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{{dablink|This article is about the character Donkey Kong. For the game, see [[Donkey Kong (game)]]. For the series, see [[Portal: Donkey Kong]].}}
 
{{dablink|This article is about the character Donkey Kong. For the game, see [[Donkey Kong (game)]]. For the series, see [[Portal: Donkey Kong]].}}
  
'''Donkey Kong''' is the name of two different gorillas who are featured as the main characters of the ''[[Portal: Donkey Kong|Donkey Kong]]'' series. The original Donkey Kong was featured in several arcade games, first and most prominently as [[Mario]]'s antagonist of the original ''[[Donkey Kong (game)|Donkey Kong]]'' game. In the 1990s, [[Rareware]] introduced a new Donkey Kong, referred to as the modern Donkey Kong for the sake of disambiguation, who is descended from the arcade Donkey Kong and has acted as the protagonist of various games starting with the ''[[Donkey Kong Country]]'' series. This Donkey Kong acts as the protector of [[Donkey Kong Island]] and its [[banana]] horde. He also has his own recurring sidekick, [[Diddy Kong]], and makes regular guest appearances in the sports and party spin-offs of the ''[[Portal: Mario|Mario]]'' games. He has also been featured in the ''[[Mario vs. Donkey Kong]]'' subseries, several games of which have him taking his turn at a light-hearted antagonistic role.
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'''Donkey Kong''' is the name of two different gorillas who are featured as the main characters of the ''[[Portal: Donkey Kong|Donkey Kong]]'' series. The original Donkey Kong was featured in several arcade games, first and most prominently as [[Mario]]'s antagonist of the original ''[[Donkey Kong (game)|Donkey Kong]]'' game. In the 1990s, [[Rareware]] introduced a new Donkey Kong, referred to as the modern Donkey Kong for the sake of disambiguation, who is descended from the arcade Donkey Kong and has acted as the protagonist of various games starting with the ''[[Donkey Kong Country]]'' series. This Donkey Kong acts as the protector of [[Donkey Kong Island]] and its [[banana]] horde. He also has his own recurring sidekick, [[Diddy Kong]], and makes regular guest appearances in the sports and party spin-offs of the ''[[Portal: Mario Brothers|Mario]]'' games. He has also been featured in the ''[[Mario vs. Donkey Kong]]'' subseries, several games of which have him taking his turn at a light-hearted antagonistic role.
  
 
=Background=
 
=Background=
  
==Baby Donkey Kong==
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==Early Years==
  
 
[[Image:Babydk.jpg|100px|left|thumb|Baby Donkey Kong.]]
 
[[Image:Babydk.jpg|100px|left|thumb|Baby Donkey Kong.]]
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Donkey Kong was first featured in [[Donkey Kong (game)|the arcade game of the same name]], when he kidnapped [[Pauline]] and brought her o a construction site. [[Mario]] pursued him through different levels of the construction site, which would later be established to be part of [[Metro Kingdom|New Donk City]] and ultimately defeated him by dropping the girders below him to make him fall on his head. In the 1994 [[Game Boy]] [[Donkey Kong GB|remake]], this only marked the beginning of the battle, as Donkey Kong quickly recovered and snatched Pauline. He led Mario on a chase across a variety of environments while being aided by his son, [[Donkey Kong Junior]]. There was a confrontation every fourth level and a boss fight at the end of each world where Mario had to toss Donkey Kong's barrels or certain enemies back at him. The final battle took place atop a tower, where Donkey Kong became a giant (seemingly with the aid of a [[Super Mushroom]]), but Mario was still able to beat him. Donkey Kong returned to normal size and was easily pushed around by Mario, who was empowered by a Super Mushroom. This caused the Kongs to make peace with Mario and Pauline, and the four took a photo together.
 
Donkey Kong was first featured in [[Donkey Kong (game)|the arcade game of the same name]], when he kidnapped [[Pauline]] and brought her o a construction site. [[Mario]] pursued him through different levels of the construction site, which would later be established to be part of [[Metro Kingdom|New Donk City]] and ultimately defeated him by dropping the girders below him to make him fall on his head. In the 1994 [[Game Boy]] [[Donkey Kong GB|remake]], this only marked the beginning of the battle, as Donkey Kong quickly recovered and snatched Pauline. He led Mario on a chase across a variety of environments while being aided by his son, [[Donkey Kong Junior]]. There was a confrontation every fourth level and a boss fight at the end of each world where Mario had to toss Donkey Kong's barrels or certain enemies back at him. The final battle took place atop a tower, where Donkey Kong became a giant (seemingly with the aid of a [[Super Mushroom]]), but Mario was still able to beat him. Donkey Kong returned to normal size and was easily pushed around by Mario, who was empowered by a Super Mushroom. This caused the Kongs to make peace with Mario and Pauline, and the four took a photo together.
  
The roles were later reversed, and Donkey Kong was held captive in a cage by Mario within a jungle environment in ''[[Donkey Kong Junior (game)|Donkey Kong Junior]]''. Junior was able to save Donkey Kong from Mario this time and dropped Mario in the process. The Donkey Kong of this era made only one more appearance as the villain in ''[[Donkey Kong 3]]'', where he wreaked havoc within a greenhouse with an army of insects until he was defeated by [[Stanley the Bugman]].
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The roles were later reversed, and Donkey Kong was held captive in a cage by Mario within a jungle environment in ''[[Donkey Kong Junior (game)|Donkey Kong Junior]]''. Junior was able to save Donkey Kong from Mario this time and dropped Mario in the process. The Donkey Kong of this era made only one more appearance as the villain in ''[[Donkey Kong 3]]'', where he wreaked havoc within a greenhouse with an army of insects until he was defeated by [[Stanley the Bugman]]. The original Donkey Kong was also featured in several [[Game & Watch]] games: ''[[Donkey Kong (Game & Watch|Donkey Kong]]'', [[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]'', ''[[Donkey Kong II]]'', ''[[Donkey Kong Circus]]'' (where he juggled while Mario watched) and ''[[Donkey Kong Hockey]]'' (where he and Donkey Kong competed in a hockey game, with Donkey Kong being controlled by a second player).
  
 
Afterwards, according the the ''[[Donkey Kong Country]]'' games, the classic Donkey Kong later grew elderly and became the cantankerous old ape known as [[Cranky Kong]]. His successor was his grandson, the modern day Donkey Kong.
 
Afterwards, according the the ''[[Donkey Kong Country]]'' games, the classic Donkey Kong later grew elderly and became the cantankerous old ape known as [[Cranky Kong]]. His successor was his grandson, the modern day Donkey Kong.
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As for Mario, he and Donkey Kong were able to build up a friendship over time despite their shaky beginnings, and he often was a part of Mario's gang for the various sporting events. Despite the kinship between the two, Donkey Kong and Mario had another series of bouts which started in ''[[Mario vs. Donkey Kong]]'', when Donkey Kong became obsessed with the [[Mini-Mario]] toys and decided to steal a bunch of them for himself by attacking the toy factory. After a great many battles in the vein of ''Donkey Kong GB'', Donkey Kong ran out of Mini-Mario toys and was defeated. Mario still gave him his very own Mini-Mario toy afterwards.
 
As for Mario, he and Donkey Kong were able to build up a friendship over time despite their shaky beginnings, and he often was a part of Mario's gang for the various sporting events. Despite the kinship between the two, Donkey Kong and Mario had another series of bouts which started in ''[[Mario vs. Donkey Kong]]'', when Donkey Kong became obsessed with the [[Mini-Mario]] toys and decided to steal a bunch of them for himself by attacking the toy factory. After a great many battles in the vein of ''Donkey Kong GB'', Donkey Kong ran out of Mini-Mario toys and was defeated. Mario still gave him his very own Mini-Mario toy afterwards.
  
A second  tussle ensued in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. This time, Donkey Kong attended the grand opening of Super Mini-Mario World and fell in love with Pauline, who was there to cut the ribbon. He attempted to offer her a Mini-Donkey Kong toy, but Pauline instead grabbed a Mini-Mario toy offered by Mario and rubbed it against her face. Furiously jealous, Donkey Kong kidnapped Pauline and took her to the roof of the Super Mini-Mario World. There, he showered her with presents and tea. Mario eventually found him with the help of the Mini-Mario toys. Donkey Kong reluctantly surrendered, but his spirits were lifted after Pauline kissed the Mini-Donkey Kong toy. Mario, Pauline and Donkey Kong proceed to conduct an orchestra of the various toys. ''[[Mario vs. Donkey Kong: Minis March Again!]]'' featured an alternate version of the previous game's story. It started the same, with Donkey Kong capturing Pauline and taking her to the top of the tower. However, after the Mini-Marios arrived, Donkey Kong took Pauline away, and the chase continued. When they reached Pauline at the end, it was revealed that the entire kidnapping was faked by Pauline and Donkey Kong in order to test the Mini-Mario toys.
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A second  tussle ensued in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. This time, Donkey Kong attended the grand opening of Super Mini-Mario World and fell in love with Pauline, who was there to cut the ribbon. He attempted to offer her a Mini-Donkey Kong toy, but Pauline instead grabbed a Mini-Mario toy offered by Mario and rubbed it against her face. Furiously jealous, Donkey Kong kidnapped Pauline and took her to the roof of the Super Mini-Mario World. There, he showered her with presents and tea. Mario eventually found him with the help of the Mini-Mario toys. Donkey Kong reluctantly surrendered, but his spirits were lifted after Pauline kissed the Mini-Donkey Kong toy. Mario, Pauline and Donkey Kong proceed to conduct an orchestra of the various toys.
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''[[Mario vs. Donkey Kong: Minis March Again!]]'' featured an alternate version of the ''Mario vs. Donkey Kong 2'' story. It started the same, with Donkey Kong capturing Pauline and taking her to the top of the tower. However, after the Mini-Marios arrived, Donkey Kong took Pauline away, and the chase continued. When they reached Pauline at the end, it was revealed that the entire kidnapping was faked by Pauline and Donkey Kong in order to test the Mini-Mario toys.
  
 
In ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'', Donkey Kong rushed to Super Mini-Mario World in order to obtain a Mini-Pauline toy, as free ones were given out to the first hundred customers. However, he arrived there too late and was the one hundred and first customer. Out of anger, he kidnapped Pauline again and led the Mini-Mario's on another chase. The final battle involved firing Mini-Marios at Donkey Kong while he clung to a ferris wheel. After being defeated the first time, he ran off with Pauline again and led Mario on the same chase through more difficult versions of the same levels. After beating him again, Mario was able to placate Donkey Kong by giving him one of the Mini-Pauline toys. Donkey Kong proceeded to gleefully ride the ferris wheel while holding his toy.
 
In ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'', Donkey Kong rushed to Super Mini-Mario World in order to obtain a Mini-Pauline toy, as free ones were given out to the first hundred customers. However, he arrived there too late and was the one hundred and first customer. Out of anger, he kidnapped Pauline again and led the Mini-Mario's on another chase. The final battle involved firing Mini-Marios at Donkey Kong while he clung to a ferris wheel. After being defeated the first time, he ran off with Pauline again and led Mario on the same chase through more difficult versions of the same levels. After beating him again, Mario was able to placate Donkey Kong by giving him one of the Mini-Pauline toys. Donkey Kong proceeded to gleefully ride the ferris wheel while holding his toy.
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Afterwards, the peace between Mario and Donkey Kong managed to last, resulting in ''[[Mario and Donkey Kong: Minis on the Move]]''. In that game, Donkey Kong did not appear as an antagonist, and instead he worked with Pauline as a host for the Mini-Land. Donkey Kong returned to being an antagonist and kidnapped Pauline again in ''[[Mario vs. Donkey Kong: Tipping Stars]]'', but at the end of the game, it turned out that this was staged in order to lure Mario into a surprise party.
 
Afterwards, the peace between Mario and Donkey Kong managed to last, resulting in ''[[Mario and Donkey Kong: Minis on the Move]]''. In that game, Donkey Kong did not appear as an antagonist, and instead he worked with Pauline as a host for the Mini-Land. Donkey Kong returned to being an antagonist and kidnapped Pauline again in ''[[Mario vs. Donkey Kong: Tipping Stars]]'', but at the end of the game, it turned out that this was staged in order to lure Mario into a surprise party.
  
===Post-Rareware Adventures===
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===Post-Rareware Adventues===
  
In ''[[Donkey Konga]]'', ''[[Donkey Konga 2]]'' and ''[[Donkey Konga 3]]'', Donkey Kong and Diddy (later joined by Dixie and Funky in the sequels) formed a career in playing bongo drums. Donkey Kong's next adventure would be ''[[Donkey Kong Jungle Beat]]'', where he battled a series of evil apes and other enemies. In ''[[DK: King of Swing]]'', he chased K. Rool around the island after the Kremling stole the medals for the upcoming Jungle Jam Tournament and declared himself the jungle hero. Donkey Kong was ultimately able to defeat King K. Rool yet again and reclaimed all of the medals. Next, he helped out [[Xananab]] in ''[[DK: Jungle Climber]]'' after K. Rool stole the alien's supply of the powerful Crystal Bananas. He teamed up with Cranky and Diddy, and together they  pursued K. Rool all the way to the planet [[Plantaen]], where K. Rool used the Crystal Banana to become a giant. Despite his more powerful form, King K. Rool was still defeated.
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Donkey Kong's next adventure would be ''[[Donkey Kong Jungle Beat]]'', where he battled a series of evil apes and other enemies. In ''[[DK: King of Swing]]'', he chased K. Rool around the island after the Kremling stole the medals for the upcoming Jungle Jam Tournament and declared himself the jungle hero. Donkey Kong was ultimately able to defeat King K. Rool yet again and reclaimed all of the medals. Next, he helped out [[Xananab]] in ''[[DK: Jungle Climber]]'' after K. Rool stole the alien's supply of the powerful Crystal Bananas. He teamed up with Cranky and Diddy, and together they  pursued K. Rool all the way to the planet [[Plantaen]], where K. Rool used the Crystal Banana to become a giant. Despite his more powerful form, King K. Rool was still defeated.
  
 
His banana horde was stolen again in ''[[Donkey Kong Country Returns]]'', but this time by the [[Tiki Tak Tribe]]. With Diddy by his side, he fought his way across the island once again and through the various Tiki minions. At the factory, he was enraged to find that the stolen bananas were being ground up and used to power more and more Tikis. After he made his way through all the Tiki commanders, Donkey Kong and Diddy reached the tower in the volcano where their boss, [[Tiki Tong]], awaited. After an arduous battle, Donkey Kong defeated Tiki Tong and was immediately launched into space. Landing on the moon, Donkey Kong proceeded to punch the moon down to Earth so that it would smash Tiki Tong's tower, as well as Tiki Tong's remains. This caused a volcanic eruption that returned the moon to space and scattered the remaining bananas across the island. Donkey Kong started to fall back to the island, but luckily Diddy Kong was there to save him. It was alternately possible for Diddy Kong to be the one to finish off Tiki Tong and bring down the moon, in which case Donkey Kong showed up to catch him.
 
His banana horde was stolen again in ''[[Donkey Kong Country Returns]]'', but this time by the [[Tiki Tak Tribe]]. With Diddy by his side, he fought his way across the island once again and through the various Tiki minions. At the factory, he was enraged to find that the stolen bananas were being ground up and used to power more and more Tikis. After he made his way through all the Tiki commanders, Donkey Kong and Diddy reached the tower in the volcano where their boss, [[Tiki Tong]], awaited. After an arduous battle, Donkey Kong defeated Tiki Tong and was immediately launched into space. Landing on the moon, Donkey Kong proceeded to punch the moon down to Earth so that it would smash Tiki Tong's tower, as well as Tiki Tong's remains. This caused a volcanic eruption that returned the moon to space and scattered the remaining bananas across the island. Donkey Kong started to fall back to the island, but luckily Diddy Kong was there to save him. It was alternately possible for Diddy Kong to be the one to finish off Tiki Tong and bring down the moon, in which case Donkey Kong showed up to catch him.
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In ''[[Donkey Kong Country: Tropical Freeze]]'', an attempt to celebrate Donkey Kong's birthday was disrupted when the [[Snomads]] attacked the island. Donkey Kong and the others were sent flying to another island by the winds that they caused, which also covered the island in snow and ice. Donkey Kong proceeded to work with Diddy, Dixie and Cranky (as well as Funky in the Switch version's Funky Mode) to work his way through the various islands on the way back to Donkey Kong Island. After arriving at the island, he defeated the leader of the Snowmads, [[Lord Fredrik]], and he used his horn to undo the winter he had brought about. The Kongs celebrated by playing music together, with Donkey Kong playing the horn. After the credits, Donkey Kong discovered one of his displaced birthday presents and opened it to witness something glowing within.
 
In ''[[Donkey Kong Country: Tropical Freeze]]'', an attempt to celebrate Donkey Kong's birthday was disrupted when the [[Snomads]] attacked the island. Donkey Kong and the others were sent flying to another island by the winds that they caused, which also covered the island in snow and ice. Donkey Kong proceeded to work with Diddy, Dixie and Cranky (as well as Funky in the Switch version's Funky Mode) to work his way through the various islands on the way back to Donkey Kong Island. After arriving at the island, he defeated the leader of the Snowmads, [[Lord Fredrik]], and he used his horn to undo the winter he had brought about. The Kongs celebrated by playing music together, with Donkey Kong playing the horn. After the credits, Donkey Kong discovered one of his displaced birthday presents and opened it to witness something glowing within.
  
In ''[[Dr. Mario World]]'', a medical version of Donkey Kong known as Dr. Donkey Kong became available through the game's Staffing feature starting at the end of October 2019.
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=Abilities=
  
=In Other Mario/Donkey Kong-Related Games=
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[[image:DonkeyKong3.jpg|200px|right|thumb|Donkey Kong in action.]]
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Donkey Kong is naturally known for his great strength and weight, but as a side effect he is often shown to be slow. His special abilities shown in ''Donkey Kong 64'' are:
  
==Sports, Racing and Party Appearances==
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*'''Gorilla Grab-''' With this move, Donkey Kong can grab and pull several levers.
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*'''Baboon Blast-''' After learning this move, Donkey Kong can be fired from special Donkey Kong pads to special Barrel Cannon areas.
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*'''Strong Kong-''' After entering special Donkey Kong barrels, Donkey Kong is made temporarily invincible. This move is sustained by Crystal Coconuts.
  
Donkey Kong has made appearances in the following ''Mario'' sports games:
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Additionally in ''Donkey Kong 64'', his personal weapon is the Coconut Gun, and his musical instrument is the bongo drums (which precedes his ''Donkey Konga'' career).
  
[[Image:DonkeyKong4.jpg|200px|right|thumb|Donkey Kong shooting hoops.]]
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In the ''Super Smash Bros.'' series he has the following special moveset:
*'''Golf:''' Donkey Kong was playable in ''[[Mario Golf 64]]'' (where he is unlocked by collecting thirty stars in Ring Shot Mode), ''[[Mario Golf: Toadstool Tour]]'', ''[[Mario Golf: Advance Tour]]'', ''[[Mario Golf: World Tour]]'' and ''[[Mario Golf: Super Rush]]''. He also appeared as an NPC in ''[[NES Open Tournament Golf]]'' (in which he was depicted wearing clothing) and ''[[Mario Golf (GBC)|Mario Golf GBC]]''.
 
*'''Kart Racing:''' Donkey Kong was playable in ''[[Mario Kart 64]]'', ''[[Mario Kart: Super Circuit]]'', ''[[Mario Kart: Double Dash!!]]'', ''[[Mario Kart Arcade GP]]'', ''[[Mario Kart DS]]'', ''[[Mario Kart Arcade GP 2]]'', ''[[Mario Kart Wii]]'' and ''[[Mario Kart 7]]'', ''[[Mario Kart Arcade GP DX]]'', ''[[Mario Kart 8]]'', ''[[Mario Kart 8 Deluxe]]'' and ''[[Mario Kart Tour]]'' (unlocked through the game's gacha feature). In ''Mario Kart Tour'', a variant of Donkey Kong as a gladiator was later made available in certain tours starting with June 2028's Night Tour.
 
*'''Tennis:''' Donkey Kong was playable in ''[[Mario Tennis 64]]'', ''[[Mario Tennis GBC]]'' (through the Nintendo 64 game transfer pak), ''[[Mario Power Tennis]]'', ''[[Mario Tennis: Power Tour]]'', ''[[Mario Tennis Open]]'', ''[[Mario Tennis: Ultra Smash]]'' and ''[[Mario Tennis Aces]]''.
 
*'''Baseball:''' Donkey Kong was a playable captain in ''[[Mario Superstar Baseball]]'' and ''[[Mario Super Sluggers]]''. His team is the DK Wilds.
 
**In the Challenge Mode of ''[[Mario Super Sluggers]]'', Donkey Kong was the captain of the DK Jungle area. He initially attempted to solve the problems of the jungle area himself and constantly left Mario behind, but eventually joined the team to help liberate his ballpark from [[Bowser Jr.]]. His special abilities outside of baseball games were breaking crates with his slamming attacks and climbing vines. Baby Donkey Kong was found hidden in a tree in the area and would join the baseball team after being discovered.
 
*'''Soccer:''' Donkey Kong was a playable captain in ''[[Super Mario Strikers]]'', ''[[Mario Strikers Charged]]'' and ''[[Mario Strikers: Battle League]]''.
 
*'''The Olympics:''' Donkey Kong is playable in ''[[Mario & Sonic at the Olympic Winter Games]]'', ''[[Mario & Sonic at the London 2012 Olympic Games]]'' and ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'', ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' and ''[[Mario & Sonic at the Olympic Games Tokyo 2020]]''.
 
*'''Other Sports:''' Donkey Kong was playable in ''[[Mario Hoops 3-on-3]]'', ''[[Mario Sports Mix]]'' and ''[[Mario Sports Superstars]]''.
 
  
He has also starred in his own racing game, ''[[Donkey Kong Barrel Blast]]'', in which his designated rival was a [[Kritter]]. By completing all of Candy's Challenges, the player could also unlock a variation of Donkey Kong called Ultra Barrel DK, who raced with special Ultra Barrels.
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*'''Standard Special Move: Giant Punch-''' A powerful punch that first must be wound up. After the punch is prepared, Donkey Kong can hold it in for several more moments, but will eventually lose the charged power if it is not used soon.
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*'''Side Special Move: Headbutt-''' Introduced in ''Melee''. With this attack Donkey Kong slams his head down on the opponent, temporarily rooting them in the ground.
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*'''Up Special Move: Spinning Kong-''' Donkey Kong spins his arms around like a helicopter rotor. This can be used to clear away nearby enemies as well as to help in preventing Donkey Kong from being knocked out of the ring.
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*'''Down Special Move: Hand Slap-''' With this move Donkey Kong repeatedly slams down on the ground with his hands. Any character within range will be tossed helplessly into the air from the shock of Donkey Kong's assault, leaving them vulnerable to attack.
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*'''Final Smash: Konga Beat-''' Introduced in ''Brawl''. Inspired by ''Donkey Konga'' (although the use of the bongo drums as a weapon may have come from ''Donkey Kong 64''), DK whips out his bongo drums and  plays them; the music creates shockwaves that toss back the other players, and the size of the shockwaves can be increased by pressing the buttons in time with the beat. Donkey Kong is invulnerable during this move.
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*'''Final Smash: Jungle Rush-''' In ''Ultimate'', this move replaces Konga Beat as Donkey Kong's Final Smash. It simply consists of Donkey Kong unleashing a flurry of punches upon the closest opponent(s), ending with a powerful uppercut.
  
===Mario Party===
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=Sports=
  
Within the ''Mario Party'' series, he initially appeared in ''[[Mario Party]]'', ''[[Mario Party 2]]'', ''[[Mario Party 3]]'' and ''[[Mario Party 4]]'' as a playable character. Within the Story Mode of ''Mario Party 3'', unless he is the character selected by the player, he will arrive to challenge the player's character to a Duel game for the Strength Star Stamp.
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Donkey Kong was playable in the following ''Mario'' sports games:
  
Starting in ''[[Mario Party 5]]'', however, Donkey Kong became a nonplayable character who held minigames at his space. He would also punch out [[Bowser]] if he ever approached his space. Donkey Kong continued serving this role in ''[[Mario Party 6]]'', ''[[Mario Party 7]]'', ''[[Mario Party 8]]'' and ''[[Mario Party 9]]'', and he also had his own board in the latter two games. In the Story Mode of ''[[Mario Party DS]]'', he and Diddy received invitations to Bowser's party with the other characters, but he was turned into stone by [[Dry Bones]] until he was restored by Mario and the others in the third board of the Story Mode. He then continued to run off in search of free food and accidentally broke Bowser's minimizer later on, restoring the others to normal size. Afterwards, he and Diddy were seen enjoying the food in the ending.
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[[Image:DonkeyKong4.jpg|200px|right|thumb|Donkey Kong shooting hoops.]]
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*'''Golf:''' Donkey Kong is playable in ''[[Mario Golf 64]]'' (where he is unlocked by collecting thirty stars in Ring Shot Mode), ''[[Mario Golf: Toadstool Tour]]'', ''[[Mario Golf: Advance Tour]]'' and ''[[Mario Golf: World Tour]]''. He also appears in ''[[Mario Golf (GBC)|Mario Golf GBC]]''.
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*'''Kart Racing:''' Donkey Kong is playable in ''[[Mario Kart 64]]'', ''[[Mario Kart: Super Circuit]]'', ''[[Mario Kart: Double Dash!!]]'', ''[[Mario Kart Arcade GP]]'', ''[[Mario Kart DS]]'', ''[[Mario Kart Arcade GP 2]]'', ''[[Mario Kart Wii]]'' and ''[[Mario Kart 7]]'', ''[[Mario Kart Arcade GP DX]]'', ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]''.
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*'''Tennis:''' Donkey Kong is playable in ''[[Mario Tennis 64]]'', ''[[Mario Tennis GBC]]'' (through the Nintendo 64 game transfer pak), ''[[Mario Power Tennis]]'', ''[[Mario Tennis: Power Tour]]'', ''[[Mario Tennis Open]]'', ''[[Mario Tennis: Ultra Smash]]'' and ''[[Mario Tennis Aces]]''.
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*'''Baseball:''' Donkey Kong is a playable captain in ''[[Mario Superstar Baseball]]'' and ''[[Mario Super Sluggers]]''. His team is the DK Wilds.
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**In the Challenge Mode of ''[[Mario Super Sluggers]]'', Donkey Kong is the captain of the DK Jungle area. He at first attempts to solve the problems of the jungle area himself and constantly leaves Mario behind but eventually joins the team to help liberate his ballpark from [[Bowser Jr.]]. His special abilities outside of baseball games are breaking crates with his slamming attacks and climbing vines. Baby Donkey Kong is found hidden in a tree in the area and will join the baseball team after being discovered.
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*'''Soccer:''' Donkey Kong is also a playable captain in ''[[Super Mario Strikers]]'' and in ''[[Mario Strikers Charged]]''.
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*'''The Olympics:''' Donkey Kong is playable in ''[[Mario & Sonic at the Olympic Winter Games]]'', ''[[Mario & Sonic at the London 2012 Olympic Games]]'' and ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'', ''[[Mario & Sonic at the Rio 2016 Olympic Games]]''.
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*'''Other Sports:''' Donkey Kong is playable in ''[[Mario Hoops 3-on-3]]'', ''[[Mario Sports Mix]]'' and ''[[Mario Sports Superstars]]''.
  
Donkey Kong finally made a return appearance as a playable character in ''[[Mario Party 10]]'' and has since been playable in ''[[Mario Party: Star Rush]]'', ''[[Super Mario Party]]'' (where he was unlocked by completing three routes in River Survival mode) and ''[[Mario Party Superstars]]''. He also made another non-playable appearance in ''[[Mario Party: The Top 100]]''.
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In addition to his appearances in ''Mario'' spin-offs, there have also been several ''Donkey Kong'' spin-offs that he has appeared within. In ''[[Donkey Konga]]'', ''[[Donkey Konga 2]]'' and ''[[Donkey Konga 3]]'', Donkey Kong and Diddy (later joined by Dixie) formed a career in playing bongo drums. He also starred in his own racing game, ''[[Donkey Kong Barrel Blast]]'', in which his designated rival is a [[Kritter]]. By completing all of Candy's Challenges, the player could also unlock a variation of Donkey Kong called Ultra Barrel DK, who raced with special Ultra Barrels.
  
==Cameos and Non-Storyline Roles==
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===Mario Party===
  
*The original Donkey Kong was also featured in several [[Game & Watch]] games: ''[[Donkey Kong (Game & Watch|Donkey Kong]]'', [[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]'' and ''[[Donkey Kong II]]'' were adaptations of the first two arcade games in which Donkey Kong played roles identical to the corresponding games. In the Game & Watch take on ''[[Donkey Kong 3 (Game & Watch)|Donkey Kong 3]]'', Stanley and Donkey Kong used spray guns to push bees at each other, with Donkey Kong being playable by a second player in Game B. Donkey Kong was also featured in ''[[Donkey Kong Circus]]'', where he juggled while Mario watched, as well as ''[[Donkey Kong Hockey]]'', in which Mario and Donkey Kong competed in a hockey game, with Donkey Kong being controlled by a second player. These notably were the first games in which Donkey Kong himself was playable. Donkey Kong also made a cameo appearance at the beginning of ''[[Mario's Cement Factory]]'', where he made a failed attempt to lob a burning barrel at Mario.
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Within the ''Mario Party'' series, he initially appeared in ''[[Mario Party]]'', ''[[Mario Party 2]]'', ''[[Mario Party 3]]'' and ''[[Mario Party 4]]'' as a playable character. Within the Story Mode of ''Mario Party 3'', unless he is the character selected by the player, he will arrive to challenge the player's character to a Duel game for the Strength Star Stamp.  
*''[[Mario Clash]]'': An image of Donkey Kong and Donkey Kong Junior would appear to congratulate the player upon reaching 800,000 points.
 
*''[[Super Mario RPG: Legend of the Seven Stars]]'', ''[[Mario & Luigi: Superstar Saga]]'': Both games feature characters that act as homages to Donkey Kong. In the former game, there are the Chained Kong and Guerilla enemies, who resemble Donkey Kong bound by chains. There is also one area in which a Guerilla throws barrels that Mario must jump over in an homage to ''Donkey Kong''. In the latter game, a skeletal gorilla named [[Bink]] runs a minigame that utilizes barrels, but his appearance was altered to be human-like in [[Mario & Luigi: Superstar Saga + Bowser's Minions|the 3DS remake]].
 
*''[[Game & Watch Gallery 2]]'', ''[[Game & Watch Gallery 3]]'', ''[[Game & Watch Gallery 4]]'': Donkey Kong was featured in the Classic and Modern versions of the ''Donkey Kong'' Game & Watch game in ''Game & Watch Gallery 2'' and ''4'', as well as appearing in both the Classic and Modern versions of the ''Donkey Kong Jr.'' game in ''Game & Watch Gallery 3''. Donkey Kong sports his red tie in the Modern games, and he has [[Peach]] held captive instead of Pauline in the Modern versions of ''Donkey Kong''.
 
*''[[Yoshi's Woolly World]]'': A [[Yoshi]] design based on Donkey Kong's appearance could be unlocked by scanning an [[amiibo]] of Donkey Kong.
 
*''[[Super Mario Maker]]'': Donkey Kong was among the different costumes that Mario could turn into upon using the [[Mystery Mushroom]]. Donkey Kong's appearance was unlocked by scanning a Donkey Kong [[amiibo]] or through completion of a 100 Mario Challenge on normal or harder. Donkey Kong was shown as an 8-bit version of his modern appearance, but with sound effects from the ''Donkey Kong'' arcade game.
 
*''[[Mini Mario & Friends: amiibo Fun]]'': A [[Mini Donkey Kong]] toy appears as a playable character that is unlocked by scanning a Donkey Kong amiibo and has the unique ability to traverse slopes.
 
*''[[Super Mario Odyssey]]'': The city of [[Metro Kingdom|New Donk City]] is named in reference to Donkey Kong and is filled with Donkey Kong-related references. The names of the city's streets and establishments are all references to ''Donkey Kong Country'' characters, and there is graffiti of Donkey Kong's original arcade appearance on one city wall, as well as a poster for ''Donkey Kong''. Pauline appears as the mayor, and the city is retroactively established as the setting of the original ''Donkey Kong'' game
 
**During the festival celebrating the city's history, Mario can turn 8-bit and go through several areas based on the original arcade game, including an appearance by Donkey Kong's original arcade sprite as the final opponent. In this instance, Donkey Kong is beaten by hitting the [[? Block|? Blocks]] that he stands upon. The Donkey Kong sprite makes another appearance in an 8-bit segment of the Darker Side of the Moon and is beaten in the same manner.
 
*''[[Paper Mario: The Origami King]]'': Mario can obtain an oversized paper mache replica of Donkey Kong's head, known as the Jungle King Mask, at Shogun Studios.
 
  
=Abilities=
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Starting in ''[[Mario Party 5]]'', however, Donkey Kong became a nonplayable character who held minigames at his space. He would also punch out [[Bowser]] if he ever approached his space. Donkey Kong continued serving this role in ''[[Mario Party 6]]'', ''[[Mario Party 7]]'', ''[[Mario Party 8]]'' and ''[[Mario Party 9]]'', and he also had his own board in the latter two games.
  
[[image:DonkeyKong3.jpg|200px|right|thumb|Donkey Kong in action.]]
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In the Story Mode of ''[[Mario Party DS]]'', he and Diddy received invitations to Bowser's party with the other characters, but he was turned into stone by [[Dry Bones]] until he was restored by Mario and the others in the third board of the Story Mode. He then continued to run off in search of free food and accidentally broke Bowser's minimizer later on, restoring the others to normal size. Afterwards, he and Diddy were seen enjoying the food in the ending.
Donkey Kong is naturally known for his great strength and weight, but as a side effect he is often shown to be slow. His special abilities shown in ''Donkey Kong 64'' are:
 
 
 
*'''Gorilla Grab-''' With this move, Donkey Kong can grab and pull several levers.
 
*'''Baboon Blast-''' After learning this move, Donkey Kong can be fired from special Donkey Kong pads to special Barrel Cannon areas.
 
*'''Strong Kong-''' After entering special Donkey Kong barrels, Donkey Kong is made temporarily invincible. This move is sustained by Crystal Coconuts.
 
  
Additionally in ''Donkey Kong 64'', his personal weapon is the Coconut Gun, and his musical instrument is the bongo drums (which precedes his ''Donkey Konga'' career)..
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Donkey Kong finally made a return appearance as a playable character in ''[[Mario Party 10]]'' and has since been playable in ''[[Mario Party: Star Rush]]'' and ''[[Super Mario Party]]''. In the latter game, he had to be unlocked by completing three courses in the game's River Survival mode. He also made another non-playable appearance in ''[[Mario Party: The Top 100]]''.
  
 
=Other Appearances=
 
=Other Appearances=
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==Video Games==
 
==Video Games==
  
*In the NES version of ''[[Tetris]]'', Donkey Kong could appear with other Nintendo characters on an ending screen, where he plays a drum. He also made a cameo appearance before the ninth and final track of ''[[F-1 Race]]''.
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*In the NES version of ''[[Tetris]]'', Donkey Kong could appear with other Nintendo characters on an ending screen, where he plays a drum. He also made a cameo appearance before the ninth and final track of ''[[F-1 Race]]''/
*In ''[[Banjo-Tooie]]'', a Donkey Kong doll is seen being played with by Goggles.
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*In ''[[NES Open Tournament Golf]]'', Donkey Kong runs the prize money booth. He notably wears clothing in this appearance.
*Rare also included references to Donkey Kong in some of their other [[Nintendo 64]] games. In ''[[Goldeneye 007]]'', his face could be seen on a mountain seen at the Dam, the game's first level. ''[[Perfect Dark]]'' also had a cheat called DK Mode which gave the characters proportions similar to Donkey Kong.
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*Donkey Kong appears in ''[[Punch-Out!! (Wii)|Punch-Out!!]]'' as the hidden final opponent, after previously having made a cameo appearance as an audience member in the [[Punch-Out!! (Arcade)|arcade game]].
*Donkey Kong was featured in Volume 8 of ''[[Picross NP]]'', which was based on ''Donkey Kong Country''.
 
*Donkey Kong appears in ''[[Punch-Out!! (Wii)|Punch-Out!!]]'' as a hidden opponent, after previously having made a cameo appearance as an audience member in the [[Punch-Out!! (Arcade)|arcade game]]. He only had a chance of appearing as an opponent during the game's last challenge, Mac's Last Stand, in which opponents appeared at random until Mac lost three times.
 
 
*He appears as a playable character in the board game-themed crossover games ''[[Itadaki Street DS]]'' and ''[[Fortune Street]]''. In the latter game, Donkey Kong appears as an opponent in single-player mode and as a playable character in multiplayer mode.
 
*He appears as a playable character in the board game-themed crossover games ''[[Itadaki Street DS]]'' and ''[[Fortune Street]]''. In the latter game, Donkey Kong appears as an opponent in single-player mode and as a playable character in multiplayer mode.
*Donkey Kong made a playable guest appearance in Nintendo releases of ''Skylanders: SuperChargers'' and ''Skylanders: Imaginators'' as Turbo Charge Donkey Kong. He drives the Barrel Blaster and is accompanied by Diddy Kong.
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*Donkey Kong made a playable guest appearance in Nintendo releases of ''Skylanders: SuperChargers'' and ''Skylanders: Imaginators''. He drives the Barrel Blaster and is accompanied by Diddy Kong.
 
*Donkey Kong was available as a playable skin for Nintendo releases of ''Minecraft'' as part of the Super Mario Mash-Up Pack.
 
*Donkey Kong was available as a playable skin for Nintendo releases of ''Minecraft'' as part of the Super Mario Mash-Up Pack.
 +
*In ''[[Yoshi's Woolly World]]'', a [[Yoshi]] design based on Donkey Kong's appearance could be unlocked by scanning an [[amiibo]] of Donkey Kong.
 +
*In ''[[Super Mario Maker]]'', Donkey Kong was among the different costumes that Mario could turn into upon using the [[Mystery Mushroom]]. Donkey Kong's appearance was unlocked by scanning a Donkey Kong [[amiibo]] or through completion of a 100 Mario Challenge on normal or harder. Donkey Kong was shown as an 8-bit version of his modern appearance, but with sound effects from the ''Donkey Kong'' arcade game.
 
*In ''[[Mario + Rabbids Kingdom Battle]]'', there was a boss named Rabbid Kong who acts as a Rabbid counterpart of Donkey Kong. Donkey Kong also starred in a DLC quest called Donkey Kong Adventure, where he teamed up with Rabbid Peach and Rabbid Cranky to fight Rabbid Kong.
 
*In ''[[Mario + Rabbids Kingdom Battle]]'', there was a boss named Rabbid Kong who acts as a Rabbid counterpart of Donkey Kong. Donkey Kong also starred in a DLC quest called Donkey Kong Adventure, where he teamed up with Rabbid Peach and Rabbid Cranky to fight Rabbid Kong.
 +
*In ''[[Super Mario Odyssey]]'', the city of [[Metro Kingdom|New Donk City]] is named in reference to Donkey Kong and is filled with Donkey Kong-related references. The names of the city's streets and establishments are all references to ''Donkey Kong Country'' characters, and there is graffiti of Donkey Kong's original arcade appearance on one city wall, as well as a poster for ''Donkey Kong''. Pauline appears as the mayor, and the city is retroactively established as the setting of the original ''Donkey Kong'' game. During the festival celebrating the city's history, Mario can turn 8-bit and go through several areas based on the original arcade game, including an appearance by Donkey Kong's original arcade sprite as the final opponent. In this instance, Donkey Kong is beaten by hitting the [[? Block|? Blocks]] that he stands upon. The Donkey Kong sprite makes another appearance in an 8-bit segment of the Darker Side of the Moon and is beaten in the same manner.
  
 
===Super Smash Bros.===
 
===Super Smash Bros.===
  
 
Donkey Kong has been featured as a playable fighter in every game of the ''[[Portal: Super Smash Bros.|Super Smash Bros.]]'' series, appearing in ''[[Super Smash Bros.]]'', ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS/Wii U]]'' and ''[[Super Smash Bros. Ultimate]]''. He is a purely physical fighter, and he is among the heaviest and physically strongest of the series' fighters. As of ''Ultimate'', he and [[King Dedede|Dedede]] are tied for the third heaviest fighter, behind K. Rool and [[Bowser]].
 
Donkey Kong has been featured as a playable fighter in every game of the ''[[Portal: Super Smash Bros.|Super Smash Bros.]]'' series, appearing in ''[[Super Smash Bros.]]'', ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS/Wii U]]'' and ''[[Super Smash Bros. Ultimate]]''. He is a purely physical fighter, and he is among the heaviest and physically strongest of the series' fighters. As of ''Ultimate'', he and [[King Dedede|Dedede]] are tied for the third heaviest fighter, behind K. Rool and [[Bowser]].
 
====Abilities====
 
 
In the ''Super Smash Bros.'' series he has the following special moveset:
 
 
*'''Standard Special Move: Giant Punch-''' A powerful punch that first must be wound up. After the punch is prepared, Donkey Kong can hold it in for several more moments, but will eventually lose the charged power if it is not used soon.
 
*'''Side Special Move: Headbutt-''' Introduced in ''Melee''. With this attack Donkey Kong slams his head down on the opponent, temporarily rooting them in the ground.
 
*'''Up Special Move: Spinning Kong-''' Donkey Kong spins his arms around like a helicopter rotor. This can be used to clear away nearby enemies as well as to help in preventing Donkey Kong from being knocked out of the ring.
 
*'''Down Special Move: Hand Slap-''' With this move Donkey Kong repeatedly slams down on the ground with his hands. Any character within range will be tossed helplessly into the air from the shock of Donkey Kong's assault, leaving them vulnerable to attack.
 
*'''Final Smash: Konga Beat-''' Introduced in ''Brawl''. Inspired by ''Donkey Konga'' (although the use of the bongo drums as a weapon may have come from ''Donkey Kong 64''), DK whips out his bongo drums and  plays them; the music creates shockwaves that toss back the other players, and the size of the shockwaves can be increased by pressing the buttons in time with the beat. Donkey Kong is invulnerable during this move.
 
*'''Final Smash: Jungle Rush-''' In ''Ultimate'', this move replaces Konga Beat as Donkey Kong's Final Smash. It simply consists of Donkey Kong unleashing a flurry of punches upon the closest opponent(s), ending with a powerful uppercut
 
  
 
====Trophies/Stickers/Spirits====
 
====Trophies/Stickers/Spirits====
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In Adventure Mode, Donkey Kong can be found and awakened in the southwestern forest area.
 
In Adventure Mode, Donkey Kong can be found and awakened in the southwestern forest area.
  
===Canceled Appearances===
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==Other Media==
  
*There were two NES games related to the Arcade Donkey Kong that were canceled. One was ''Return of Donkey Kong'', of which almost no details were available aside from it having been planned as a sequel to the arcade games that featured Mario (and possibly a forerunner to ''Donkey Kong GB''), and it was also claimed that Donkey Kong would be playable. The other was ''Donkey Kong no Ongaku Asobi'' (''Donkey Kong's Fun with Music'') which would work as a follow-up to ''Donkey Kong Jr. Math'', but instead featuring the cast of the original ''Donkey Kong'' conducting music in Music Quiz and composition mode. In this game, Donkey Kong played guitars while Donkey Kong Jr. played an actual drumset.
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*Donkey Kong's first non-game appearance was in the Donkey Kong segments of the old Saturday Supercade cartoon series. There he was constantly being chased by Mario and Pauline (with Donkey Kong being portrayed as the protagonist this time), and he would often wind up getting into classic cartoon situations and saving Pauline somehow. DK was voiced by legendary comedian Soupy Sales.
*Donkey Kong had several Gamecube/GBA appearances that were canceled after Rare was bought out by Microsoft in 2001: ''Donkey Kong Coconut Crackers'' (which would have featured him in a puzzle environment and was retooled into ''It's Mr. Pants''), ''Diddy Kong Pilot'' (where Donkey Kong was confirmed as a playable racer; this would be retooled into ''Banjo-Pilot'') and ''Donkey Kong Racing'' (a Gamecube game that would have been a racing game using the animal buddies and other creatures from the series as mounts in place of vehicles).
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*Donkey Kong appeared in the Captain N series, where he resided in Kongo Land and was a loose cannon, attacking both the good guys and the bad guys. He was also portrayed as being gigantic.
*He was intended to appear as a playable character in the original ''[[Mario & Sonic at the Olympic Games]]'' but was cut, although his model has been discovered through hacking. He has since been included in its sequels.
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*In the 1990's, he starred in his own French Computer Animated show titled "Donkey Kong Country" that was, of all things, a musical, and featured Donkey Kong as the destined protector of the [[Crystal Coconut]]. As the show's title suggested, it was based on Rareware's games and thus included characters such as Diddy, Cranky, Candy and King K. Rool along with original characters. It lasted for two seasons and became surprisingly popular in Japan. He was voiced by Richard Eastwood in this series.
  
==Other Media==
+
==Canceled Appearances==
  
*Donkey Kong's first non-game appearance was in the ''Donkey Kong'' segments of the old ''Saturday Supercade''' cartoon series. There he was constantly being chased by Mario and Pauline (with Donkey Kong being portrayed as the protagonist this time), and he would often wind up getting into classic cartoon situations and saving Pauline somehow. DK was voiced by legendary comedian Soupy Sales. In the ''Donkey Kong Junior'' segment, Junior had hit the road in search of his father.
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*There were two NES games related to the Arcade Donkey Kong that were canceled. One was ''Return of Donkey Kong'', of which almost no details were available aside from being a sequel to the arcade games that featured Mario (and possibly was the forerunner to ''Donkey Kong GB''). The other was ''Donkey Kong no Ongaku Asobi'' (''Donkey Kong's Fun with Music'') which would work as a follow-up to ''Donkey Kong Jr. Math'', but instead featuring the cast of the original ''Donkey Kong'' conducting music in Music Quiz and composition mode. In this game, Donkey Kong played guitars while Donkey Kong Jr. played an actual drumset.
*Donkey Kong appeared in ''Captain N: The Game Master''s, where he resided in Kongo Land and was a loose cannon, attacking both the good guys and the bad guys. He was also portrayed as being gigantic.
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*Donkey Kong had several Gamecube/GBA appearances that were canceled after Rare was bought out by Microsoft in 2001: ''Donkey Kong Coconut Crackers'' (which would have featured him in a puzzle environment and was retooled into ''It's Mr. Pants''), ''Diddy Kong Pilot'' (where Donkey Kong was confirmed as a playable racer; this would be retooled into ''Banjo-Pilot'') and ''Donkey Kong Racing'' (a Gamecube game would have been a racing game using the animal buddies).
*In the 1990's, he starred in his own French Computer Animated show titled ''Donkey Kong Country'' which had one musical sequence per episode and featured Donkey Kong as the destined protector of the [[Crystal Coconut]]. As the show's title suggested, it was based on Rareware's games and thus included characters such as Diddy, Cranky, Candy and King K. Rool along with original characters. It lasted for two seasons and became surprisingly popular in Japan. He was voiced by Richard Eastwood in this series.
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*He was intended to appear as a playable character in the original ''[[Mario & Sonic at the Olympic Games]]'' but was cut, although his model has been discovered through hacking. He has since been included in its sequels.
  
 
=Trivia=
 
=Trivia=

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