Editing Pikmin (species)

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 5: Line 5:
 
| bgcolor=#0099BB
 
| bgcolor=#0099BB
 
| fgcolor=#FFFFFF
 
| fgcolor=#FFFFFF
| origin=The Impact Site
+
| size=9-13mm
| type=Pikmin
 
| size=11mm
 
 
| debut=[[Pikmin]]
 
| debut=[[Pikmin]]
 
|}}
 
|}}
  
 
Pikmin are the namesakes of the Pikmin series.  They are tiny, bipedal creatures with stalks coming out of their heads and a single facial feature (besides eyes) that is dependant on their color.  In both games, the Pikmin ally themselves with Captain Olimar, though an exact reason for this behavior is never given.  Olimar and associates are able to command the Pikmin to assist them in various ways, whether it is to defeat monsters, break down walls, or carry objects back to their spaceship.  There are currently six types of Pikmin accounted for.
 
Pikmin are the namesakes of the Pikmin series.  They are tiny, bipedal creatures with stalks coming out of their heads and a single facial feature (besides eyes) that is dependant on their color.  In both games, the Pikmin ally themselves with Captain Olimar, though an exact reason for this behavior is never given.  Olimar and associates are able to command the Pikmin to assist them in various ways, whether it is to defeat monsters, break down walls, or carry objects back to their spaceship.  There are currently six types of Pikmin accounted for.
 
 
=In General=
 
=In General=
 
Pikmin start their lives as seeds that are ejected from Onions, the color of the seed corresponding with the color of the Onion.  The Onions will, on occasion, eject a seed for no apparent reason (namely at the start of the game, or if all of your Pikmin have been killed), though the most practical way to grow more Pikmin is to bring a pellet or a dead creature to the Onion; the amount of seeds created from these depends on the size of the object.
 
Pikmin start their lives as seeds that are ejected from Onions, the color of the seed corresponding with the color of the Onion.  The Onions will, on occasion, eject a seed for no apparent reason (namely at the start of the game, or if all of your Pikmin have been killed), though the most practical way to grow more Pikmin is to bring a pellet or a dead creature to the Onion; the amount of seeds created from these depends on the size of the object.
Line 36: Line 33:
  
 
Yellow Pikmin are different from the other types because of their large ears.  They are lighter than the other Pikmin (possibly because their ears catch the air), which lets Olimar throw them higher.  In Pikmin, Yellow Pikmin were the only ones who could pick up bomb-rocks, making them the most versatile types; however, this ability was removed in Pikmin 2 and replaced by a resistance to electricity.
 
Yellow Pikmin are different from the other types because of their large ears.  They are lighter than the other Pikmin (possibly because their ears catch the air), which lets Olimar throw them higher.  In Pikmin, Yellow Pikmin were the only ones who could pick up bomb-rocks, making them the most versatile types; however, this ability was removed in Pikmin 2 and replaced by a resistance to electricity.
 
 
=Blue Pikmin=
 
=Blue Pikmin=
 
[[Image:Bluepikmin.jpg|left|100px]]
 
[[Image:Bluepikmin.jpg|left|100px]]
Line 45: Line 41:
 
=Purple Pikmin=
 
=Purple Pikmin=
 
[[Image:Purplepikmin.jpg|left|43px]]
 
[[Image:Purplepikmin.jpg|left|43px]]
Purple Pikmin are one of the new Pikmin introduced in Pikmin 2.  Unlike the previous kinds, they have no Onion and can only be found by throwing another kind of Pikmin into a Violet Candypop Bud (the first of these appears in the Emergence Cave, though the best place to build an army is the Subterranean Complex).  At night, Purple Pikmin will stay within the ship along with White Pikmin.
+
Purple Pikmin are one of the new Pikmin introduced in Pikmin 2.  Unlike the previous kinds, they have no Onion and can only be found by throwing another kind of Pikmin into a Violet Candypop Bud (the first of these appears in the Emergence Cave).  At night, Purple Pikmin will stay within the ship along with White Pikmin.
  
 
Purple Pikmin have pink flowers instead of white, possibly because they reside underground, and a few strands of what could be hair on their heads. They are much larger than the other types (13mm tall), making them slower but stronger; they can lift 10 times more than the average Pikmin.  When thrown, a Purple Pikmin will slam downwards onto Olimar's cursor, and can do this to enemies to deal significant damage and stun them temporarily.
 
Purple Pikmin have pink flowers instead of white, possibly because they reside underground, and a few strands of what could be hair on their heads. They are much larger than the other types (13mm tall), making them slower but stronger; they can lift 10 times more than the average Pikmin.  When thrown, a Purple Pikmin will slam downwards onto Olimar's cursor, and can do this to enemies to deal significant damage and stun them temporarily.
Line 51: Line 47:
 
=White Pikmin=
 
=White Pikmin=
 
[[Image:Whitepikmin.jpg|left|40px]]
 
[[Image:Whitepikmin.jpg|left|40px]]
White Pikmin are first seen in Pikmin 2, along with Purple Pikmin.  They don't have their own Onion, so the only way to find them is to throw a different Pikmin into an Ivory Candypop Bud (first found within the White Flower Garden, though the Cavern of Chaos is probably the best place to fill ranks).  At night, the White Pikmin will stay inside the ship along with the Purple Pikmin.
 
 
White Pikmin have pink flowers instead of white, maybe due to their subterranean homes, and bright red eyes.  These eyes allow them to see and dig up objects that are completely buried underground.  The White Pikmin are also smaller than the other types (9mm tall), making them faster.  White Pikmin are poisonous and will damage any enemy that eats them; they can also walk through clouds of poison without choking.
 
 
 
=Bulbmin=
 
=Bulbmin=
 
[[Image:Bulbmindwarf.jpg|left|74px]]
 
[[Image:Bulbmindwarf.jpg|left|74px]]
The offspring of a Bulborb that has been infected by a parasitic form of Pikmin, up to ten of these can be seen following their parent in various caves throughout Pikmin 2 (the actual number depends on how many Pikmin are in the area).  Though these Bulbmin will not attack, they will helplessly follow their parent until it has been killed, after which they will go into a dormant state.  Olimar can summon them to help him at this point, though they will refuse to leave the cave they were found in.
 
 
Bulbmin will behave just like any other Pikmin, and can even be turned into other Pikmin if thrown into a Candypop Bud (the most effective use for them, since they disappear after Olimar leaves the cave).  Bulbmin are particularly special because they are immune to fire, electricity, and poisonous gas, and they won't drown in water.  Though Bulbmin will only ever appear with a leaf at the end of their stalks, they can grow flowers by drinking nectar like any other Pikmin.  By doing so, it is shown that they have white flowers instead of pink like the other underground Pikmin.
 
 
=Other Appearances=
 
*In ''[[Mario Golf: Toadstool Tour]]'', if a golf ball is hit into a patch of flowers on certain courses, Pikmin will fly out.
 
*In the ''[[Portal: Super Smash Bros.|Super Smash Bros.]]'' series, the Pikmin appear as a playable character in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS/Wii U]]'' and ''[[Super Smash Bros. Ultimate]]'' alongside Captain Olimar. Though Olimar is the character in control, the majority of his abilities rely on the Pikmin, whether he is throwing them on opponents or using them directly as weapons. The Pikmin used are specifically the red, blue, yellow, white and purple types, and in the 3DS/Wii U installment, Winged Pikmin appear to carry Olimar and his other Pikmin for one move.
 
**A trophy of Pikmin originally appeared in ''[[Super Smash Bros. Melee|Melee]]''. In ''Brawl'' and the 3DS/Wii U game, there are trophies (and stickers in ''Brawl'') available for each individual Pikmin type appearing in the respective game, and the latter installment also has a trophy for Rock Pikmin. In ''Ultimate'', each Pikmin type has its own [[Spirit]]. Purple and Rock Pikmin are Primary Spirits, while Blue, Red, Yellow, White and Winged Pikmin are Support Spirits.
 
*In ''[[Super Mario Maker]]'', a trio of Pikmin (red, blue and yellow) appeared collectively as one of the [[Mystery Mushroom]] costumes that [[Mario]] could transform into. Their costume could be unlocked as a random prize for completing a 100 Mario challenge or by scanning a Pikmin [[amiibo]].
 
 
=Trivia=
 
*Pikmin were originally designed to be black, featureless creatures, with size as the difference between the various types instead of color.
 
*Olimar gives them the name "Pikmin" because of their resemblance to the pikpik carrots on Planet Hocotate.
 
*The average Pikmin can lift one gram's worth of weight.
 
*During the happy ending to ''Pikmin'', a large group of Onions will accompany the S.S. Dolphin into the atmosphere.  These Onions all bear colors that have yet to be seen in the games.
 
 
{{Pikmin}}
 
{{Super Smash Bros. Characters}}
 
[[Category: Pikmin Creatures]]
 

Please note that all contributions to Gamehiker Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Gamehiker Wiki:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)