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| publisher=[[Nintendo]]
 
| publisher=[[Nintendo]]
 
| genre=[[Action]]
 
| genre=[[Action]]
| system=[[Nintendo Wii]], [[Wii U]]
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| system=[[Wii]]
| release='''Wii'''<br />US August 31, 2010<br />JP/AU September 2, 2010<br />EU September 3, 2010<br />'''Wii U'''<br />JP March 17, 2016<br />PAL March 31, 2016<br />US December 8, 2016
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| release=US August 31, 2010<br />JP/AU September 2, 2010<br />EU September 3, 2010
 
| gallery=[http://www.gamehiker.com/gallery/index.php?cat=219 GH Gallery]
 
| gallery=[http://www.gamehiker.com/gallery/index.php?cat=219 GH Gallery]
 
| rating= ESRB: T
 
| rating= ESRB: T
 
|}}
 
|}}
  
'''Metroid: Other M''' is the second ''[[Portal: Metroid|Metroid]]'' game developed for the [[Wii]]. Unlike the ''Prime'' subseries, this game was developed by Team Ninja in conjunction with Nintendo. It features a number of departures from other ''Metroid'' games, such as trying to combine 2-D and 3-D gameplay styles as well as providing more of an emphasis on a dramatic storyline.
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'''Metroid: Other M''' is the second ''[[Portal: Metroid|Metroid]]'' game developed for the [[Wii]]. Unlike the previous [[Metroid Prime 3: Corruption|Prime]], this one is being developed by Team Ninja and shifts from being a Second Person Shooter, to First Person as well.  
  
 
=Story=
 
=Story=
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=Gameplay=
 
=Gameplay=
  
The game is controlled with the Wii Remote held like a normal controller. It uses a unique control scheme in that Samus moves in three dimensions, but is controlled with the control pad which makes it similar to the 2-D games from the earlier games. Pointing the Wii Remote to the screen will cause the game to switch to first-person perspective, at which point she can scan certain areas and fire missiles.
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The game is controller with the Wii Remote held like a normal controller. It uses a unique control scheme in that Samus moves in three dimensions, but is controlled with the control pad which makes it similar to the 2-D games from the earlier games. Pointing the Wii Remote to the screen will cause the game to switch to first-person perspective, at which point she can scan certain areas and fire missiles.
  
 
Samus is equipped with most of her inventory from previous games, but most of them are cut off from Samus at the beginning with the excuse that Samus is waiting to earn permission from Adam to use them. She also has a variety of new moves such as a dodging move and a special move in which she can mount fallen enemies to finish them off.
 
Samus is equipped with most of her inventory from previous games, but most of them are cut off from Samus at the beginning with the excuse that Samus is waiting to earn permission from Adam to use them. She also has a variety of new moves such as a dodging move and a special move in which she can mount fallen enemies to finish them off.
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*The game is explicitly set between ''[[Super Metroid]]'' and ''[[Metroid Fusion]]'', and it references the storylines of both. It even opens with a recreation of the final battle from ''Super Metroid'', and the Metroid hatchling is mentioned throughout the plot, referred to as "the baby".
 
*The game is explicitly set between ''[[Super Metroid]]'' and ''[[Metroid Fusion]]'', and it references the storylines of both. It even opens with a recreation of the final battle from ''Super Metroid'', and the Metroid hatchling is mentioned throughout the plot, referred to as "the baby".
*Adam Malkovich appears after ''Metroid Fusion'' set up his existence. The game depicts his relationship with Samus as well as his death. [[Ridley]] and the [[Nightmare (Metroid)|Nightmare]] also appear in the game, which sets up their own respective appearances in ''Fusion''.
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*Adam Malkovich appears after ''Metroid Fusion'' set up his existence. The game depicts his relationship with Samus as well as his death. [[Ridley]] and the [[Nightmare]] also appear in the game, which sets up their own respective appearances in ''Fusion''.
 
*The secret Federation projects in the game (particularly the secret Metroid cloning program) act as precursors to the activities aboard the [[BioLogic Spacestation]] in ''Fusion''.
 
*The secret Federation projects in the game (particularly the secret Metroid cloning program) act as precursors to the activities aboard the [[BioLogic Spacestation]] in ''Fusion''.
*This is also the first time that parts of Samus's backstory are told within the games themselves, as previously her background was only told through supplementary material and hinted at in image form (such as in the bonus ending images for ''Fusion'').
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*This is also the first time that parts of Samus's backstory are told within the game itself, as previously her background was only told through background material and hinted at in image form (such as in the bonus ending images for ''Fusion'').
 
*The final boss of the main storyline is the [[Queen Metroid]], which acts as a callback to the final battle of ''[[Metroid II: Return of Samus]]'', and the boss is even finished off in the same manner.
 
*The final boss of the main storyline is the [[Queen Metroid]], which acts as a callback to the final battle of ''[[Metroid II: Return of Samus]]'', and the boss is even finished off in the same manner.
 
=Legacy=
 
 
The game received mixed reception, and after its release the series ended up on hiatus for several years.
 
 
==Ports/Remakes==
 
 
*In 2016, it was released for download through the [[Wii U]]'s eShop.
 
 
==Sequels==
 
 
A spin-off of the series, ''[[Metroid Prime: Federation Force]]'', was released for the [[Nintendo 3DS]] in 2016. This game featured Galactic Federation soldiers as playable characters instead of Samus.
 
 
''[[Metroid Prime 4]]'' has been announced as the next new ''Metroid'' game for the [[Nintendo Switch]].
 
  
 
{{Metroid Series}}  
 
{{Metroid Series}}  
  
 
[[Category: Wii Games]] [[Category: Metroid Games]]
 
[[Category: Wii Games]] [[Category: Metroid Games]]

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