= "center" width="12%"|Category
 +
!align= "center" width="7%"|PP
 +
!align= "center" width="10%"|Power
 +
!align= "center" width="13%"|Accur
 +
!align= "center" width="7%"|Gen
 +
!align= "center" width="12%"|Contest
 +
|-
 +
!align= "center" colspan="8"|Description
 +
|-
 +
| rowspan="2"|449
 +
|{{M449}}
 +
|-
 +
| colspan="8"|The user releases countless shots of light. Its type varies with the kind of Plate the user is holding.
 +
|-
 +
| rowspan="2"|026
 +
|{{M026}}
 +
|-
 +
| colspan="8"|The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.
 +
|}
 +
 +
==K==
 +
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 +
!align= "center" rowspan="2" width="2%"|#
 +
!align= "center" width="25%"|Name
 +
!align= "center" width="12%"|Type
 +
!align= "center" width="12%"|Category
 +
!align= "center" width="7%"|PP
 +
!align= "center" width="10%"|Power
 +
!align= "center" width="13%"|Accur
 +
!align= "center" width="7%"|Gen
 +
!align= "center" width="12%"|Contest
 +
|-
 +
!align= "center" colspan="8"|Description
 +
|-
 +
| rowspan="2"|002
 +
|{{M002}}
 +
|-
 +
| colspan="8"|The foe is attacked with a sharp chop. It has a high critical-hit ratio.
 +
|-
 +
| rowspan="2"|134
 +
|{{M134}}
 +
|-
 +
| colspan="8"|The user distracts the foe by bending a spoon. It may lower the target’s accuracy.
 +
|-
 +
| rowspan="2"|282
 +
|{{M282}}
 +
|-
 +
| colspan="8"|The user slaps down the foe’s held item, preventing the item from being used during the battle.
 +
|}
 +
 +
==L==
 +
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 +
!align= "center" rowspan="2" width="2%"|#
 +
!align= "center" width="25%"|Name
 +
!align= "center" width="12%"|Type
 +
!align= "center" width="12%"|Category
 +
!align= "center" width="7%"|PP
 +
!align= "center" width="10%"|Power
 +
!align= "center" width="13%"|Accur
 +
!align= "center" width="7%"|Gen
 +
!align= "center" width="12%"|Contest
 +
|-
 +
!align= "center" colspan="8"|Description
 +
|-
 +
| rowspan="2"|387
 +
|{{M387}}
 +
|-
 +
| colspan="8"|This move can be used only after the user has used all the other moves it knows in the battle.
 +
|-
 +
| rowspan="2"|436
 +
|{{M436}}
 +
|-
 +
| colspan="8"|An inferno of scarlet flames washes over all Pokémon in battle. It may also inflict burns.
 +
|-
 +
| rowspan="2"|348
 +
|{{M348}}
 +
|-
 +
| colspan="8"|The foe is slashed with a sharp leaf. It has a high critical-hit ratio.
 +
|-
 +
| rowspan="2"|437
 +
|{{M437}}
 +
|-
 +
| colspan="8"|A storm of sharp leaves is whipped up. The attack’s recoil sharply reduces the user’s Sp. Atk stat.
 +
|-
 +
| rowspan="2"|141
 +
|{{M141}}
 +
|-
 +
| colspan="8"|A blood-draining attack. The user’s HP is restored by half the damage taken by the target.
 +
|-
 +
| rowspan="2"|073
 +
|{{M073}}
 +
|-
 +
| colspan="8"|A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn.
 +
|-
 +
| rowspan="2"|043
 +
|{{M043}}
 +
|-
 +
| colspan="8"|The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced.
 +
|-
 +
| rowspan="2"|122
 +
|{{M122}}
 +
|-
 +
| colspan="8"|The foe is licked with a long tongue, causing damage. It may also paralyze the target.
 +
|-
 +
| rowspan="2"|113
 +
|{{M113}}
 +
|-
 +
| colspan="8"|A wondrous wall of light is put up to suppress damage from special attacks for five turns.
 +
|-
 +
| rowspan="2"|199
 +
|{{M199}}
 +
|-
 +
| colspan="8"|The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target.
 +
|-
 +
| rowspan="2"|142
 +
|{{M142}}
 +
|-
 +
| colspan="8"|With a scary face, the user forces a kiss on the foe. It may make the target fall asleep.
 +
|-
 +
| rowspan="2"|067
 +
|{{M067}}
 +
|-
 +
| colspan="8"|A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
 +
|-
 +
| rowspan="2"|381
 +
|{{M381}}
 +
|-
 +
| colspan="8"|The user chants an incantation toward the sky, preventing the foe from landing critical hits.
 +
|-
 +
| rowspan="2"|461
 +
|{{M461}}
 +
|-
 +
| colspan="8"|The user faints. In return, the Pokémon taking its place will have its status and HP fully restored.
 +
|-
 +
| rowspan="2"|295
 +
|{{M295}}
 +
|-
 +
| colspan="8"|The user looses a damaging burst of light. It may also reduce the target’s Sp. Def stat.
 +
|}
 +
 +
==M==
 +
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 +
!align= "center" rowspan="2" width="2%"|#
 +
!align= "center" width="25%"|Name
 +
!align= "center" width="12%"|Type
 +
!align= "center" width="12%"|Category
 +
!align= "center" width="7%"|PP
 +
!align= "center" width="10%"|Power
 +
!align= "center" width="13%"|Accur
 +
!align= "center" width="7%"|Gen
 +
!align= "center" width="12%"|Contest
 +
|-
 +
!align= "center" colspan="8"|Description
 +
|-
 +
| rowspan="2"|183
 +
|{{M183}}
 +
|-
 +
| colspan="8"|The user throws a punch at blinding speed. It is certain to strike first.
 +
|-
 +
| rowspan="2"|277
 +
|{{M277}}
 +
|-
 +
| colspan="8"|A barrier reflects back to the foe moves like Leech Seed and moves that damage status.
 +
|-
 +
| rowspan="2"|345
 +
|{{M345}}
 +
|-
 +
| colspan="8"|The user scatters curious leaves that chase the foe. This attack will not miss.
 +
|-
 +
| rowspan="2"|463
 +
|{{M463}}
 +
|-
 +
| colspan="8"|The foe becomes trapped within a maelstrom of fire that rages for two to five turns.
 +
|-
 +
| rowspan="2"|443
 +
|{{M443}}
 +
|-
 +
| colspan="8"|The user launches a steel bomb that sticks to the target. This attack will not miss.
 +
|-
 +
| rowspan="2"|393
 +
|{{M393}}
 +
|-
 +
| colspan="8"|The user levitates using electrically generated magnetism for five turns.
 +
|-
 +
| rowspan="2"|222
 +
|{{M222}}
 +
|-
 +
| colspan="8"|The user looses a ground-shaking quake affecting everyone in battle. Its power varies.
 +
|-
 +
| rowspan="2"|382
 +
|{{M382}}
 +
|-
 +
| colspan="8"|The user tries to cut ahead of the foe to steal and use the foe’s intended move with greater power.
 +
|-
 +
| rowspan="2"|212
 +
|{{M212}}
 +
|-
 +
| colspan="8"|The user affixes the foe with a dark, arresting look. The target becomes unable to flee.
 +
|-
 +
| rowspan="2"|096
 +
|{{M096}}
 +
|-
 +
| colspan="8"|The user meditates to awaken the power deep within its body and raise its Attack stat.
 +
|-
 +
| rowspan="2"|072
 +
|{{M072}}
 +
|-
 +
| colspan="8"|A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
 +
|-
 +
| rowspan="2"|025
 +
|{{M025}}
 +
|-
 +
| colspan="8"|The foe is attacked by a kick launched with muscle-packed power.
 +
|-
 +
| rowspan="2"|005
 +
|{{M005}}
 +
|-
 +
| colspan="8"|The foe is slugged by a punch thrown with muscle-packed power.
 +
|-
 +
| rowspan="2"|224
 +
|{{M224}}
 +
|-
 +
| colspan="8"|Utilizing its tough and impressive horn, the user rams into the foe  with no letup.
 +
|-
 +
| rowspan="2"|262
 +
|{{M262}}
 +
|-
 +
| colspan="8"|The user faints upon using this move. In return, it sharply lowers the target’s Attack and Sp. Atk.
 +
|-
 +
| rowspan="2"|368
 +
|{{M368}}
 +
|-
 +
| colspan="8"|The user retaliates against the foe that last inflicted damage on it with much greater power.
 +
|-
 +
| rowspan="2"|232
 +
|{{M232}}
 +
|-
 +
| colspan="8"|The foe is raked with steel claws. It may also raise the user’s Attack stat.
 +
|-
 +
| rowspan="2"|319
 +
|{{M319}}
 +
|-
 +
| colspan="8"|A horrible sound like scraping metal is emitted to sharply reduce the foe’s Sp. Def stat.
 +
|-
 +
| rowspan="2"|309
 +
|{{M309}}
 +
|-
 +
| colspan="8"|The foe is hit with a hard punch fired like a meteor. It may also raise the user’s Attack.
 +
|-
 +
| rowspan="2"|118
 +
|{{M118}}
 +
|-
 +
| colspan="8"|The user waggles a finger and stimulates the brain into randomly using nearly any move.
 +
|-
 +
| rowspan="2"|208
 +
|{{M208}}
 +
|-
 +
| colspan="8"|The user restores its own HP by up to half of its maximum HP. It may also be used to heal an ally’s HP.
 +
|-
 +
| rowspan="2"|102
 +
|{{M102}}
 +
|-
 +
| colspan="8"|The user copies the move last used by the foe. The move can be used for the rest of the battle.
 +
|-
 +
| rowspan="2"|170
 +
|{{M170}}
 +
|-
 +
| colspan="8"|The user senses the foe’s movements with its mind to ensure its next attack does not miss.
 +
|-
 +
| rowspan="2"|107
 +
|{{M107}}
 +
|-
 +
| colspan="8"|The user compresses its body to make itself look smaller. The user’s evasion stat is boosted.
 +
|-
 +
| rowspan="2"|357
 +
|{{M357}}
 +
|-
 +
| colspan="8"|Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
 +
|-
 +
| rowspan="2"|243
 +
|{{M243}}
 +
|-
 +
| colspan="8"|A retaliation move that counters any special attack, inflicting double the damage taken.
 +
|-
 +
| rowspan="2"|119
 +
|{{M119}}
 +
|-
 +
| colspan="8"|The user counters the foe by mimicking the move last used by the foe.
 +
|-
 +
| rowspan="2"|429
 +
|{{M429}}
 +
|-
 +
| colspan="8"|The user looses a flash of energy from its polished body. It may also lower the target’s accuracy.
 +
|-
 +
| rowspan="2"|054
 +
|{{M054}}
 +
|-
 +
| colspan="8"|The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.
 +
|-
 +
| rowspan="2"|296
 +
|{{M296}}
 +
|-
 +
| colspan="8"|A mistlike flurry of down envelops and damages the foe. It may also lower the target’s Sp. Atk.
 +
|-
 +
| rowspan="2"|236
 +
|{{M236}}
 +
|-
 +
| colspan="8"|The user restores its own HP. The amount of HP regained varies with the weather.
 +
|-
 +
| rowspan="2"|234
 +
|{{M234}}
 +
|-
 +
| colspan="8"|The user restores its own HP. The amount of HP regained varies with the weather.
 +
|-
 +
| rowspan="2"|426
 +
|{{M426}}
 +
|-
 +
| colspan="8"|The user launches a hard-packed mud ball to attack. It may also lower the target’s accuracy.
 +
|-
 +
| rowspan="2"|341
 +
|{{M341}}
 +
|-
 +
| colspan="8"|The user attacks by hurling a blob of mud at the foe. It also reduces the target’s Speed.
 +
|-
 +
| rowspan="2"|300
 +
|{{M300}}
 +
|-
 +
| colspan="8"|The user covers itself with mud. It weakens Electric- type moves while the user is in the battle.
 +
|-
 +
| rowspan="2"|330
 +
|{{M330}}
 +
|-
 +
| colspan="8"|The user attacks by shooting out muddy water. It may also lower the foe’s accuracy.
 +
|-
 +
| rowspan="2"|189
 +
|{{M189}}
 +
|-
 +
| colspan="8"|The user hurls mud in the foe’s face to inflict damage and lower its accuracy.
 +
|}
 +
 +
==N==
 +
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 +
!align= "center" rowspan="2" width="2%"|#
 +
!align= "center" width="25%"|Name
 +
!align= "center" width="12%"|Type
 +
!align= "center" width="12%"|Category
 +
!align= "center" width="7%"|PP
 +
!align= "center" width="10%"|Power
 +
!align= "center" width="13%"|Accur
 +
!align= "center" width="7%"|Gen
 +
!align= "center" width="12%"|Contest
 +
|-
 +
!align= "center" colspan="8"|Description
 +
|-
 +
| rowspan="2"|417
 +
|{{M417}}
 +
|-
 +
| colspan="8"|The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk.
 +
|-
 +
| rowspan="2"|363
 +
|{{M363}}
 +
|-
 +
| colspan="8"|The user draws power to attack by using its held Berry. The Berry determines its type and power.
 +
|-
 +
| rowspan="2"|267
 +
|{{M267}}
 +
|-
 +
| colspan="8"|An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.
 +
|-
 +
| rowspan="2"|302
 +
|{{M302}}
 +
|-
 +
| colspan="8"|The user attacks by wildly swinging its thorny arms. It may also make the target flinch.
 +
|-
 +
| rowspan="2"|101
 +
|{{M101}}
 +
|-
 +
| colspan="8"|The user makes the foe see a mirage. It inflicts damage matching the user’s level.
 +
|-
 +
| rowspan="2"|400
 +
|{{M400}}
 +
|-
 +
| colspan="8"|The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio.
 +
|-
 +
| rowspan="2"|171
 +
|{{M171}}
 +
|-
 +
| colspan="8"|A sleeping foe is shown a nightmare that inflicts some damage every turn.
 +
|}
 +
 +
==O==
 +
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 +
!align= "center" rowspan="2" width="2%"|#
 +
!align= "center" width="25%"|Name
 +
!align= "center" width="12%"|Type
 +
!align= "center" width="12%"|Category
 +
!align= "center" width="7%"|PP
 +
!align= "center" width="10%"|Power
 +
!align= "center" width="13%"|Accur
 +
!align= "center" width="7%"|Gen
 +
!align= "center" width="12%"|Contest
 +
|-
 +
!align= "center" colspan="8"|Description
 +
|-
 +
| rowspan="2"|190
 +
|{{M190}}
 +
|-
 +
| colspan="8"|The user attacks by spraying ink in the foe’s face or eyes. It may also lower the target’s accuracy.
 +
|-
 +
| rowspan="2"|316
 +
|{{M316}}
 +
|-
 +
| colspan="8"|Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
 +
|-
 +
| rowspan="2"|466
 +
|{{M466}}
 +
|-
 +
| colspan="8"|The user creates a gust of repulsive wind. It may also raise all the user’s stats at once.
 +
|-
 +
| rowspan="2"|200
 +
|{{M200}}
 +
|-
 +
| colspan="8"|The user rampages and attacks for two to three turns. However, it then becomes confused.
 +
|-
 +
| rowspan="2"|315
 +
|{{M315}}
 +
|-
 +
| colspan="8"|The user attacks the foe at full power. The attack’s recoil sharply reduces the user’s Sp. Atk stat.
 +
|}
 +
 +
==P==
 +
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 +
!align= "center" rowspan="2" width="2%"|#
 +
!align= "center" width="25%"|Name
 +
!align= "center" width="12%"|Type
 +
!align= "center" width="12%"|Category
 +
!align= "center" width="7%"|PP
 +
!align= "center" width="10%"|Power
 +
!align= "center" width="13%"|Accur
 +
!align= "center" width="7%"|Gen
 +
!align= "center" width="12%"|Contest
 +
|-
 +
!align= "center" colspan="8"|Description
 +
|-
 +
| rowspan="2"|220
 +
|{{M220}}
 +
|-
 +
| colspan="8"|The user adds its HP to the foe’s HP, then equally shares the combined HP with the foe.
 +
|-
 +
| rowspan="2"|006
 +
|{{M006}}
 +
|-
 +
| colspan="8"|Numerous coins are hurled at the foe to inflict damage. Money is earned after battle.
 +
|-
 +
| rowspan="2"|371
 +
|{{M371}}
 +
|-
 +
| colspan="8"|If the user can use this attack after the foe attacks, its power is doubled.
 +
|-
 +
| rowspan="2"|064
 +
|{{M064}}
 +
|-
 +
| colspan="8"|The foe is jabbed with a sharply pointed beak or horn.
 +
|-
 +
| rowspan="2"|195
 +
|{{M195}}
 +
|-
 +
| colspan="8"|Any Pokémon that hears this song faints in three turns unless it switches out of battle.
 +
|-
 +
| rowspan="2"|080
 +
|{{M080}}
 +
|-
 +
| colspan="8"|The user attacks by scattering petals for two to three turns. The user then becomes confused.
 +
|-
 +
| rowspan="2"|042
 +
|{{M042}}
 +
|-
 +
| colspan="8"|Sharp pins are shot at the foe in rapid succession. They hit two to five times in a row.
 +
|-
 +
| rowspan="2"|365
 +
|{{M365}}
 +
|-
 +
| colspan="8"|The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
 +
|-
 +
| rowspan="2"|305
 +
|{{M305}}
 +
|-
 +
| colspan="8"|The user bites the foe with toxic fangs. It may also leave the foe badly poisoned.
 +
|-
 +
| rowspan="2"|139
 +
|{{M139}}
 +
|-
 +
| colspan="8"|A cloud of poison gas is sprayed in the foe’s face. It may poison the target.
 +
|-
 +
| rowspan="2"|398
 +
|{{M398}}
 +
|-
 +
| colspan="8"|The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
 +
|-
 +
| rowspan="2"|040
 +
|{{M040}}
 +
|-
 +
| colspan="8"|The foe is stabbed with a poisonous barb of some sort. It may also poison the target.
 +
|-
 +
| rowspan="2"|342
 +
|{{M342}}
 +
|-
 +
| colspan="8"|An attack with a high critical-hit ratio. This tail  attack may also  poison the foe.
 +
|-
 +
| rowspan="2"|077
 +
|{{M077}}
 +
|-
 +
| colspan="8"|A cloud of poisonous dust is scattered on the foe. It may poison the target.
 +
|-
 +
| rowspan="2"|001
 +
|{{M001}}
 +
|-
 +
| colspan="8"|The foe is physically pounded with a long tail or a foreleg, etc.
 +
|-
 +
| rowspan="2"|181
 +
|{{M181}}
 +
|-
 +
| colspan="8"|The user attacks with a chilling gust of powdery snow. It may also freeze the target.
 +
|-
 +
| rowspan="2"|408
 +
|{{M408}}
 +
|-
 +
| colspan="8"|The user attacks with a ray of light that sparkles as if it were made of gemstones.
 +
|-
 +
| rowspan="2"|384
 +
|{{M384}}
 +
|-
 +
| colspan="8"|The user employs its psychic power to switch changes to its Attack and Sp. Atk with the foe.
 +
|-
 +
| rowspan="2"|379
 +
|{{M379}}
 +
|-
 +
| colspan="8"|The user employs its psychic power to switch its Attack with its Defense stat.
 +
|-
 +
| rowspan="2"|438
 +
|{{M438}}
 +
|-
 +
| colspan="8"|The user violently whirls its vines or tentacles to harshly lash the foe.
 +
|-
 +
| rowspan="2"|217
 +
|{{M217}}
 +
|-
 +
| colspan="8"|The user attacks by giving the foe a booby-trapped gift. It restores HP sometimes, however.
 +
|-
 +
| rowspan="2"|182
 +
|{{M182}}
 +
|-
 +
| colspan="8"|It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
 +
|-
 +
| rowspan="2"|060
 +
|{{M060}}
 +
|-
 +
| colspan="8"|The foe is attacked with a peculiar ray. It may also leave the target confused.
 +
|-
 +
| rowspan="2"|244
 +
|{{M244}}
 +
|-
 +
| colspan="8"|The user hypnotizes itself into copying any stat change made by the foe.
 +
|-
 +
| rowspan="2"|094
 +
|{{M094}}
 +
|-
 +
| colspan="8"|The foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat.
 +
|-
 +
| rowspan="2"|354
 +
|{{M354}}
 +
|-
 +
| colspan="8"|The user attacks the foe at full power. The attack’s recoil sharply reduces the user’s Sp. Atk stat.
 +
|-
 +
| rowspan="2"|427
 +
|{{M427}}
 +
|-
 +
| colspan="8"|The user tears at the foe with blades formed by psychic power. It has a high critical-hit ratio.
 +
|-
 +
| rowspan="2"|375
 +
|{{M375}}
 +
|-
 +
| colspan="8"|Using its psychic power of suggestion, the user transfers its status problems to the target.
 +
|-
 +
| rowspan="2"|149
 +
|{{M149}}
 +
|-
 +
| colspan="8"|The foe is attacked with an odd, hot energy wave. The attack varies in intensity.
 +
|-
 +
| rowspan="2"|386
 +
|{{M386}}
 +
|-
 +
| colspan="8"|This attack’s power increases the more the foe has powered up with stat changes.
 +
|-
 +
| rowspan="2"|228
 +
|{{M228}}
 +
|-
 +
| colspan="8"|An attack move that inflicts double damage if used on a foe that is switching out of battle.
 +
|}
 +
 +
==Q==
 +
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 +
!align= "center" rowspan="2" width="2%"|#
 +
!align= "center" width="25%"|Name
 +
!align= "center" width="12%"|Type
 +
!align= "center" width="12%"|Category
 +
!align= "center" width="7%"|PP
 +
!align= "center" width="10%"|Power
 +
!align= "center" width="13%"|Accur
 +
!align= "center" width="7%"|Gen
 +
!align= "center" width="12%"|Contest
 +
|-
 +
!align= "center" colspan="8"|Description
 +
|-
 +
| rowspan="2"|098
 +
|{{M098}}
 +
|-
 +
| colspan="8"|The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
 +
|}
 +
 +
==R==
 +
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 +
!align= "center" rowspan="2" width="2%"|#
 +
!align= "center" width="25%"|Name
 +
!align= "center" width="12%"|Type
 +
!align= "center" width="12%"|Category
 +
!align= "center" width="7%"|PP
 +
!align= "center" width="10%"|Power
 +
!align= "center" width="13%"|Accur
 +
!align= "center" width="7%"|Gen
 +
!align= "center" width="12%"|Contest
 +
|-
 +
!align= "center" colspan="8"|Description
 +
|-
 +
| rowspan="2"|099
 +
|{{M099}}
 +
|-
 +
| colspan="8"|While this move is in use, it gains attack power each time the user is hit in battle.
 +
|-
 +
| rowspan="2"|240
 +
|{{M240}}
 +
|-
 +
| colspan="8"|The user summons a heavy rain that falls for five turns, powering up Water- type moves.
 +
|-
 +
| rowspan="2"|229
 +
|{{M229}}
 +
|-
 +
| colspan="8"|A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
 +
|-
 +
| rowspan="2"|075
 +
|{{M075}}
 +
|-
 +
| colspan="8"|A sharp-edged leaf is launched to slash at the foe. It has a high critical-hit ratio.
 +
|-
 +
| rowspan="2"|013
 +
|{{M013}}
 +
|-
 +
| colspan="8"|A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio.
 +
|-
 +
| rowspan="2"|105
 +
|{{M105}}
 +
|-
 +
| colspan="8"|A self-healing move. The user restores its own HP by up to half of its max HP.
 +
|-
 +
| rowspan="2"|278
 +
|{{M278}}
 +
|-
 +
| colspan="8"|The user recycles a single-use item that has been used in battle so it can be used again.
 +
|-
 +
| rowspan="2"|115
 +
|{{M115}}
 +
|-
 +
| colspan="8"|A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
 +
|-
 +
| rowspan="2"|287
 +
|{{M287}}
 +
|-
 +
| colspan="8"|The user rests to cure itself of a poisoning, burn, or paralysis.
 +
|-
 +
| rowspan="2"|156
 +
|{{M156}}
 +
|-
 +
| colspan="8"|The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.
 +
|-
 +
| rowspan="2"|216
 +
|{{M216}}
 +
|-
 +
| colspan="8"|A full-power attack that grows more powerful the more the user likes its Trainer.
 +
|-
 +
| rowspan="2"|279
 +
|{{M279}}
 +
|-
 +
| colspan="8"|An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
 +
|-
 +
| rowspan="2"|179
 +
|{{M179}}
 +
|-
 +
| colspan="8"|An all-out attack that becomes more powerful the less HP the user has.
 +
|-
 +
| rowspan="2"|046
 +
|{{M046}}
 +
|-
 +
| colspan="8"|The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
 +
|-
 +
| rowspan="2"|459
 +
|{{M459}}
 +
|-
 +
| colspan="8"|The user blasts the foe with power that distorts even time. The user must rest on the next turn.
 +
|-
 +
| rowspan="2"|350
 +
|{{M350}}
 +
|-
 +
| colspan="8"|The user hurls hard rocks at the foe. Two to five rocks are launched in quick succession.
 +
|-
 +
| rowspan="2"|431
 +
|{{M431}}
 +
|-
 +
| colspan="8"|A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
 +
|-
 +
| rowspan="2"|397
 +
|{{M397}}
 +
|-
 +
| colspan="8"|The user polishes its body to reduce drag. It can sharply raise the Speed stat.
 +
|-
 +
| rowspan="2"|157
 +
|{{M157}}
 +
|-
 +
| colspan="8"|Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
 +
|-
 +
| rowspan="2"|249
 +
|{{M249}}
 +
|-
 +
| colspan="8"|The user slugs the foe with a shattering punch. It can also smash cracked boulders.
 +
|-
 +
| rowspan="2"|088
 +
|{{M088}}
 +
|-
 +
| colspan="8"|The user picks up and throws a small rock at the foe to attack.
 +
|-
 +
| rowspan="2"|317
 +
|{{M317}}
 +
|-
 +
| colspan="8"|Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement.
 +
|-
 +
| rowspan="2"|439
 +
|{{M439}}
 +
|-
 +
| colspan="8"|The user launches a huge boulder at the foe to attack. It must rest on the next turn, however.
 +
|-
 +
| rowspan="2"|272
 +
|{{M272}}
 +
|-
 +
| colspan="8"|The user mimics the foe completely, copying the foe’s natural ability.
 +
|-
 +
| rowspan="2"|027
 +
|{{M027}}
 +
|-
 +
| colspan="8"|The user cuts a quick spin and lashes out with a sharp kick.
 +
|-
 +
| rowspan="2"|205
 +
|{{M205}}
 +
|-
 +
| colspan="8"|The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
 +
|-
 +
| rowspan="2"|355
 +
|{{M355}}
 +
|-
 +
| colspan="8"|The user lands and rests its body. It restores the user’s HP by up to half of its max HP.
 +
|}
 +
 +
==S==
 +
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 +
!align= "center" rowspan="2" width="2%"|#
 +
!align= "center" width="25%"|Name
 +
!align= "center" width="12%"|Type
 +
!align= "center" width="12%"|Category
 +
!align= "center" width="7%"|PP
 +
!align= "center" width="10%"|Power
 +
!align= "center" width="13%"|Accur
 +
!align= "center" width="7%"|Gen
 +
!align= "center" width="12%"|Contest
 +
|-
 +
!align= "center" colspan="8"|Description
 +
|-
 +
| rowspan="2"|221
 +
|{{M221}}
 +
|-
 +
| colspan="8"|The foe is razed with a mystical fire of great intensity. It may also leave the target with a burn.
 +
|-
 +
| rowspan="2"|219
 +
|{{M219}}
 +
|-
 +
| colspan="8"|The user creates a protective field that prevents status problems for five turns.
 +
|-
 +
| rowspan="2"|328
 +
|{{M328}}
 +
|-
 +
| colspan="8"|The user traps the foe inside a harshly raging sandstorm for two to five turns.
 +
|-
 +
| rowspan="2"|028
 +
|{{M028}}
 +
|-
 +
| colspan="8"|Sand is hurled in the foe’s face, reducing its accuracy.
 +
|-
 +
| rowspan="2"|201
 +
|{{M201}}
 +
|-
 +
| colspan="8"|A five-turn sand- storm is summoned to hurt all combatant types except Rock,  Ground, and Steel.
 +
|-
 +
| rowspan="2"|184
 +
|{{M184}}
 +
|-
 +
| colspan="8"|The user frightens the foe with a scary face to sharply reduce its Speed stat.
 +
|-
 +
| rowspan="2"|010
 +
|{{M010}}
 +
|-
 +
| colspan="8"|Hard, pointed, and sharp claws rake the foe to inflict damage.
 +
|-
 +
| rowspan="2"|103
 +
|{{M103}}
 +
|-
 +
| colspan="8"|An earsplitting screech is emitted to sharply reduce the foe’s Defense stat.
 +
|-
 +
| rowspan="2"|290
 +
|{{M290}}
 +
|-
 +
| colspan="8"|The user attacks with a secret power. Its added effects vary depending on the user’s environment.
 +
|-
 +
| rowspan="2"|402
 +
|{{M402}}
 +
|-
 +
| colspan="8"|The user slams a barrage of hard- shelled seeds down on the foe from above.
 +
|-
 +
| rowspan="2"|465
 +
|{{M465}}
 +
|-
 +
| colspan="8"|The user generates a shock wave from within its body. It may also lower the target’s Sp. Def.
 +
|-
 +
| rowspan="2"|069
 +
|{{M069}}
 +
|-
 +
| colspan="8"|The foe is thrown using the power of gravity. It inflicts damage equal to the user’s level.
 +
|-
 +
| rowspan="2"|120
 +
|{{M120}}
 +
|-
 +
| colspan="8"|The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move.
 +
|-
 +
| rowspan="2"|247
 +
|{{M247}}
 +
|-
 +
| colspan="8"|The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat.
 +
|-
 +
| rowspan="2"|421
 +
|{{M421}}
 +
|-
 +
| colspan="8"|The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
 +
|-
 +
| rowspan="2"|467
 +
|{{M467}}
 +
|-
 +
| colspan="8"|The user disappears, then strikes the foe on the second turn. It hits even if the foe used Protect.
 +
|-
 +
| rowspan="2"|325
 +
|{{M325}}
 +
|-
 +
| colspan="8"|The user throws a punch at the foe from the shadows. The punch lands without fail.
 +
|-
 +
| rowspan="2"|425
 +
|{{M425}}
 +
|-
 +
| colspan="8"|The user extends its shadow and attacks the foe from behind. This move always goes first.
 +
|-
 +
| rowspan="2"|159
 +
|{{M159}}
 +
|-
 +
| colspan="8"|The user reduces its polygon count to make itself more jagged, raising the Attack stat.
 +
|-
 +
| rowspan="2"|329
 +
|{{M329}}
 +
|-
 +
| colspan="8"|The foe is attacked with a blast of absolute-zero cold. The foe instantly faints if it hits.
 +
|-
 +
| rowspan="2"|351
 +
|{{M351}}
 +
|-
 +
| colspan="8"|The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
 +
|-
 +
| rowspan="2"|324
 +
|{{M324}}
 +
|-
 +
| colspan="8"|The user attacks with a sinister beam of light. It may also confuse the target.
 +
|-
 +
| rowspan="2"|318
 +
|{{M318}}
 +
|-
 +
| colspan="8"|The foe is attacked with powdery scales blown by wind. It may also raise all the user’s stats.
 +
|-
 +
| rowspan="2"|047
 +
|{{M047}}
 +
|-
 +
| colspan="8"|A soothing lullaby is sung in a calming voice that puts the foe into a deep slumber.
 +
|-
 +
| rowspan="2"|166
 +
|{{M166}}
 +
|-
 +
| colspan="8"|It enables the user to learn a move used by the foe. Once used, the move Sketch disappears.
 +
|-
 +
| rowspan="2"|285
 +
|{{M285}}
 +
|-
 +
| colspan="8"|The user employs its psychic power to exchange abilities with the foe.
 +
|-
 +
| rowspan="2"|130
 +
|{{M130}}
 +
|-
 +
| colspan="8"|The user tucks in its head to raise its Defense in the first turn, then rams the foe on the next turn.
 +
|-
 +
| rowspan="2"|143
 +
|{{M143}}
 +
|-
 +
| colspan="8"|A second-turn attack move with a high critical-hit ratio. It may also make the target flinch.
 +
|-
 +
| rowspan="2"|327
 +
|{{M327}}
 +
|-
 +
| colspan="8"|The user attacks the foe with an uppercut thrown skyward with force.
 +
|-
 +
| rowspan="2"|303
 +
|{{M303}}
 +
|-
 +
| colspan="8"|The user slacks off, restoring its own HP by up to half of its maximum HP.
 +
|-
 +
| rowspan="2"|021
 +
|{{M021}}
 +
|-
 +
| colspan="8"|The foe is slammed with a long tail, vines, etc., to inflict damage.
 +
|-
 +
| rowspan="2"|163
 +
|{{M163}}
 +
|-
 +
| colspan="8"|The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
 +
|-
 +
| rowspan="2"|079
 +
|{{M079}}
 +
|-
 +
| colspan="8"|The user scatters a big cloud of sleep- inducing dust around the foe.
 +
|-
 +
| rowspan="2"|214
 +
|{{M214}}
 +
|-
 +
| colspan="8"|While it is asleep, the user randomly uses one of the moves it knows.
 +
|-
 +
| rowspan="2"|124
 +
|{{M124}}
 +
|-
 +
| colspan="8"|Unsanitary sludge is hurled at the foe. It may also poison the target.
 +
|-
 +
| rowspan="2"|188
 +
|{{M188}}
 +
|-
 +
| colspan="8"|The user attacks by hurling filthy sludge at the foe. It may also poison the target.
 +
|-
 +
| rowspan="2"|265
 +
|{{M265}}
 +
|-
 +
| colspan="8"|This attack inflicts double damage on a paralyzed foe. It also cures the foe’s paralysis, however.
 +
|-
 +
| rowspan="2"|123
 +
|{{M123}}
 +
|-
 +
| colspan="8"|The foe is attacked with a discharge of filthy gases. It may also poison the target.
 +
|-
 +
| rowspan="2"|108
 +
|{{M108}}
 +
|-
 +
| colspan="8"|The user releases an obscuring cloud of smoke or ink. It reduces the foe’s accuracy.
 +
|-
 +
| rowspan="2"|289
 +
|{{M289}}
 +
|-
 +
| colspan="8"|The user steals the effects of any healing or status- changing move the foe attempts to use.
 +
|-
 +
| rowspan="2"|173
 +
|{{M173}}
 +
|-
 +
| colspan="8"|An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
 +
|-
 +
| rowspan="2"|135
 +
|{{M135}}
 +
|-
 +
| colspan="8"|The user restores its own HP by up to half of its max HP. May be used in the field to heal HP.
 +
|-
 +
| rowspan="2"|076
 +
|{{M076}}
 +
|-
 +
| colspan="8"|A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
 +
|-
 +
| rowspan="2"|049
 +
|{{M049}}
 +
|-
 +
| colspan="8"|The foe is hit with a destructive shock wave that always inflicts 20 HP damage.
 +
|-
 +
| rowspan="2"|460
 +
|{{M460}}
 +
|-
 +
| colspan="8"|The user tears the foe along with the space around it. This move has a high critical-hit ratio.
 +
|-
 +
| rowspan="2"|209
 +
|{{M209}}
 +
|-
 +
| colspan="8"|The user throws an electrically charged tackle at the foe. It may also leave the target paralyzed.
 +
|-
 +
| rowspan="2"|169
 +
|{{M169}}
 +
|-
 +
| colspan="8"|The user ensnares the foe with a thin, gooey silk so it can’t flee from battle.
 +
|-
 +
| rowspan="2"|131
 +
|{{M131}}
 +
|-
 +
| colspan="8"|Sharp spikes are fired at the foe to strike two to five times in rapid succession.
 +
|-
 +
| rowspan="2"|191
 +
|{{M191}}
 +
|-
 +
| colspan="8"|The user lays a trap of spikes at the foe’s feet. The trap hurts foes that switch into battle.
 +
|-
 +
| rowspan="2"|255
 +
|{{M255}}
 +
|-
 +
| colspan="8"|The power stored using the move Stockpile is released at once in an attack.
 +
|-
 +
| rowspan="2"|180
 +
|{{M180}}
 +
|-
 +
| colspan="8"|The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
 +
|-
 +
| rowspan="2"|150
 +
|{{M150}}
 +
|-
 +
| colspan="8"|The user just flops and splashes around to no effect at all...
 +
|-
 +
| rowspan="2"|147
 +
|{{M147}}
 +
|-
 +
| colspan="8"|The user scatters bursts of spores that induce sleep.
 +
|-
 +
| rowspan="2"|446
 +
|{{M446}}
 +
|-
 +
| colspan="8"|The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
 +
|-
 +
| rowspan="2"|211
 +
|{{M211}}
 +
|-
 +
| colspan="8"|The foe is hit with wings of steel. It may also raise the user’s Defense stat.
 +
|-
 +
| rowspan="2"|254
 +
|{{M254}}
 +
|-
 +
| colspan="8"|The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times.
 +
|-
 +
| rowspan="2"|023
 +
|{{M023}}
 +
|-
 +
| colspan="8"|The foe is stomped with a big foot. It may also make the target flinch.
 +
|-
 +
| rowspan="2"|444
 +
|{{M444}}
 +
|-
 +
| colspan="8"|The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
 +
|-
 +
| rowspan="2"|070
 +
|{{M070}}
 +
|-
 +
| colspan="8"|The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
 +
|-
 +
| rowspan="2"|081
 +
|{{M081}}
 +
|-
 +
| colspan="8"|The foe is bound with silk blown from the user’s mouth. It reduces the target’s Speed stat.
 +
|-
 +
| rowspan="2"|165
 +
|{{M165}}
 +
|-
 +
| colspan="8"|An attack that is used in desperation only if the user has no PP. It also hurts the user slightly.
 +
|-
 +
| rowspan="2"|078
 +
|{{M078}}
 +
|-
 +
| colspan="8"|The user scatters a cloud of paralyzing powder. It may paralyze the target.
 +
|-
 +
| rowspan="2"|066
 +
|{{M066}}
 +
|-
 +
| colspan="8"|The user grabs the foe and recklessly dives for the ground. It also hurts the user slightly.
 +
|-
 +
| rowspan="2"|164
 +
|{{M164}}
 +
|-
 +
| colspan="8"|The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
 +
|-
 +
| rowspan="2"|389
 +
|{{M389}}
 +
|-
 +
| colspan="8"|This move enables the user to attack first. It fails if the foe is not readying an attack, however.
 +
|-
 +
| rowspan="2"|241
 +
|{{M241}}
 +
|-
 +
| colspan="8"|The user intensifies the sun for five turns, powering up Fire-type moves.
 +
|-
 +
| rowspan="2"|162
 +
|{{M162}}
 +
|-
 +
| colspan="8"|The user chomps hard on the foe with its sharp front fangs. It cuts the target’s HP to half.
 +
|-
 +
| rowspan="2"|276
 +
|{{M276}}
 +
|-
 +
| colspan="8"|The user attacks the foe with great power. However, it also lowers the user’s Attack and Defense.
 +
|-
 +
| rowspan="2"|048
 +
|{{M048}}
 +
|-
 +
| colspan="8"|The user generates odd sound waves from its body. It may confuse the target.
 +
|-
 +
| rowspan="2"|057
 +
|{{M057}}
 +
|-
 +
| colspan="8"|It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
 +
|-
 +
| rowspan="2"|207
 +
|{{M207}}
 +
|-
 +
| colspan="8"|The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.
 +
|-
 +
| rowspan="2"|256
 +
|{{M256}}
 +
|-
 +
| colspan="8"|The power stored using the move Stockpile is absorbed by the user to heal its HP.
 +
|-
 +
| rowspan="2"|186
 +
|{{M186}}
 +
|-
 +
| colspan="8"|The user kisses the foe with a sweet, angelic cuteness that causes confusion.
 +
|-
 +
| rowspan="2"|230
 +
|{{M230}}
 +
|-
 +
| colspan="8"|A sweet scent that lowers the foe’s evasiveness. It also lures wild Pokémon if used in grass, etc.
 +
|-
 +
| rowspan="2"|129
 +
|{{M129}}
 +
|-
 +
| colspan="8"|Star-shaped rays are shot at the foe. This attack never misses.
 +
|-
 +
| rowspan="2"|415
 +
|{{M415}}
 +
|-
 +
| colspan="8"|The user trades held items with the foe faster than the eye can follow.
 +
|-
 +
| rowspan="2"|014
 +
|{{M014}}
 +
|-
 +
| colspan="8"|A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.
 +
|-
 +
| rowspan="2"|235
 +
|{{M235}}
 +
|-
 +
| colspan="8"|The user restores its own HP. The amount of HP regained varies with the weather.
 +
|}
 +
 +
==T==
 +
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 +
!align= "center" rowspan="2" width="2%"|#
 +
!align= "center" width="25%"|Name
 +
!align= "center" width="12%"|Type
 +
!align= "center" width="12%"|Category
 +
!align= "center" width="7%"|PP
 +
!align= "center" width="10%"|Power
 +
!align= "center" width="13%"|Accur
 +
!align= "center" width="7%"|Gen
 +
!align= "center" width="12%"|Contest
 +
|-
 +
!align= "center" colspan="8"|Description
 +
|-
 +
| rowspan="2"|033
 +
|{{M033}}
 +
|-
 +
| colspan="8"|A physical attack in which the user charges and slams into the foe with its whole body.
 +
|-
 +
| rowspan="2"|294
 +
|{{M294}}
 +
|-
 +
| colspan="8"|The user stares at flashing lights to focus its mind, sharply raising its Sp. Atk stat.
 +
|-
 +
| rowspan="2"|039
 +
|{{M039}}
 +
|-
 +
| colspan="8"|The user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered.
 +
|-
 +
| rowspan="2"|366
 +
|{{M366}}
 +
|-
 +
| colspan="8"|The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.
 +
|-
 +
| rowspan="2"|036
 +
|{{M036}}
 +
|-
 +
| colspan="8"|A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
 +
|-
 +
| rowspan="2"|269
 +
|{{M269}}
 +
|-
 +
| colspan="8"|The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
 +
|-
 +
| rowspan="2"|298
 +
|{{M298}}
 +
|-
 +
| colspan="8"|The user performs a wobbly dance that confuses all the Pokémon in battle.
 +
|-
 +
| rowspan="2"|100
 +
|{{M100}}
 +
|-
 +
| colspan="8"|Use it to flee from any wild Pokémon. It may also be used to warp to the last Poké Center visited.
 +
|-
 +
| rowspan="2"|168
 +
|{{M168}}
 +
|-
 +
| colspan="8"|The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.
 +
|-
 +
| rowspan="2"|037
 +
|{{M037}}
 +
|-
 +
| colspan="8"|The user rampages and attacks for two to three turns. It then becomes confused, however.
 +
|-
 +
| rowspan="2"|087
 +
|{{M087}}
 +
|-
 +
| colspan="8"|A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
 +
|-
 +
| rowspan="2"|422
 +
|{{M422}}
 +
|-
 +
| colspan="8"|The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.
 +
|-
 +
| rowspan="2"|086
 +
|{{M086}}
 +
|-
 +
| colspan="8"|A weak electric charge is launched at the foe. It causes paralysis if it hits.
 +
|-
 +
| rowspan="2"|085
 +
|{{M085}}
 +
|-
 +
| colspan="8"|A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
 +
|-
 +
| rowspan="2"|009
 +
|{{M009}}
 +
|-
 +
| colspan="8"|The foe is punched with an electrified fist. It may leave the target with paralysis.
 +
|-
 +
| rowspan="2"|084
 +
|{{M084}}
 +
|-
 +
| colspan="8"|A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed.
 +
|-
 +
| rowspan="2"|321
 +
|{{M321}}
 +
|-
 +
| colspan="8"|The user tickles the foe into laughing, reducing its Attack and Defense stats.
 +
|-
 +
| rowspan="2"|259
 +
|{{M259}}
 +
|-
 +
| colspan="8"|The user torments and enrages the foe, making it incapable of using the same move twice in a row.
 +
|-
 +
| rowspan="2"|092
 +
|{{M092}}
 +
|-
 +
| colspan="8"|A move that leaves the target badly poisoned. Its poison damage worsens every turn.
 +
|-
 +
| rowspan="2"|390
 +
|{{M390}}
 +
|-
 +
| colspan="8"|The user lays a trap of poison spikes at the foe’s feet. They poison foes that switch into battle.
 +
|-
 +
| rowspan="2"|144
 +
|{{M144}}
 +
|-
 +
| colspan="8"|The user transforms into a copy of the foe right down to having the same move set.
 +
|-
 +
| rowspan="2"|161
 +
|{{M161}}
 +
|-
 +
| colspan="8"|The user strikes with a simultaneous three- beam attack. May also paralyze, burn, or freeze the target.
 +
|-
 +
| rowspan="2"|271
 +
|{{M271}}
 +
|-
 +
| colspan="8"|The user catches the foe off guard and swaps the foe’s held item with its own.
 +
|-
 +
| rowspan="2"|433
 +
|{{M433}}
 +
|-
 +
| colspan="8"|The user creates a bizarre area in which slower Pokémon get to move first for five turns.
 +
|-
 +
| rowspan="2"|167
 +
|{{M167}}
 +
|-
 +
| colspan="8"|A consecutive three- kick attack that becomes more powerful with each  successive hit.
 +
|-
 +
| rowspan="2"|376
 +
|{{M376}}
 +
|-
 +
| colspan="8"|The fewer PP this move has, the more power it has for attack.
 +
|-
 +
| rowspan="2"|041
 +
|{{M041}}
 +
|-
 +
| colspan="8"|The foe is stabbed twice by a pair of stingers. It may also poison the target.
 +
|-
 +
| rowspan="2"|239
 +
|{{M239}}
 +
|-
 +
| colspan="8"|The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.
 +
|}
 +
 +
==U==
 +
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 +
!align= "center" rowspan="2" width="2%"|#
 +
!align= "center" width="25%"|Name
 +
!align= "center" width="12%"|Type
 +
!align= "center" width="12%"|Category
 +
!align= "center" width="7%"|PP
 +
!align= "center" width="10%"|Power
 +
!align= "center" width="13%"|Accur
 +
!align= "center" width="7%"|Gen
 +
!align= "center" width="12%"|Contest
 +
|-
 +
!align= "center" colspan="8"|Description
 +
|-
 +
| rowspan="2"|253
 +
|{{M253}}
 +
|-
 +
| colspan="8"|The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
 +
|-
 +
| rowspan="2"|369
 +
|{{M369}}
 +
|-
 +
| colspan="8"|After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
 +
|}
 +
 +
==V==
 +
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 +
!align= "center" rowspan="2" width="2%"|#
 +
!align= "center" width="25%"|Name
 +
!align= "center" width="12%"|Type
 +
!align= "center" width="12%"|Category
 +
!align= "center" width="7%"|PP
 +
!align= "center" width="10%"|Power
 +
!align= "center" width="13%"|Accur
 +
!align= "center" width="7%"|Gen
 +
!align= "center" width="12%"|Contest
 +
|-
 +
!align= "center" colspan="8"|Description
 +
|-
 +
| rowspan="2"|410
 +
|{{M410}}
 +
|-
 +
| colspan="8"|The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first.
 +
|-
 +
| rowspan="2"|011
 +
|{{M011}}
 +
|-
 +
| colspan="8"|Huge, impressive pincers grip and squeeze the foe.
 +
|-
 +
| rowspan="2"|022
 +
|{{M022}}
 +
|-
 +
| colspan="8"|The foe is struck with slender, whiplike vines to inflict damage.
 +
|-
 +
| rowspan="2"|233
 +
|{{M233}}
 +
|-
 +
| colspan="8"|The user allows the foe to attack first. In return, this throw move is guaranteed not to miss.
 +
|-
 +
| rowspan="2"|344
 +
|{{M344}}
 +
|-
 +
| colspan="8"|The user electrifies itself, then charges at the foe. It causes considerable damage to the user as well.
 +
|}
 +
 +
==W==
 +
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 +
!align= "center" rowspan="2" width="2%"|#
 +
!align= "center" width="25%"|Name
 +
!align= "center" width="12%"|Type
 +
!align= "center" width="12%"|Category
 +
!align= "center" width="7%"|PP
 +
!align= "center" width="10%"|Power
 +
!align= "center" width="13%"|Accur
 +
!align= "center" width="7%"|Gen
 +
!align= "center" width="12%"|Contest
 +
|-
 +
!align= "center" colspan="8"|Description
 +
|-
 +
| rowspan="2"|358
 +
|{{M358}}
 +
|-
 +
| colspan="8"|This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however.
 +
|-
 +
| rowspan="2"|055
 +
|{{M055}}
 +
|-
 +
| colspan="8"|The foe is blasted with a forceful shot of water.
 +
|-
 +
| rowspan="2"|352
 +
|{{M352}}
 +
|-
 +
| colspan="8"|The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
 +
|-
 +
| rowspan="2"|346
 +
|{{M346}}
 +
|-
 +
| colspan="8"|The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
 +
|-
 +
| rowspan="2"|323
 +
|{{M323}}
 +
|-
 +
| colspan="8"|The user spouts water to damage the foe. The lower the user’s HP, the less powerful it becomes.
 +
|-
 +
| rowspan="2"|127
 +
|{{M127}}
 +
|-
 +
| colspan="8"|The user charges the foe at an awesome speed. It can also be used to climb a waterfall.
 +
|-
 +
| rowspan="2"|311
 +
|{{M311}}
 +
|-
 +
| colspan="8"|An attack move that varies in power and type depending on the weather.
 +
|-
 +
| rowspan="2"|250
 +
|{{M250}}
 +
|-
 +
| colspan="8"|The user traps the foe inside a fast, vicious whirlpool that lasts for two to five turns.
 +
|-
 +
| rowspan="2"|018
 +
|{{M018}}
 +
|-
 +
| colspan="8"|The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.
 +
|-
 +
| rowspan="2"|261
 +
|{{M261}}
 +
|-
 +
| colspan="8"|The user shoots a sinister, bluish white flame at the foe to inflict a burn.
 +
|-
 +
| rowspan="2"|017
 +
|{{M017}}
 +
|-
 +
| colspan="8"|The foe is struck with large, imposing wings spread wide to inflict damage.
 +
|-
 +
| rowspan="2"|273
 +
|{{M273}}
 +
|-
 +
| colspan="8"|A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn.
 +
|-
 +
| rowspan="2"|110
 +
|{{M110}}
 +
|-
 +
| colspan="8"|The user withdraws its body into its hard shell, raising its Defense stat.
 +
|-
 +
| rowspan="2"|452
 +
|{{M452}}
 +
|-
 +
| colspan="8"|The user slams its rugged body into the foe to attack. The user also sustains serious damage.
 +
|-
 +
| rowspan="2"|388
 +
|{{M388}}
 +
|-
 +
| colspan="8"|A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia.
 +
|-
 +
| rowspan="2"|035
 +
|{{M035}}
 +
|-
 +
| colspan="8"|A long body or vines are used to wrap and squeeze the foe for two to five turns.
 +
|-
 +
| rowspan="2"|378
 +
|{{M378}}
 +
|-
 +
| colspan="8"|The user powerfully wrings the foe. The more HP the foe has, the greater this attack’s power.
 +
|}
 +
 +
==X==
 +
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 +
!align= "center" rowspan="2" width="2%"|#
 +
!align= "center" width="25%"|Name
 +
!align= "center" width="12%"|Type
 +
!align= "center" width="12%"|Category
 +
!align= "center" width="7%"|PP
 +
!align= "center" width="10%"|Power
 +
!align= "center" width="13%"|Accur
 +
!align= "center" width="7%"|Gen
 +
!align= "center" width="12%"|Contest
 +
|-
 +
!align= "center" colspan="8"|Description
 +
|-
 +
| rowspan="2"|404
 +
|{{M404}}
 +
|-
 +
| colspan="8"|The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.
 +
|}
 +
 +
==Y==
 +
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 +
!align= "center" rowspan="2" width="2%"|#
 +
!align= "center" width="25%"|Name
 +
!align= "center" width="12%"|Type
 +
!align= "center" width="12%"|Category
 +
!align= "center" width="7%"|PP
 +
!align= "center" width="10%"|Power
 +
!align= "center" width="13%"|Accur
 +
!align= "center" width="7%"|Gen
 +
!align= "center" width="12%"|Contest
 +
|-
 +
!align= "center" colspan="8"|Description
 +
|-
 +
| rowspan="2"|281
 +
|{{M281}}
 +
|-
 +
| colspan="8"|The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
 +
|}
 +
 +
==Z==
 +
{| class="wikitable sortable" width="90%" style="text-align: left; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 +
!align= "center" rowspan="2" width="2%"|#
 +
!align= "center" width="25%"|Name
 +
!align= "center" width="12%"|Type
 +
!align= "center" width="12%"|Category
 +
!align= "center" width="7%"|PP
 +
!align= "center" width="10%"|Power
 +
!align= "center" width="13%"|Accur
 +
!align= "center" width="7%"|Gen
 +
!align= "center" width="12%"|Contest
 +
|-
 +
!align= "center" colspan="8"|Description
 +
|-
 +
| rowspan="2"|192
 +
|{{M192}}
 +
|-
 +
| colspan="8"|The user fires an electric blast like a cannon to inflict damage and cause paralysis.
 +
|-
 +
| rowspan="2"|428
 +
|{{M428}}
 +
|-
 +
| colspan="8"|The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
 
|}
 
|}

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