Difference between revisions of "Portal: Mario"

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=History=
 
=History=
  
The franchise itself is the brainchild of [[Shigeru Miyamoto]] and though most of the games in the franchise are made without him, he has remained the guiding hand for all of the games in the series primary series of platforming adventure games. The "Mario Brothers" first came into being in the [[Mario Brothers (Arcade)|Mario Brothers]] arcade game where players pit Donkey Kong star Jumpman (now known as Mario) against his newly introduced brother, Luigi. This game would introduce many concepts to the Mario Brothers universe, including the turtle enemies (later [[Koopa|Koopas]]), the presence of [[warp pipes]], and Mario's seeming role of a plumber.
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The franchise itself is the brainchild of [[Shigeru Miyamoto]] and though most of the games in the franchise are made without him, he has remained the guiding hand for all of the games in the series primary series of platforming adventure games. The "Mario Brothers" first came into being in the [[Mario Bros. (game)|Mario Bros.]] arcade game where players pit ''[[Donkey Kong (game)|Donkey Kong]]]'' star Jumpman (now known as Mario) against his newly introduced brother, Luigi. This game would introduce many concepts to the Mario Brothers universe, including the turtle enemies (later [[Koopa|Koopas]]), the presence of [[warp pipes]], and Mario's seeming role of a plumber.
  
The most influental game of all was [[Super Mario Bros.]] which laid down the foundation for the rest of the series. The game introduced a diverse cast of new enemies, from the [[Goomba]] to the enigmatic [[Lakitu]]. It also introduced the new antagonist, [[Bowser]], who would continue to be Mario's arch-villain for the rest of the franchise. Other important elements were introduced such as the powerups [[Super Mushroom]] and [[Fire Flower]], as well as the series' constant damsel-in-distress, [[Princess Peach]].
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The most influential game towards the series was ''[[Super Mario Bros.]]'' for the [[NES]] which laid down the foundation for the rest of the series. The game introduced a diverse cast of new enemies, from the [[Goomba]] to the enigmatic [[Lakitu]]. It also introduced the new antagonist, [[Bowser]], who would continue to be Mario's arch-villain for the rest of the franchise. Other important elements were introduced such as the powerups [[Super Mushroom]] and [[Fire Flower]], as well as the series' constant damsel-in-distress, [[Princess Peach]].
  
In Super Mario Bros. 3, Bowser's kids were introduced. Their names were [[Larry Koopa]], [[Morton Koopa Jr.]], [[Wendy O. Koopa]], [[Iggy Koopa]], [[Roy Koopa]], [[Lemmy Koopa]], and [[Ludwig Von Koopa]]. They would appear again a year later on [[Super Mario World]].  
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''Super Mario Bros.'' spawned its own sequels. ''[[Super Mario Bros. 2 (Japan)|Super Mario Bros. 2]]'' was basically an expanded and more difficult version of the original game. Nintendo of America considered it too hard for American players, so instead the game ''[[Doki Doki Panic]]'' was reworked to feature Mario characters and was released in America as ''[[Super Mario Bros. 2]]''. Its follow-up was the more original ''[[Super Mario Bros. 3]]'', which featured various new worlds, enemies and abilities, and it introduced Bowser's [[:Category: Koopalings|seven children]] as bosses. It became one of the most popular of the series and has been reported as one of the best-selling games of all time. This was followed by ''[[Super Mario World]]'', the [[Super Nintendo]]'s launch game which further expanded on the Mario formula with the Super NES's capabilities. The Koopalings returned, and Mario's loyal steed [[Yoshi]] was introduced, leading to the game becoming another popular installment.
  
From then on the Mario plataformer games took a 3D view instead of the standard 2D view. The general story behind those new game was still saveing Princess Peach, but doing so forced the players to collect items in order to advance from stage to stage. This trend started with [[Super Mario 64]], continued in [[Super Mario Sunshine]] and will be seen in the upcoming [[Super Mario Galaxy]].
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At the same time, ''[[Super Mario Land]]'' was released for the [[Game Boy]]. This spawned a smaller platformer series that wound up introducing Mario's rival [[Wario]], at which point the series transitioned into [[Portal: Wario|Wario's own series]]. The Mario series also began branching into more series. ''[[Dr. Mario]]'' was released for the NES and lead to several other Mario puzzle games, while ''[[Super Mario Kart]]'' started the trend of kart racers while paving the way for future Mario sports spin-offs. In 1996, Square worked with Nintendo to make Mario's first RPG game, ''[[Super Mario RPG: Legend of the Seven Stars]]'', which expanded on the Mario world while influencing various Mario RPG games that would follow over the years. ''[[Yoshi's Safari]]'' was a less successful attempt at a Mario shooter, while ''[[Super Mario World 2: Yoshi's Island]]'' starred Yoshi. The latter game led to Yoshi's own subseries while also acting as the first prequel game to feature baby versions of the Mario characters.
  
Among the standars Action/Adventure plataformers, the Mario series is know for its high quantity of spinoffs, some including Puzzles, Sports, Educational and Art oriented titles.  
+
From then on the Mario plaaformer games took a 3D view instead of the standard 2D view. The general story behind those new game was still saving Princess Peach, but doing so forced the players to collect items in order to advance from stage to stage. This trend started with [[Super Mario 64]], continued in [[Super Mario Sunshine]] and will be seen in the upcoming [[Super Mario Galaxy]].
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 +
Among the standard Action/Adventure platformers, the Mario series is know for its high quantity of spinoffs, some including Puzzles, Sports, Educational and Art oriented titles.  
 
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Revision as of 11:54, 2 February 2010

Marioluigi.jpg
Mario Brothers
Developer Nintendo
Games List of all games
Debut Donkey Kong (1981)
Gallery GH Gallery

The foremost video game series by Nintendo and one of the most expansive in the industry. Mario takes his roots back in the original Donkey Kong game that first appeared in the arcades. Since then Mario has grown into his own series of self-titled games with several spinoff series ranging from sports, RPGs, party games, and independent games for other characters such as Wario, Peach, Yoshi, and Luigi.

History

The franchise itself is the brainchild of Shigeru Miyamoto and though most of the games in the franchise are made without him, he has remained the guiding hand for all of the games in the series primary series of platforming adventure games. The "Mario Brothers" first came into being in the Mario Bros. arcade game where players pit Donkey Kong] star Jumpman (now known as Mario) against his newly introduced brother, Luigi. This game would introduce many concepts to the Mario Brothers universe, including the turtle enemies (later Koopas), the presence of warp pipes, and Mario's seeming role of a plumber.

The most influential game towards the series was Super Mario Bros. for the NES which laid down the foundation for the rest of the series. The game introduced a diverse cast of new enemies, from the Goomba to the enigmatic Lakitu. It also introduced the new antagonist, Bowser, who would continue to be Mario's arch-villain for the rest of the franchise. Other important elements were introduced such as the powerups Super Mushroom and Fire Flower, as well as the series' constant damsel-in-distress, Princess Peach.

Super Mario Bros. spawned its own sequels. Super Mario Bros. 2 was basically an expanded and more difficult version of the original game. Nintendo of America considered it too hard for American players, so instead the game Doki Doki Panic was reworked to feature Mario characters and was released in America as Super Mario Bros. 2. Its follow-up was the more original Super Mario Bros. 3, which featured various new worlds, enemies and abilities, and it introduced Bowser's seven children as bosses. It became one of the most popular of the series and has been reported as one of the best-selling games of all time. This was followed by Super Mario World, the Super Nintendo's launch game which further expanded on the Mario formula with the Super NES's capabilities. The Koopalings returned, and Mario's loyal steed Yoshi was introduced, leading to the game becoming another popular installment.

At the same time, Super Mario Land was released for the Game Boy. This spawned a smaller platformer series that wound up introducing Mario's rival Wario, at which point the series transitioned into Wario's own series. The Mario series also began branching into more series. Dr. Mario was released for the NES and lead to several other Mario puzzle games, while Super Mario Kart started the trend of kart racers while paving the way for future Mario sports spin-offs. In 1996, Square worked with Nintendo to make Mario's first RPG game, Super Mario RPG: Legend of the Seven Stars, which expanded on the Mario world while influencing various Mario RPG games that would follow over the years. Yoshi's Safari was a less successful attempt at a Mario shooter, while Super Mario World 2: Yoshi's Island starred Yoshi. The latter game led to Yoshi's own subseries while also acting as the first prequel game to feature baby versions of the Mario characters.

From then on the Mario plaaformer games took a 3D view instead of the standard 2D view. The general story behind those new game was still saving Princess Peach, but doing so forced the players to collect items in order to advance from stage to stage. This trend started with Super Mario 64, continued in Super Mario Sunshine and will be seen in the upcoming Super Mario Galaxy.

Among the standard Action/Adventure platformers, the Mario series is know for its high quantity of spinoffs, some including Puzzles, Sports, Educational and Art oriented titles.

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See Also