Mario Party 5

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MarioParty5Box.jpg
Mario Party 5
Developer Hudson Soft
Publisher Nintendo
System Nintendo Gamecube
Release Date US November 11, 2003
EU November 28, 2003
JP November 25, 2003
Genre Party
Gallery GH Gallery
Rating ESRB: E

Mario Party 5 is the fifth installment of the Mario Party series and the second of the series to be released on the Gamecube.

Story[edit]

Mario and his friends have been invited to the "Dream Depot" by the Star Guards due to being big dreamers. However, Bowser then invades with the aid of his Koopa Kid sidekick in order to make his own dreams come true. In the story mode the chosen character must compete with the Koopa Kids on each board to earn the right to thwart Bowser's ambitions.

Gameplay[edit]

Mario Party 5 builds on the gameplay of the previous installments. Once more the players compete on board game-like levels and in minigames to earn coins and stars. One of the new additions is the capsule system which replaces items, as the orbs are used to change spaces to give special effects to players who activate them. This also notably changes the playable roster by replacing Donkey Kong with Toad, Boo and a Koopa Kid. Donkey Kong remains as a non-playable character with his own event space similar to Bowser's, where he can grant favors and allow players to compete in his minigames.

The game also features a new Super-Duel Mode (unrelated to the Duel Mode of Mario Party 3) in which players can purchase parts and build battle machines that can be used to compete in tournaments or against other players. There was additionally a Bonus Mode which contained special minigames

Legacy[edit]

Seventeen of this game's minigames would later be used in Mario Party: The Top 100.

Ports/Remakes[edit]

Sequels[edit]

The game was succeeded by Mario Party 6.

See Also[edit]