Nagareda: Sawano-san and his team took care of all these negotiations, and it seemed to have been a really draining process. At one meeting, someone suggested that we display only the BMI (Body Mass Index) and not the weight, in spite of us having received this official certification, because of our production arrangements and forecasts. This really wound up Miyamoto-san, who slammed the table when he heard this comment.
Iwata: He’s pretty scary when he disagrees with something about a project, isn’t he? (laughs)
Nagareda: Miyamoto-san banged the table and said, "That’s wrong!" He told this person that from the consumer’s point-of-view, clarity was important. That people don’t say, "You need to lose 2 BMI points to reach your ideal weight", they say, "You need to lose 3 pounds to reach your ideal weight". We wanted people from age 5 to 95 to enjoy using Wii and he pointed out that most of those people wouldn’t know what BMI is. He demanded to know how this person could be so backward-looking when so many employees were working so hard to negotiate with official organizations to allow kilograms to be displayed in the game for the benefit of the consumers. The whole time, he was banging his hands on the table. I was there at the time, and I agreed with him entirely.