Editing Pilots in Maximum Velocity

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__NOTOC__
 
__NOTOC__
 
=Megan=
 
=Megan=
===Hot Violet===
+
*'''Hot Violet'''
[[Image:Megan-MV.jpg|right|150px]][[Image:MV-Hotviolet.jpg|left|125px]]
+
**'''Max Speed Normal''': 422 km/h
*'''Max Speed Normal''': 422 km/h
+
**'''Max Speed Boost''': 579
*'''Max Speed Boost''': 579
+
**'''Boost Time (sec.)''': 6
*'''Boost Time (sec.)''': 6
+
**'''Body Strength (/100)''': 69
*'''Body Strength (/100)''': 69
+
**'''Turn Performance''': B
*'''Turn Performance''': B
+
**'''Turn Balance''': C
*'''Turn Balance''': C
 
 
 
*''Hot Violet pilot and karate expert Megan flies at a boosted speed of 579 km/h for six seconds -- the best boost combo of the first four available machines.'' - '''''NP #145'''''
 
*Available at start.
 
 
=Mickey Marcus=
 
=Mickey Marcus=
===Fire Ball===
+
*'''Fire Ball'''
[[Image:Mickey-MV.jpg|right|150px]][[Image:MV-Fireball.jpg|left|125px]]
+
**'''Max Speed Normal''': 440 km/h
*'''Max Speed Normal''': 440 km/h
+
**'''Max Speed Boost''': 565
*'''Max Speed Boost''': 565
+
**'''Boost Time (sec.)''': 6.2
*'''Boost Time (sec.)''': 6.2
+
**'''Body Strength (/100)''': 82
*'''Body Strength (/100)''': 82
+
**'''Turn Performance''': C
*'''Turn Performance''': C
+
**'''Turn Balance''': B
*'''Turn Balance''': B
 
 
 
*''Fireball designer and pilot Mickey Marcus has created a sturdy frame that can take more hits than any machine in the opening field. He'll always stay in the race.'' -'''NP #145'''
 
*Available at start.
 
 
=Jane B. Christie=
 
=Jane B. Christie=
===J.B. Crystal===
+
*'''J.B. Crystal'''
[[Image:Jane-MV.jpg|right|150px]][[Image:MV-JBCrystal.jpg|left|125px]]
+
**'''Max Speed Normal''': 418 km/h
*'''Max Speed Normal''': 418 km/h
+
**'''Max Speed Boost''': 560
*'''Max Speed Boost''': 560
+
**'''Boost Time (sec.)''': 9.5
*'''Boost Time (sec.)''': 9.5
+
**'''Body Strength (/100)''': 63
*'''Body Strength (/100)''': 63
+
**'''Turn Performance''': C
*'''Turn Performance''': C
+
**'''Turn Balance''': A
*'''Turn Balance''': A
 
 
 
*''The designer of Jane B. Christie's racer shows her love for vintage cars from the 20th century. It has long boosts duration and excellent balance - a good beginner's choice.'' -'''NP #145'''
 
*Available at start.
 
 
=Nichi=
 
=Nichi=
===Wind Walker===
+
*'''Wind Walker'''
[[Image:Nichi-MV.jpg|right|150px]][[Image:MV-Windwalker.jpg|left|125px]]
+
**'''Max Speed Normal''': 428 km/h
*'''Max Speed Normal''': 428 km/h
+
**'''Max Speed Boost''': 585
*'''Max Speed Boost''': 585
+
**'''Boost Time (sec.)''': 5.3
*'''Boost Time (sec.)''': 5.3
+
**'''Body Strength (/100)''': 50
*'''Body Strength (/100)''': 50
+
**'''Turn Performance''': A
*'''Turn Performance''': A
+
**'''Turn Balance''': D
*'''Turn Balance''': D
 
 
 
*''With the best turning ability and the highest boost speed of the first four machines, pilot Nichi's Wind Walker performs in turns and straightaways.'' -'''NP #145'''
 
*Available at start.
 
 
=Lord Cyber=
 
=Lord Cyber=
===Sly Joker===
+
*'''Sly Joker'''
[[Image:Cyber-MV.jpg|right|150px]][[Image:MV-Slyjoker.jpg|left|125px]]
+
**'''Max Speed Normal''': 436 km/h
*'''Max Speed Normal''': 436 km/h
+
**'''Max Speed Boost''': 591
*'''Max Speed Boost''': 591
+
**'''Boost Time (sec.)''': 3
*'''Boost Time (sec.)''': 3
+
**'''Body Strength (/100)''': 75
*'''Body Strength (/100)''': 75
+
**'''Turn Performance''': C
*'''Turn Performance''': C
+
**'''Turn Balance''': A
*'''Turn Balance''': A
 
 
 
*''Maintained by expert mechanics with the most advanced tools, Lord Cyber's Sly Joker tops out at a normal 436 km/h and a boosted speed of 591 km/h.'' -'''NP #145'''
 
*Clear Pawn, Knight and Bishop series with Standard Class difficulty.
 
 
=Alexander O'Neil=
 
=Alexander O'Neil=
===The Stingray===
+
*'''The Stingray'''
[[Image:Alexander-MV.jpg|right|150px]][[Image:MV-Stingray.jpg|left|125px]]
+
**'''Max Speed Normal''': 460 km/h
*'''Max Speed Normal''': 460 km/h
+
**'''Max Speed Boost''': 525
*'''Max Speed Boost''': 525
+
**'''Boost Time (sec.)''': 12
*'''Boost Time (sec.)''': 12
+
**'''Body Strength (/100)''': 85
*'''Body Strength (/100)''': 85
+
**'''Turn Performance''': C
*'''Turn Performance''': C
+
**'''Turn Balance''': C
*'''Turn Balance''': C
 
 
 
*''With two engines stacked on top of each other, Alexander O'Neil's sturdy Stingray can maintain its 525 km/h boosted speed for up to twelve seconds.'' -'''NP #145'''
 
*Clear Pawn, Knight and Bishop series with Expert Class difficulty.
 
 
=Blitz Wagner=
 
=Blitz Wagner=
===Silver Thunder===
+
*'''Silver Thunder'''
[[Image:Blitz-MV.jpg|right|150px]][[Image:MV-Silverthunder.jpg|left|125px]]
+
**'''Max Speed Normal''': 460 km/h
*'''Max Speed Normal''': 460 km/h
+
**'''Max Speed Boost''': 525
*'''Max Speed Boost''': 525
+
**'''Boost Time (sec.)''': 12
*'''Boost Time (sec.)''': 12
+
**'''Body Strength (/100)''': 85
*'''Body Strength (/100)''': 85
+
**'''Turn Performance''': C
*'''Turn Performance''': C
+
**'''Turn Balance''': C
*'''Turn Balance''': C
 
 
 
*''Designed by F-Zero legend [[Dr. Stewart]], the Silver Thunder has a strong frame and a good balance. Blitz Wagner controls his machine with quiet mastery.'' -'''NP #145'''
 
*Clear Queen series with Expert Class difficulty.
 
 
 
 
=Kent Akechi=
 
=Kent Akechi=
===Falcon Mk-II===
+
*'''Falcon Mk-II'''
[[Image:Kent-MV.jpg|right|150px]][[Image:MV-Falconmk2.jpg|left|125px]]
+
**'''Max Speed Normal''': 448 km/h
*'''Max Speed Normal''': 448 km/h
+
**'''Max Speed Boost''': 573
*'''Max Speed Boost''': 573
+
**'''Boost Time (sec.)''': 7.2
*'''Boost Time (sec.)''': 7.2
+
**'''Body Strength (/100)''': 66
*'''Body Strength (/100)''': 66
+
**'''Turn Performance''': C
*'''Turn Performance''': C
+
**'''Turn Balance''': B
*'''Turn Balance''': B
 
 
 
*''With great acceleration, and above-average balance, the Falcon MK-II is a well-rounded machine. The pilot, Kent Akechi, claims to be [[Captain Falcon]]'s son.'' -'''NP #145'''
 
*Clear any one series with Master Class difficulty.
 
 
=Kumiko=
 
=Kumiko=
===Fighting Comet===
+
*'''Fighting Comet'''
[[Image:Kumiko-MV.jpg|right|150px]][[Image:MV-Fightingcomet.jpg|left|125px]]
+
**'''Max Speed Normal''': 412 km/h
*'''Max Speed Normal''': 412 km/h
+
**'''Max Speed Boost''': 593
*'''Max Speed Boost''': 593
+
**'''Boost Time (sec.)''': 9
*'''Boost Time (sec.)''': 9
+
**'''Body Strength (/100)''': 56
*'''Body Strength (/100)''': 56
+
**'''Turn Performance''': D
*'''Turn Performance''': D
+
**'''Turn Balance''': B
*'''Turn Balance''': B
 
 
 
*''"The Bullet" Kumiko's Fighting Comet is one of the fastest machines on straight sections, with a boosted speed of 595 km/h and a boost duration of nine seconds.'' -'''NP #145'''
 
*Clear Pawn, Knight, Bishop and Queen series with Master Class difficulty.
 
 
=Yazoo Jr.=
 
=Yazoo Jr.=
===Jet Vermillion===
+
*'''Jet Vermillion'''
[[Image:Yazoo-MV.jpg|right|150px]][[Image:MV-Jetvermillion.jpg|left|125px]]
+
**'''Max Speed Normal''': 456 km/h
*'''Max Speed Normal''': 456 km/h
+
**'''Max Speed Boost''': 602
*'''Max Speed Boost''': 602
+
**'''Boost Time (sec.)''': 4.2
*'''Boost Time (sec.)''': 4.2
+
**'''Body Strength (/100)''': 100
*'''Body Strength (/100)''': 100
+
**'''Turn Performance''': E
*'''Turn Performance''': E
+
**'''Turn Balance''': B
*'''Turn Balance''': B
 
  
*''Yazoo Jr., the son on racing machine designer Professor Yazoo, pilots the ultra-exclusive Jet Vermilion. It's the only machine to break the 600 km/h barrier.'' -'''NP #145'''
 
*Unlock all cars and Championship mode, then clear Pawn, Knight, Bishop and Queen series in Master Class difficulty with all machines.
 
*Unlock by completing Championship mode 255 times.
 
{{F-Zero Characters}}
 
 
[[Category: Game Lists]][[Category: Characters|*F-Zero: Maximum Velocity]][[Category: F-Zero Characters|*]]
 
[[Category: Game Lists]][[Category: Characters|*F-Zero: Maximum Velocity]][[Category: F-Zero Characters|*]]

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