Donkey Kong Jr. Math
From Gamehiker Wiki
|Donkey Kong Jr. Math|
|Full Title||Donkey Kong Jr. Math|
|Developer||Nintendo R&D 1|
|System||NES, Virtual Console, Wii U Virtual Console|
|Release Date|| NES|
JP December 12, 1983
US October 1985
EU December 1988
Wii Virtual Console
JP March 27, 2007
EU April 20, 2007
US September 3, 2007
Wii U Virtual Console
US August 28, 2014
Donkey Kong Jr. Math is an early NES game made primarily for education purposes. It uses characters and scenarios from Donkey Kong Junior. It was one of the NES's eighteen launch titles when it was released in America.
The first player controlled Donkey Kong Jr., who competed against a pink version of Donkey Kong Jr. (controlled by either the computer or a second player) in order to win the approval of Donkey Kong, who oversaw the competition. The point of the game is to grab math symbols and push them up vines in order to complete mathmatical equations. The game has three modes: Calculate A, Calculate B and Math Excercise.
At one point a follow-up known as Donkey Kong no Ongaku Asobi was planned for the NES, which would have used music as well as sprites from the Donkey Kong game as well as Donkey Kong Jr. It was eventually canceled.
Ports and Rereleases
- Donkey Kong Jr. Math was available as an unlockable game in both Animal Forest and its sequel Animal Crossing, both of which were originally released in 2001.
- It was later released on the Wii's Virtual Console in 2007 and on the Wii U's Virtual Console in 2014.
|Titles in the Donkey Kong Series|
|Donkey Kong - Jr. - Math - 3 - '94 - Mario vs. Donkey Kong - March of the Minis - Minis March Again! - Mini-Land Mayhem!|
Donkey Kong Country (2: Diddy Kong's Quest - 3: Dixie Kong's Double Trouble) - Donkey Kong 64 - Donkey Kong Land (2 - III)
Jungle Beat - King of Swing - Jungle Climber - Returns - Donkey Konga (2 - 3) - Barrel Blast - Diddy Kong Racing