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In ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]'', Armos statues were built by the Minish to guard the Wind Ruins. As a safety mechanism, the Armos statues were built with a switch inside their head. A Minish (or someone their size) could climb into one and turn the Armos on or off. Armos that are not activated cannot be destroyed. In order to progress, [[Link]] had to switch on or off a number of different Armos statues.
 
In ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]'', Armos statues were built by the Minish to guard the Wind Ruins. As a safety mechanism, the Armos statues were built with a switch inside their head. A Minish (or someone their size) could climb into one and turn the Armos on or off. Armos that are not activated cannot be destroyed. In order to progress, [[Link]] had to switch on or off a number of different Armos statues.
  
The Armos appear very differently in ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'', where they are long-faced statues (similar to the Moai of Easter Island) that wield large hammers for crushing enemies. Their bodies are outlined with blue lines, similar to [[Gohdan]] of ''The Wind Waker''. They can be defeated by targeting a weak spot on their rear. They can also be defeated prior to activation using the Ball & Chain or a Bomb Arrow. Armos also appeared in ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]'' and ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]'', where a single bomb would immobilize the Armos, making it akin to a normal statue. Afterwards it could be pushed to solve puzzles.  
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The Armos appear very differently in ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'', where they are long-faced statues (similar to the Moai of Easter Island) that wield large hammers for crushing enemies. Their bodies are outlined with blue lines, similar to [[Gohdan]] of ''The Wind Waker''. They can be defeated by targeting a weak spot on their rear. They can also be defeated prior to activation using the Ball & Chain or a Bomb Arrow.
  
In ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'', the Armos had a more colorful appearance that was reminiscent of South American design. Each Armos had one mouth on each side of its body, and they could be defeated using the [[Gust Bellows]] to spin the winding device on their heads, which forces their mouths open. Each mouth contains a small diamond that must be destroyed to destroy the Armos. Armos statues were only found within the [[Lanayru Region]] in the past and were confined to a limited moving space.
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Armos also appeared in ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]'' and ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]'', where a single bomb would immobilize the Armos, making it akin to a normal statue. Afterwards it could be pushed to solve puzzles.
  
 
=Other Appearances=
 
=Other Appearances=

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