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 Post subject: Random Game Ideas
PostPosted: 08 Sep 2009 01:31 
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District Deputy Mayor Hobo Lugarious the Hammer
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Post 'em if you got 'em.

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Oh look a Pikmin idea. Shock, awe, copying my notes now:

Parasite Pikmin
*Found by throwing Pikmin into grey Candypop Buds, probably a limit of 10 can be carried. After plucking, they are carried by Olimar. Press Z to pull one out and hold it, or Z again to put it away.
*Throw with A. The parasite will drill down onto the target or into the ground if the target is missed, where it can be replucked.
*When the parasite connects with an enemy, it will take control and turn that creature into a temporary leader that can be switched to. Whistling to Pikmin will make them mount the infected enemy, after which pressing A will cause them to jump off as if thrown. Pressing Z as the infected enemy will cause it to perform a unique action.
*An infected enemy will have a timer similar to their damage meter, which decreases faster when damage is taken. When the timer runs out or Z is pressed as Olimar, the enemy spawns up to 10 juveniles and becomes wild. Killing it will get the juveniles to join you; as in Pikmin 2, they are immune to elements, but remain in caves or will leave at night if above ground.

It's just an idea I've had in my head for a while and I wanted to get out. I went further with it, listing the kinds of enemies that could be affected, how many Pikmin they could carry, what their abilities would be, but I'll just suggest a Snitchmin that could fly 10 Pikmin around or Hogmin that could breathe fire, water, etc. on obstacles.

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 Post subject: Re: Random Game Ideas
PostPosted: 08 Sep 2009 07:24 
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Chief Sergeant Field Marshal Admiral McCloaker
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*jawdrop*

Gameplay driven... enabling new types of problems for the player to solve... plus the valuable "forbidden fruit" quality to make it extra attractive.

Luiigii... that's just...

THIS is what a good game idea looks like. You deserve an award. Good man.

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 Post subject: Re: Random Game Ideas
PostPosted: 08 Sep 2009 17:56 
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The Venerable Sergeant Deputy Al Ladders First Class
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Wario vs. Donkey Kong

When Wario steals Donkey Kong's Golden Banana Hoard, DK has to set off to get them back. Then, at the climax, the story flips and you play as Wario who has to chase DK back to DK Island and get back the Golden Bananas.

The two characters play pretty similar, really, with only a few minor differences.

Donkey Kong Country 4: Animal Buddy Island

This story happened a long long time ago… This is a story about Rambi and Donkey Kong Jr.…

A stork hurries across the dusky, pre-dawn sky. In his bill, he barely supports a baby lowland gorilla to be delivered to his parents as soon as possible.

Suddenly, something appears between the clouds and races towards the stork with blinding speed!

'HOOOOOOOOONNK!!!', it screams. 'The baby is mine!'

Missing the baby, it falls undetected towards the open sea…

The kidnapper is K. Rool, the evil King of the Kremlings. Having divined last night that the Kong born this morning would bring disaster to the Kremling race, he arranged for an early morning ambush. Returning to his castle, K.Rool realizes that he missed the baby. He orders his toadies.

'Go forth and find the baby!! Don't let his parents get him back! Ever!!'

Meanwhile, the baby does not fall into the sea after all…it lands safely on Rambi's back! And right after him drops a map!!

This paradise is Animal Buddy Island. And on this island lives lots of different Animal Buddies. These Animal Buddies are naturally laid back and relaxed, but this is a calamity and everyone is in a state of panic. As the Animal Buddies frantically yell over each other, the baby insistently points at something.

Yes! The baby can sense his parents' locations. All the Animal Buddies quickly agree to help carry the baby to its destination by using a relay system not unlike the old pony express.

Rambi draws first honors.

Main Characters

Donkey Kong Jr.
Son of Donkey Kong Sr., partiarch of Donkey Kong Island. Donkey Kong Jr. was unsuccessfully attacked by King K. Rool.

Rambi
The first Animal Buddy you play as. Can break walls, and charge up a dash.

Engarde
An aquatic dwelling swordfish! Works much like Rambi, but in 4! directions.

Expresso
An fine feathered friend if ever there was one! Expresso has no offensive capabilities, but can fly through the air with the most difficult of ease.

Winky
Isn't in this one, either.

Squawks and Quawks
Squawks and Quawks are parrots. While Squawks can tow Donkey Kong Jr. around and fire nuts, Quawks is weaksauce and has only one move: Descend.

Squitter
An arachnid ally. Squitter can create webshots, and web platforms, easily making him the most awesome animal buddy.

Rattly
A cold blooded springy so-and-so. Rattly can jump very high vertically, and can kill Zingers by bopping their heads.

Clapper
A cool customer, who can freeze water, or swim through it with ease.

King K. Rool
An insane king, attempting to schrack up his archenemy preemptively. His attempts are met with stiff resistance by the stalwart and anal retentive animal buddies.


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 Post subject: Re: Random Game Ideas
PostPosted: 08 Sep 2009 18:31 
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Megatank
hello
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Donkey Kong Country 5 K ROOL STIRKES BACK

STORY

K rool is sitting on his throne when K rools best man kremole comes in and says "hey kremole the kongs are back!!"

k rool: "WHAT!"

cast of characters

RAMBI THE RHINO
rambi the rhinoi

SQUARKS THE PARROT
squawks the parrot

Squitter
An arachnid ally. Squitter can create webshots, and web platforms, easily making him the most awesome animal buddy.

DONKEY KONG
the leader of the bunch he has banana gin

doggo
new animal buddy hes a dog

meowks
new animal buddy its cat

STAGES
spooky forest
k rools castle
spooky ship
creepy castle
spooky sea
freaky fireland
kooky castle

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 Post subject: Re: Random Game Ideas
PostPosted: 08 Sep 2009 18:35 
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Neotank
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pretty good idea lupus but what about DONKEY KONG VS WALUIGI

Waluigi is playing tennis one day on waluigo island when all of a sudden DONKEY KONG APPEARS and now waluigi has to beat the big smelly gorilla at tennis to get him to leave!!!!

It's like just Mario Tennis except you can only play as Donkey kong vs Waluigi in memorable locales such as building and warehouse and waluigo castle and once you beat enough rounds you then play as donkey kong bc you want waluigi to get off of waluigo island. After that you can unlock secret levels such as volcano and waluigo castle 2.

there's also a create your own tennis court mode so the fun never ends in DONKEY KONG VS WALUIGI (rated R for REAL GOOD)


Last edited by Yami on 08 Sep 2009 19:08, edited 1 time in total.

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 Post subject: Re: Random Game Ideas
PostPosted: 08 Sep 2009 18:39 
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The Venerable Sergeant Deputy Al Ladders First Class
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No. No one loves Waluigi. He'll die an old man, having hung himself.

Also, you clearly didn't get the meaning of my posts.


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 Post subject: Re: Random Game Ideas
PostPosted: 08 Sep 2009 19:06 
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Neotank
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You know what, Nintenfreak, that's a fantastic game idea you have there but have you ever considered...

DONKEY KONG COUNTRY ONLINE

It's like Donkey Kong Country except ONLINE now u can play dokey kong co untry with anyone in the world!!!!

you can also play as shrek


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 Post subject: Re: Random Game Ideas
PostPosted: 08 Sep 2009 21:02 
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The Venerable Sergeant Deputy Al Ladders First Class
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No, you don't get it, Yami. It's a TERRIBLE idea. I'm poking fun at Luiigii by posting a couple of old fan games I had littered around the forums from some time ago.

Stop being such a jerk man, Jesse.


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 Post subject: Re: Random Game Ideas
PostPosted: 08 Sep 2009 23:01 
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Chief Sergeant Field Marshal Admiral McCloaker
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I'm glad you said it, cuz I didn't wanna.

How about a Turn-Based Strategy game wherein players input the orders for their units all at the same time, and in private, and then they hit 'Go' and all their units move simultaneously, getting into fights as they collide.

Have the option to have your units either 'move' 'dig in' or 'assault'
If you tell units to 'move' they just move. 'Dig in' and they get defensive bonuses, and 'Assault' where they move quickly, get offensive bonuses, but are vulnerable?

Just thinkin out loud.

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 Post subject: Re: Random Game Ideas
PostPosted: 08 Sep 2009 23:07 
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The Venerable Sergeant Deputy Al Ladders First Class
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One more terrible game:

You play as Sherlock Holmes, and try to catch a Houndoom.


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 Post subject: Re: Random Game Ideas
PostPosted: 09 Sep 2009 00:05 
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Chief Sergeant Field Marshal Admiral McCloaker
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I'd... play that, actually.

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