Pokémon: FireRed and LeafGreen Versions
From Gamehiker Wiki
|Pokémon: FireRed/LeafGreen Versions|
|System||Game Boy Advance|
|Release Date|| JP January 29, 2004|
US September 7, 2004
AU September 23, 2004
EU October 1, 2004
The game follows the story of Red (or whatever name the player chooses) to become a Pokémon master. To do so Red must defeat eight Pokémon gym leaders and collect their badges in order to reach the Pokémon League Headquarters in Indigo Plateau, where he could face the Elite Four. Along the way Red had to compete with his rival Blue Oak, foil the nefarious plans of Team Rocket and catch as many of the 151 Pokémon hidden througout the land.
The game's modifications include the integration of several features from later Pokémon games, especially Pokémon: Ruby and Sapphire Versions. This includes double battles and Pokémon natures. Additionally, after the main game was completed, there was a series of new sidequests in which it was possible to catch second generation Pokémon from Pokémon: Gold and Silver Versions.
FireRed and LeafGreen come equipped with a wireless adapter, which serves the same function as a Game Link Cable. The wireless adapter could be used to enter the Union Room, where trainers could talk, trade Pokémon and battle with Pokémon. It was also possible to play multiplayer minigames. FireRed and LeafGreen can link up with each other, Ruby, Sapphire or Emerald. As it was no longer possible to link up with the Pokémon games for the Gameboy and Gameboy Advance, the only way of getting most Pokémon from the first two generations was through FireRed and LeafGreen.
Pokémon from FireRed and LeafGreen could also be transferred to Pokémon: Diamond and Pearl Versions using the tongle method, but these Pokémon could not be transferred back. FireRed and LeafGreen could also hook up to the Nintendo Gamecube games Pokémon Colosseum and Pokémon XD: Gale of Darkness through the Gamecube/Gameboy Advance Link Cable for battling and trading.