Difference between revisions of "Super Mario World 2: Yoshi's Island"

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==Sequels==
 
==Sequels==
In terms of gameplay, the first sequel to ''Yoshi's Island'' was ''[[Yoshi's Story]]'' for the [[Nintendo 64]]. It wasn't until 2006 that ''[[Yoshi's Island DS]]'', a more direct sequel, was released. The game, ''[[Yoshi's Touch & Go]]'' follows a similar story as Yoshi's Island, but features a completely different kind of gameplay.
+
 
 +
*In terms of gameplay, the first sequel to ''Yoshi's Island'' was ''[[Yoshi's Story]]'' for the [[Nintendo 64]].  
 +
*It wasn't until 2006 that ''[[Yoshi's Island DS]]'', a more direct sequel (it's working title was ''Yoshi's Island 2''), was released.  
 +
*The 2005 game ''[[Yoshi's Touch & Go]]'' follows a similar story as ''Yoshi's Island'', but features a completely different kind of gameplay.
 +
*In addition to all of those, there was ''[[Yoshi's New Island]]'' in 2013, which once more follows the gameplay of ''Yoshi's Island'', and in terms of storyline it takes place between the first ''Yoshi's Island'' and ''Yoshi's Island DS''.
  
 
==Ports and Remakes==
 
==Ports and Remakes==

Revision as of 23:03, 15 December 2014

Yoshis Island box.jpg
Super Mario World 2: Yoshi's Island
Developer Nintendo EAD
Publisher Nintendo
System Super Nintendo
Release Date Super Nintendo
JP August 5, 1995
US October 4, 1995
EU October 8, 1995
Gallery GH Gallery
Rating ESRB: E

Super Mario World 2: Yoshi's Island is the first game where Yoshi was the main character. It also marked the first appearance of Poochy. The game is unusually because it's graphical style, ordered by Shigeru Miyamoto, looks as if it was drawn with crayons.

Story

As a stork carries Baby Mario and Baby Luigi to his parents, Kamek kidnaps Baby Luigi and Baby Mario falls to an island below. The island is Yoshi's Island and he lands on the back of a green Yoshi. All of the Yoshi's work together to save Baby Luigi.

Gameplay

In this game, the player plays a variety of Yoshi's as they carry Baby Mario through levels. Unlike most platformers, Yoshi can't be harmed by enemies. However, if Baby Mario is knocked off Yoshi for more than 10 seconds, the player loses a life and must start the level over again.

The Yoshis have a variety of moves such as swallowing enemies and powerful stomps. The Yoshis can also float for short periods of time by pedaling their feet as they jump. Yoshi also can throw eggs that he collects.

Yoshi can also transform into various vehicles through out the game. Among these vehicles are a race car, a submarine, a train, a mole tank, and a helicopter. Each vehicle has special abilities.

There are six worlds in the game, with each world being made up of eight regular levels and one secret level. In the Gameboy Advance remake, a secret level was added to each world.

Legacy

Sequels

  • In terms of gameplay, the first sequel to Yoshi's Island was Yoshi's Story for the Nintendo 64.
  • It wasn't until 2006 that Yoshi's Island DS, a more direct sequel (it's working title was Yoshi's Island 2), was released.
  • The 2005 game Yoshi's Touch & Go follows a similar story as Yoshi's Island, but features a completely different kind of gameplay.
  • In addition to all of those, there was Yoshi's New Island in 2013, which once more follows the gameplay of Yoshi's Island, and in terms of storyline it takes place between the first Yoshi's Island and Yoshi's Island DS.

Ports and Remakes